Player Matchup

Erlang Shen
Erlang Shen
Amhranna
Erlang Shen
Level 139
God Stats
7W - 2L
1,780 SR
Queue Stats
1,698W - 1,734L
1,497 Elo+
Solo
Set
Set
InexactVoice886
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo
Chronos
Chronos
Military_Monstar
Chronos
Level 66
God Stats
1W - 2L
1,703 SR
Queue Stats
72W - 69L
1,496 Elo+
Solo
Serqet
Serqet
Phoque0xff
Serqet
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
278W - 265L
1,558 Elo+
Solo
Aphrodite
Aphrodite
Warriors99LyF
Aphrodite
Level 36
God Stats
0W - 2L
1,322 SR
Queue Stats
108W - 62L
1,665 Elo+
Solo
Team Averages
Level 69
1,561 SR
1,497 Elo+

VS

Team Averages
Level 86
1,515 SR
1,476 Elo+
Sun Wukong
Sun Wukong
Agent_Hokie
Sun Wukong
Level 64
God Stats
4W - 3L
1,464 SR
Queue Stats
281W - 284L
1,498 Elo+
Solo
Danzaburou
Danzaburou
DaNerdyBaeTTV
Danzaburou
Level 32
God Stats
4W - 2L
1,452 SR
Queue Stats
238W - 242L
1,489 Elo+
Party 1
Hel
Hel
DirkN14
Hel
Level 140
God Stats
17W - 20L
1,387 SR
Queue Stats
1,810W - 1,858L
1,495 Elo+
Solo
Vulcan
Vulcan
LeoLegend7
Vulcan
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
83W - 106L
1,398 Elo+
Party 1
Zeus
Zeus
QuezTheAdonisTTV
Zeus
Level 127
God Stats
18W - 3L
1,772 SR
Queue Stats
222W - 232L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Amhranna
Erlang Shen
17
1 / 7 / 4
8,770
675
9,538
23,988
23,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 12 / 2
8,750
673
6,913
18,217
13,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
3 / 5 / 2
9,721
748
11,688
15,352
6,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Phoque0xff
Serqet
10
0 / 3 / 0
7,274
560
973
5,337
5,712
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Warriors99LyF
Aphrodite
16
1 / 6 / 1
9,117
701
9,612
23,127
12,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Agent_Hokie
Sun Wukong
16
5 / 5 / 23
10,635
818
11,971
21,307
26,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
DaNerdyBaeTTV
Danzaburou
20
14 / 2 / 17
12,942
996
25,036
19,904
10,740
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hel
18
3 / 0 / 25
10,479
806
7,115
10,850
5,669
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
LeoLegend7
Vulcan
18
5 / 1 / 19
11,094
853
19,466
4,315
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
6 / 0 / 16
10,439
803
17,382
6,582
3,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
133
7
Kills
33
33
Deaths
8
9
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Agent_Hokie
Sun Wukong
5
5
23
3.3
L
Erlang Shen
Amhranna
Erlang Shen
1
7
4
0.43
W
Danzaburou
DaNerdyBaeTTV
Danzaburou
14
2
17
11.25
W
Hel
3
0
25
15.5
L
2
12
2
0.25
W
Vulcan
LeoLegend7
Vulcan
5
1
19
14.5
L
3
5
2
0.8
L
Serqet
Phoque0xff
Serqet
0
3
0
0
W
6
0
16
14
L
Aphrodite
Warriors99LyF
Aphrodite
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,724
Damage
80,970
86,021
Taken
62,958
60,580
Mitigated
48,910
33,114
Healing
40,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Agent_Hokie
Sun Wukong
11,971
1,992
765
2,552
21,307
26,581
738
6,515
14,792
118
23,039
L
Erlang Shen
Amhranna
Erlang Shen
9,538
2,236
1,219
5,093
23,988
23,226
0
10,840
13,148
0
24,659
W
Danzaburou
DaNerdyBaeTTV
Danzaburou
25,036
10,076
514
5,272
19,904
10,740
4,872
5,616
14,288
0
48,551
W
Hel
7,115
1,057
16,464
8,920
10,850
5,669
1,062
5,821
4,939
17,167
458
L
6,913
1,852
0
722
18,217
13,165
0
9,014
9,203
0
12,017
W
Vulcan
LeoLegend7
Vulcan
19,466
567
209
141
4,315
2,165
1,175
407
3,908
37,769
0
L
11,688
3,231
428
2,543
15,352
6,075
0
9,121
6,231
36,833
0
L
Serqet
Phoque0xff
Serqet
973
0
95
353
5,337
5,712
0
3,011
2,326
0
1,192
W
17,382
1,268
2,494
2,912
6,582
3,755
819
2,941
3,641
30,819
0
L
Aphrodite
Warriors99LyF
Aphrodite
9,612
646
9,092
13,569
23,127
12,402
0
12,007
11,120
31,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,632
Gold Earned
55,589
140
Minions Killed
151
0
Camps Cleared
0
1,012,417
Distance Traveled
1,331,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,635
818
19
1
0
241,329
0
L
Erlang Shen
8,770
675
15
1
0
229,370
0
W
Danzaburou
12,942
996
49
4
0
226,661
0
W
Hel
10,479
806
19
1
0
301,883
0
L
Set
8,750
673
12
1
0
218,451
0
W
Vulcan
11,094
853
34
3
0
295,188
0
L
Chronos
9,721
748
55
4
0
248,724
0
L
Serqet
7,274
560
0
0
0
95,589
0
W
Zeus
10,439
803
30
2
0
266,576
0
L
Aphrodite
9,117
701
58
4
0
220,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role