Player Matchup

Osiris
Osiris
 
Osiris
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Ayienx
Athena
Level 69
God Stats
3W - 3L
1,513 SR
Queue Stats
113W - 108L
1,488 Elo+
Party 1
Charybdis
Charybdis
Bukubukuchaguma
Charybdis
Level 125
God Stats
76W - 63L
1,537 SR
Queue Stats
384W - 364L
1,521 Elo+
Party 3
Hercules
Hercules
Invastel
Hercules
Level 95
God Stats
28W - 13L
1,677 SR
Queue Stats
111W - 97L
1,520 Elo+
Party 1
Janus
Janus
victorious05
Janus
Level 142
God Stats
10W - 10L
1,485 SR
Queue Stats
641W - 599L
1,515 Elo+
Party 3
Team Averages
Level 124
1,542 SR
1,509 Elo+

VS

Team Averages
Level 85
1,521 SR
1,534 Elo+
Raijin
Raijin
Jbraves15
Raijin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,698 Elo+
Party 4
Anubis
Anubis
NaughtyKnave
Anubis
Level 87
God Stats
17W - 22L
1,498 SR
Queue Stats
122W - 109L
1,427 Elo+
Party 2
Izanami
Izanami
Skipper13
Izanami
Level 130
God Stats
1W - 1L
1,569 SR
Queue Stats
2W - 2L
1,698 Elo+
Party 4
Arachne
Arachne
figgyboyo
Arachne
Level 87
God Stats
3W - 2L
1,538 SR
Queue Stats
75W - 79L
1,427 Elo+
Party 2
Bellona
Bellona
xGothBimbo
Bellona
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 4 / 2
6,430
459
4,939
13,974
10,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Ayienx
Athena
13
1 / 1 / 4
7,696
550
8,262
9,434
8,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Bukubukuchaguma
Charybdis
12
1 / 1 / 2
6,565
469
6,176
8,011
1,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hercules
Invastel
Hercules
13
5 / 3 / 2
7,261
519
4,391
9,381
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 1
8,408
601
2,655
2,852
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jbraves15
Raijin
13
3 / 2 / 3
7,983
570
4,888
5,370
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
13
2 / 2 / 6
7,285
520
5,401
7,249
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Skipper13
Izanami
14
2 / 0 / 4
8,078
577
9,964
8,079
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
figgyboyo
Arachne
11
2 / 3 / 3
7,166
512
4,566
9,646
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
xGothBimbo
Bellona
11
0 / 3 / 0
6,747
482
3,793
12,939
8,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
10
Kills
9
9
Deaths
10
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
2
0.5
L
Athena
Ayienx
Athena
1
1
4
3
L
Charybdis
Bukubukuchaguma
Charybdis
1
1
2
2
L
Hercules
Invastel
Hercules
5
3
2
2
W
Raijin
Jbraves15
Raijin
3
2
3
2.25
W
Anubis
2
2
6
2.5
W
Izanami
Skipper13
Izanami
2
0
4
4
W
Arachne
figgyboyo
Arachne
2
3
3
1.17
L
2
0
1
2.5
W
Bellona
xGothBimbo
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,423
Damage
28,612
43,652
Taken
43,283
25,225
Mitigated
20,373
10,755
Healing
15,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,939
1,717
0
2,330
13,974
10,678
64
2,123
11,851
0
40,989
L
Athena
Ayienx
Athena
8,262
1,716
0
2,530
9,434
8,605
0
863
8,571
34,168
6,452
L
Charybdis
Bukubukuchaguma
Charybdis
6,176
3,264
0
2,779
8,011
1,713
0
1,802
6,209
0
40,175
L
Hercules
Invastel
Hercules
4,391
1,034
0
2,021
9,381
3,361
0
3,854
5,527
0
41,849
W
Raijin
Jbraves15
Raijin
4,888
640
0
1,036
5,370
1,510
0
870
4,354
48,884
0
W
Anubis
5,401
282
0
4,381
7,249
2,882
0
1,966
5,129
59,732
0
W
Izanami
Skipper13
Izanami
9,964
6,985
0
3,452
8,079
2,849
595
0
8,079
0
79,714
W
Arachne
figgyboyo
Arachne
4,566
3,654
35
2,812
9,646
4,840
34
0
9,646
0
15,427
L
2,655
351
0
1,095
2,852
868
0
1,647
1,205
65,675
1,292
W
Bellona
xGothBimbo
Bellona
3,793
862
0
3,782
12,939
8,292
0
6,434
5,808
0
37,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,360
Gold Earned
37,259
432
Minions Killed
418
0
Camps Cleared
0
1,398,299
Distance Traveled
1,489,570
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,430
459
68
5
0
275,720
0
L
Athena
7,696
550
71
5
0
236,286
3
L
Charybdis
6,565
469
94
7
0
279,270
1
L
Hercules
7,261
519
62
4
0
303,802
2
W
Raijin
7,983
570
104
7
0
292,234
4
W
Anubis
7,285
520
83
6
0
320,310
6
W
Izanami
8,078
577
142
10
0
284,541
0
W
Arachne
7,166
512
23
2
0
317,048
1
L
Janus
8,408
601
137
10
0
303,221
0
W
Bellona
6,747
482
66
5
0
275,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role