Player Matchup

Cerberus
Cerberus
Blink Susano
Cerberus
Level 206
God Stats
3W - 0L
1,884 SR
Queue Stats
65W - 73L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
Draco57
Baron Samedi
Level 154
God Stats
4W - 5L
1,430 SR
Queue Stats
311W - 336L
1,497 Elo+
Solo
Atlas
Atlas
High5MaryJane
Atlas
Level 157
God Stats
2W - 2L
1,330 SR
Queue Stats
139W - 173L
1,484 Elo+
Party 1
Ymir
Ymir
NV x F3AR x
Ymir
Level 25
God Stats
2W - 0L
1,429 SR
Queue Stats
28W - 41L
1,432 Elo+
Party 1
Chiron
Chiron
Uncle dooooooog
Chiron
Level 156
God Stats
6W - 6L
1,432 SR
Queue Stats
106W - 134L
1,481 Elo+
Party 1
Team Averages
Level 140
1,501 SR
1,477 Elo+

VS

Team Averages
Level 103
1,475 SR
1,409 Elo+
Susano
Susano
Bizarre Vibes
Susano
Level 122
God Stats
0W - 6L
1,285 SR
Queue Stats
259W - 264L
1,536 Elo+
Party 2
Olorun
Olorun
Chaka vro
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,641 Elo+
Solo
Tiamat
Tiamat
G0 For It Ben
Tiamat
Level 106
God Stats
5W - 7L
1,590 SR
Queue Stats
268W - 273L
1,536 Elo+
Party 2
Merlin
Merlin
JudsonSilva
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,236 Elo+
Party 3
Bake Kujira
Bake Kujira
yBoymikael
Bake Kujira
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 39L
1,098 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blink Susano
Cerberus
17
7 / 3 / 20
11,473
956
11,279
18,777
18,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Draco57
Baron Samedi
19
11 / 0 / 15
12,068
1,006
16,921
11,089
7,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
5 / 4 / 11
9,966
831
8,225
15,990
15,261
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

15
2 / 4 / 19
10,399
867
3,346
17,024
10,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

18
10 / 1 / 17
11,582
965
19,060
10,717
5,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
8,061
672
9,490
14,177
7,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Chaka vro
Olorun
14
1 / 10 / 6
7,913
659
4,869
14,752
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

14
1 / 6 / 4
8,025
669
8,786
10,513
3,745
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
16
4 / 6 / 4
9,618
802
11,369
9,291
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
yBoymikael
Bake Kujira
13
2 / 7 / 4
7,795
650
6,367
15,133
15,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
34
35
Kills
11
12
Deaths
35
82
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
Cerberus
Blink Susano
Cerberus
7
3
20
5.67
L
Olorun
Chaka vro
Olorun
1
10
6
0.4
W
Baron Samedi
Draco57
Baron Samedi
11
0
15
18.5
L
1
6
4
0.5
W
5
4
11
2.63
L
Merlin
4
6
4
1
W
2
4
19
2.88
W
10
1
17
18.5
L
Bake Kujira
yBoymikael
Bake Kujira
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,831
Damage
40,881
73,597
Taken
63,866
57,902
Mitigated
35,040
30,228
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,490
782
471
977
14,177
7,652
0
8,957
5,220
0
12,720
W
Cerberus
Blink Susano
Cerberus
11,279
217
432
3,753
18,777
18,310
564
10,503
8,151
17,715
803
L
Olorun
Chaka vro
Olorun
4,869
1,555
258
1,125
14,752
4,738
0
8,072
6,680
10,974
0
W
Baron Samedi
Draco57
Baron Samedi
16,921
799
4,958
3,679
11,089
7,683
1,652
5,597
5,299
31,958
2,147
L
8,786
361
267
1,139
10,513
3,745
0
8,036
2,477
21,772
0
W
8,225
2,862
716
1,778
15,990
15,261
95
6,087
8,480
19,664
593
L
Merlin
11,369
658
177
647
9,291
3,026
0
5,685
3,606
25,656
0
W
3,346
150
4,546
5,028
17,024
10,931
271
4,494
9,737
5,701
0
W
19,060
6,694
2,719
2,619
10,717
5,717
3,458
3,544
7,101
0
46,601
L
Bake Kujira
yBoymikael
Bake Kujira
6,367
2,895
702
2,415
15,133
15,879
0
7,779
7,354
10,773
693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,488
Gold Earned
41,412
160
Minions Killed
75
0
Camps Cleared
0
1,157,001
Distance Traveled
957,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,061
672
3
0
0
204,119
0
W
Cerberus
11,473
956
31
3
0
232,932
0
L
Olorun
7,913
659
17
1
0
178,660
0
W
Baron Samedi
12,068
1,006
40
3
0
271,620
0
L
Tiamat
8,025
669
25
2
0
183,341
0
W
Atlas
9,966
831
25
2
0
205,919
0
L
Merlin
9,618
802
19
2
0
183,512
0
W
Ymir
10,399
867
5
0
0
219,073
0
W
Chiron
11,582
965
59
5
0
227,457
0
L
Bake Kujira
7,795
650
11
1
0
207,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role