Player Matchup

Bacchus
Bacchus
AngelLaMaquinaPR
Bacchus
Level 140
God Stats
146W - 192L
1,494 SR
Queue Stats
196W - 279L
1,472 Elo+
Party 3
Artio
Artio
DarkSlade-666
Artio
Level 157
God Stats
2W - 5L
1,495 SR
Queue Stats
185W - 180L
1,554 Elo+
Party 1
Janus
Janus
DioPonce
Janus
Level 156
God Stats
6W - 3L
1,637 SR
Queue Stats
175W - 145L
1,550 Elo+
Party 1
Sun Wukong
Sun Wukong
HeavenlyGod_3000
Sun Wukong
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 276L
1,482 Elo+
Party 3
Da Ji
Da Ji
tTZerocakesTt
Da Ji
Level 106
God Stats
2W - 3L
1,540 SR
Queue Stats
48W - 50L
1,493 Elo+
Solo
Team Averages
Level 137
1,533 SR
1,510 Elo+

VS

Team Averages
Level 144
1,577 SR
1,524 Elo+
Cu Chulainn
Cu Chulainn
Cantklutchatall
Cu Chulainn
Level 128
God Stats
44W - 40L
1,538 SR
Queue Stats
136W - 139L
1,518 Elo+
Party 2
Bakasura
Bakasura
I_Miss_N64
Bakasura
Level 148
God Stats
9W - 13L
1,478 SR
Queue Stats
445W - 438L
1,540 Elo+
Solo
Hachiman
Hachiman
LeMilk
Hachiman
Level 123
God Stats
4W - 8L
1,330 SR
Queue Stats
145W - 145L
1,493 Elo+
Party 2
Janus
Janus
MAESTROLOKI838
Janus
Level 154
God Stats
3W - 3L
1,684 SR
Queue Stats
43W - 37L
1,539 Elo+
Solo
Ymir
Ymir
juicyjumboboi
Ymir
Level 168
God Stats
2W - 5L
1,855 SR
Queue Stats
234W - 225L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 6
5,005
501
5,047
9,990
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 1 / 6
6,937
694
7,573
11,089
7,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
DioPonce
Janus
11
0 / 0 / 3
5,966
597
5,999
4,242
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
HeavenlyGod_3000
Sun Wukong
10
4 / 0 / 3
6,164
616
5,857
5,397
2,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
11 / 3 / 2
6,782
678
6,848
7,976
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cantklutchatall
Cu Chulainn
10
1 / 5 / 1
6,027
603
5,898
10,566
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
I_Miss_N64
Bakasura
9
1 / 7 / 4
5,213
521
4,816
11,535
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hachiman
LeMilk
Hachiman
9
2 / 3 / 2
5,197
520
3,600
7,068
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 1
5,713
571
2,806
6,283
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 3 / 4
5,635
564
5,910
11,188
5,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
19
Kills
7
7
Deaths
19
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
L
Cu Chulainn
Cantklutchatall
Cu Chulainn
1
5
1
0.3
W
4
1
6
7
W
Janus
DioPonce
Janus
0
0
3
1.5
W
Sun Wukong
HeavenlyGod_3000
Sun Wukong
4
0
3
5.5
L
Bakasura
I_Miss_N64
Bakasura
1
7
4
0.43
L
Hachiman
LeMilk
Hachiman
2
3
2
1
L
1
1
1
1.5
L
2
3
4
1.33
W
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,324
Damage
23,030
38,694
Taken
46,640
18,104
Mitigated
17,728
12,681
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,047
539
0
2,052
9,990
4,532
0
2,338
7,333
19,580
0
L
Cu Chulainn
Cantklutchatall
Cu Chulainn
5,898
792
0
859
10,566
4,951
0
4,879
5,613
243
33,291
W
7,573
630
382
4,327
11,089
7,706
410
1,433
9,287
37,870
3,693
W
Janus
DioPonce
Janus
5,999
810
0
1,884
4,242
1,100
0
1,675
2,567
45,170
1,513
W
Sun Wukong
HeavenlyGod_3000
Sun Wukong
5,857
1,132
0
1,581
5,397
2,056
48
1,589
3,798
0
33,864
L
Bakasura
I_Miss_N64
Bakasura
4,816
3,070
0
2,566
11,535
4,331
0
2,134
9,254
0
27,620
L
Hachiman
LeMilk
Hachiman
3,600
2,018
0
1,470
7,068
1,744
0
2,543
4,043
0
22,061
L
2,806
195
0
2,080
6,283
1,643
0
2,556
3,361
37,552
0
L
5,910
1,959
1,604
1,930
11,188
5,059
0
4,267
6,525
18,088
324
W
6,848
1,454
0
2,455
7,976
2,710
0
1,717
6,173
0
29,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,854
Gold Earned
27,785
279
Minions Killed
244
0
Camps Cleared
0
1,113,401
Distance Traveled
1,034,821
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,005
501
31
3
0
202,474
7
L
Cu Chulainn
6,027
603
55
6
0
184,822
0
W
Artio
6,937
694
72
7
0
220,374
1
W
Janus
5,966
597
85
9
0
218,902
3
W
Sun Wukong
6,164
616
50
5
0
237,579
0
L
Bakasura
5,213
521
66
7
0
226,957
0
L
Hachiman
5,197
520
38
4
0
191,983
0
L
Janus
5,713
571
55
6
0
232,846
3
L
Ymir
5,635
564
30
3
0
198,213
0
W
Da Ji
6,782
678
41
4
0
234,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role