Player Matchup

Scylla
Scylla
DefNotChill
Scylla
Level 33
God Stats
1W - 7L
1,315 SR
Queue Stats
26W - 35L
1,415 Elo+
Party 3
Neith
Neith
JinxOfAllTrad3s-
Neith
Level 29
God Stats
1W - 1L
1,681 SR
Queue Stats
13W - 12L
1,770 Elo+
Party 2
Sun Wukong
Sun Wukong
R1pMant1C0re
Sun Wukong
Level 141
God Stats
0W - 2L
1,923 SR
Queue Stats
58W - 61L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
SivaxStealth
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 165L
1,503 Elo+
Party 3
Mercury
Mercury
samjam43111
Mercury
Level 119
God Stats
15W - 14L
1,542 SR
Queue Stats
236W - 211L
1,516 Elo+
Party 3
Team Averages
Level 86
1,592 SR
1,550 Elo+

VS

Team Averages
Level 131
1,423 SR
1,511 Elo+
Anubis
Anubis
BlazinProdigy
Anubis
Level 68
God Stats
6W - 3L
1,801 SR
Queue Stats
132W - 121L
1,535 Elo+
Party 1
Janus
Janus
Erickcx
Janus
Level 147
God Stats
5W - 6L
1,371 SR
Queue Stats
386W - 366L
1,511 Elo+
Solo
Pele
Pele
Gabep0429
Pele
Level 143
God Stats
6W - 13L
1,196 SR
Queue Stats
280W - 276L
1,536 Elo+
Solo
Zhong Kui
Zhong Kui
Lucky Lahi
Zhong Kui
Level 157
God Stats
11W - 9L
1,487 SR
Queue Stats
156W - 177L
1,478 Elo+
Party 1
Atlas
Atlas
jaiircrazy
Atlas
Level 138
God Stats
1W - 0L
1,262 SR
Queue Stats
45W - 44L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 4 / 0
5,641
434
726
6,581
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 3 / 1
6,956
535
6,490
7,308
1,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
R1pMant1C0re
Sun Wukong
11
2 / 3 / 0
6,541
503
6,066
9,719
5,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SivaxStealth
Cthulhu
9
0 / 5 / 5
6,063
466
6,269
12,245
7,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
samjam43111
Mercury
12
1 / 4 / 2
6,244
480
3,604
10,620
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 3
7,715
593
6,318
8,082
3,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Erickcx
Janus
13
2 / 1 / 2
7,570
582
8,176
3,128
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
12
3 / 2 / 2
7,662
589
4,979
10,330
4,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Lucky Lahi
Zhong Kui
12
4 / 1 / 5
6,935
533
9,849
8,321
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Atlas
11
1 / 1 / 6
6,683
514
4,497
9,799
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
19
19
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
L
Scylla
0
4
0
0
W
Janus
Erickcx
Janus
2
1
2
3
W
Pele
3
2
2
2
L
4
3
1
1.5
W
Zhong Kui
Lucky Lahi
Zhong Kui
4
1
5
6.5
L
Sun Wukong
R1pMant1C0re
Sun Wukong
2
3
0
0.67
L
Cthulhu
SivaxStealth
Cthulhu
0
5
5
0.5
W
Atlas
1
1
6
4
L
Mercury
samjam43111
Mercury
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,155
Damage
33,819
46,473
Taken
39,660
19,619
Mitigated
20,157
9,316
Healing
16,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,318
256
0
4,384
8,082
3,358
0
761
7,282
38,905
0
L
Scylla
726
0
0
1,514
6,581
1,528
0
4,530
1,683
31,940
0
W
Janus
Erickcx
Janus
8,176
63
0
477
3,128
1,089
188
1,352
1,776
53,285
1,180
W
Pele
4,979
1,238
0
4,622
10,330
4,212
204
1,091
8,768
0
45,163
L
6,490
2,235
0
1,452
7,308
1,908
315
6,049
1,259
0
39,612
W
Zhong Kui
Lucky Lahi
Zhong Kui
9,849
3,214
0
4,802
8,321
5,518
1,204
2,438
5,883
46,583
2,586
L
Sun Wukong
R1pMant1C0re
Sun Wukong
6,066
1,133
0
2,154
9,719
5,586
0
2,590
6,808
0
39,563
L
Cthulhu
SivaxStealth
Cthulhu
6,269
420
123
1,961
12,245
7,751
0
9,084
2,975
24,392
906
W
Atlas
4,497
1,521
0
2,130
9,799
5,980
34
1,125
8,635
25,804
0
L
Mercury
samjam43111
Mercury
3,604
1,335
0
2,112
10,620
2,846
0
5,801
4,610
0
45,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,445
Gold Earned
36,565
298
Minions Killed
346
0
Camps Cleared
0
1,322,206
Distance Traveled
1,312,798
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,715
593
58
4
0
271,970
0
L
Scylla
5,641
434
59
5
0
241,994
0
W
Janus
7,570
582
91
7
0
271,031
7
W
Pele
7,662
589
86
7
0
265,438
1
L
Neith
6,956
535
66
5
0
251,529
2
W
Zhong Kui
6,935
533
78
6
0
227,785
2
L
Sun Wukong
6,541
503
75
6
0
267,276
0
L
Cthulhu
6,063
466
22
2
0
252,718
5
W
Atlas
6,683
514
33
3
0
276,574
4
L
Mercury
6,244
480
76
6
0
308,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role