Player Matchup

Atlas
Atlas
KS_NicolasR
Atlas
Level 111
God Stats
2W - 2L
1,603 SR
Queue Stats
57W - 67L
1,455 Elo+
Solo
Martichoras
Martichoras
NEXUSreligion
Martichoras
Level 124
God Stats
4W - 7L
1,694 SR
Queue Stats
11W - 14L
1,479 Elo+
Solo
Bakasura
Bakasura
ProvedTeddy
Bakasura
Level 26
God Stats
0W - 3L
1,212 SR
Queue Stats
6W - 4L
1,544 Elo+
Party 1
Poseidon
Poseidon
ThatGuyEric559_
Poseidon
Level 88
God Stats
2W - 1L
1,557 SR
Queue Stats
5W - 4L
1,516 Elo+
Party 1
Chaac
Chaac
astephenss
Chaac
Level 83
God Stats
0W - 1L
1,296 SR
Queue Stats
6W - 4L
1,544 Elo+
Party 1
Team Averages
Level 86
1,472 SR
1,507 Elo+

VS

Team Averages
Level 119
1,459 SR
1,358 Elo+
Geb
Geb
 
Geb
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DOOMSLAYER0
Izanami
Level 8
God Stats
1W - 3L
1,201 SR
Queue Stats
41W - 66L
1,046 Elo+
Party 2
King Arthur
King Arthur
GravyFarts
King Arthur
Level 150
God Stats
5W - 5L
1,534 SR
Queue Stats
115W - 136L
1,393 Elo+
Party 2
Osiris
Osiris
MysticalToucan
Osiris
Level 149
God Stats
5W - 4L
1,490 SR
Queue Stats
145W - 158L
1,360 Elo+
Party 2
Agni
Agni
TheDarkGodX
Agni
Level 194
God Stats
3W - 2L
1,571 SR
Queue Stats
161W - 145L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,041
503
4,622
15,290
13,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
NEXUSreligion
Martichoras
12
3 / 2 / 1
7,324
523
7,757
7,420
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bakasura
ProvedTeddy
Bakasura
11
0 / 5 / 1
6,275
448
5,602
11,216
5,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Poseidon
12
2 / 9 / 0
7,395
528
4,476
11,666
3,040
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
11
0 / 3 / 0
6,761
483
5,607
12,266
9,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 2 / 6
7,281
520
7,265
8,461
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
DOOMSLAYER0
Izanami
11
3 / 2 / 2
6,940
496
5,035
8,370
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
GravyFarts
King Arthur
15
2 / 0 / 4
8,875
634
10,192
12,065
11,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
5 / 0 / 6
8,975
641
8,283
13,472
6,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

15
11 / 2 / 4
10,073
720
11,988
5,731
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
23
23
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
6
2.5
W
Izanami
DOOMSLAYER0
Izanami
3
2
2
2
W
King Arthur
GravyFarts
King Arthur
2
0
4
4
L
1
4
3
0.63
W
5
0
6
8
L
Martichoras
NEXUSreligion
Martichoras
3
2
1
1.75
L
Bakasura
ProvedTeddy
Bakasura
0
5
1
0.1
L
Poseidon
2
9
0
0.22
W
11
2
4
6.5
L
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,064
Damage
42,763
57,858
Taken
48,099
33,394
Mitigated
28,750
10,085
Healing
15,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,265
174
0
2,011
8,461
5,569
217
1,602
6,719
34,299
717
W
Izanami
DOOMSLAYER0
Izanami
5,035
2,803
0
1,895
8,370
2,553
0
1,877
6,381
0
24,373
W
King Arthur
GravyFarts
King Arthur
10,192
1,484
0
3,688
12,065
11,860
90
1,288
10,279
367
66,784
L
4,622
2,380
120
1,469
15,290
13,198
0
4,593
10,697
25,673
0
W
8,283
5,389
0
6,813
13,472
6,886
0
3,557
9,348
0
90,458
L
Martichoras
NEXUSreligion
Martichoras
7,757
3,372
0
2,394
7,420
3,077
388
3,454
3,966
0
49,712
L
Bakasura
ProvedTeddy
Bakasura
5,602
3,746
0
2,650
11,216
5,063
0
2,500
8,716
0
22,098
L
Poseidon
4,476
1,141
69
2,115
11,666
3,040
0
6,635
5,031
45,094
0
W
11,988
1,165
0
803
5,731
1,882
0
1,689
3,730
62,620
1,312
L
Chaac
5,607
892
122
1,146
12,266
9,016
0
2,298
9,968
0
41,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,796
Gold Earned
42,144
344
Minions Killed
428
0
Camps Cleared
0
1,343,432
Distance Traveled
1,485,109
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,281
520
61
4
0
328,247
8
W
Izanami
6,940
496
43
3
0
261,248
0
W
King Arthur
8,875
634
88
6
0
279,801
0
L
Atlas
7,041
503
23
2
0
262,637
0
W
Osiris
8,975
641
115
8
0
313,974
0
L
Martichoras
7,324
523
83
6
0
243,764
0
L
Bakasura
6,275
448
80
6
0
308,328
1
L
Poseidon
7,395
528
71
5
0
260,512
3
W
Agni
10,073
720
121
9
0
301,839
4
L
Chaac
6,761
483
87
6
0
268,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role