Player Matchup

Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
 
Janus
Gold V
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
Champicito
Mulan
Silver I
Level 182
God Stats
2W - 4L
1,481 SR
Queue Stats
28W - 36L
1,197 MMR
Solo
Artemis
Artemis
Bronze III
Zagathork
Artemis
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Artio
Artio
Bronze III
ferokpo
Artio
Bronze III
Level 127
God Stats
0W - 1L
1,777 SR
Queue Stats
6W - 7L
1,460 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 160
1,552 SR
1,422 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 164
1,545 SR
1,470 MMR
Tsukuyomi
Tsukuyomi
Gold V
 
Tsukuyomi
Gold V
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Gold V
 
Chronos
Gold V
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Gold II
RespetoMaximo
Charon
Gold II
Level 175
God Stats
32W - 18L
1,641 SR
Queue Stats
821W - 822L
1,485 MMR
Solo
Sobek
Sobek
Platinum V
gabocorbo
Sobek
Platinum V
Level 158
God Stats
45W - 42L
1,512 SR
Queue Stats
304W - 295L
1,649 MMR
Solo
Set
Set
Gold IV
twichWizardarg
Set
Gold IV
Level 107
God Stats
26W - 31L
1,571 SR
Queue Stats
421W - 450L
1,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 2 / 1
5,771
641
3,096
6,390
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Janus
 
Janus
7
1 / 4 / 2
4,729
525
2,622
3,714
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
12
3 / 1 / 1
6,532
726
4,972
5,669
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Zagathork
Artemis
9
0 / 3 / 1
4,604
512
2,909
6,338
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
ferokpo
Artio
8
1 / 2 / 3
4,787
532
2,216
7,366
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ThorAwilixAthenaAnubis

VS

Bans
Jing WeiNu WaIzanamiRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
4 / 1 / 2
5,831
648
4,482
6,350
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
 
Chronos
10
0 / 1 / 4
5,631
626
3,675
3,976
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
6 / 1 / 1
6,279
698
4,441
4,662
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
gabocorbo
Sobek
7
1 / 2 / 5
4,843
538
2,976
5,499
3,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 4 / 1
4,916
546
1,750
7,598
4,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
9
Kills
12
12
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
2
1
2.25
L
Janus
 
Janus
1
4
2
0.5
W
Tsukuyomi
 
Tsukuyomi
4
1
2
5
W
Chronos
 
Chronos
0
1
4
2
L
Mulan
3
1
1
3.5
W
6
1
1
6.5
L
Artemis
Zagathork
Artemis
0
3
1
0.17
L
Artio
ferokpo
Artio
1
2
3
1.25
W
Sobek
gabocorbo
Sobek
1
2
5
1.75
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,815
Damage
17,324
29,477
Taken
28,085
11,010
Mitigated
12,473
10,196
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,096
1,896
0
3,361
6,390
1,724
13
508
5,842
0
30,235
L
Janus
 
Janus
2,622
244
0
416
3,714
928
0
2,696
682
16,481
0
W
Tsukuyomi
 
Tsukuyomi
4,482
1,297
0
2,971
6,350
1,712
0
760
5,548
0
35,535
W
Chronos
 
Chronos
3,675
1,038
0
941
3,976
1,234
0
469
3,507
40,199
2,990
L
Mulan
4,972
428
0
2,904
5,669
2,410
0
139
5,530
0
45,576
W
4,441
503
0
613
4,662
1,819
0
1,607
2,753
30,763
1,727
L
Artemis
Zagathork
Artemis
2,909
844
0
873
6,338
1,744
0
3,170
3,136
0
29,434
L
Artio
ferokpo
Artio
2,216
313
228
2,414
7,366
4,204
0
3,656
3,557
11,079
0
W
Sobek
gabocorbo
Sobek
2,976
400
218
2,348
5,499
3,483
0
1,288
4,169
8,859
0
W
1,750
698
0
2,524
7,598
4,225
0
286
7,270
0
31,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,423
Gold Earned
27,500
217
Minions Killed
312
0
Camps Cleared
0
939,800
Distance Traveled
967,112
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,771
641
53
6
0
221,744
0
L
Janus
4,729
525
27
3
0
165,115
0
W
Tsukuyomi
5,831
648
77
9
0
213,907
0
W
Chronos
5,631
626
99
11
0
183,073
2
L
Mulan
6,532
726
78
9
0
164,726
0
W
Charon
6,279
698
67
7
0
193,639
1
L
Artemis
4,604
512
42
5
0
185,010
0
L
Artio
4,787
532
17
2
0
203,205
2
W
Sobek
4,843
538
13
1
0
202,992
3
W
Set
4,916
546
56
6
0
173,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role