Player Matchup

Ao Kuang
Ao Kuang
BB Possibly
Ao Kuang
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,464 Elo+
Party 2
Agni
Agni
Big McDaddio
Agni
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,283 Elo+
Party 2
Osiris
Osiris
MeSoS0rry
Osiris
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,356 Elo+
Party 2
Fafnir
Fafnir
Phantomphinex15
Fafnir
Level 127
God Stats
2W - 3L
1,588 SR
Queue Stats
60W - 74L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
Zukecake
Heimdallr
Level 30
God Stats
26W - 31L
1,276 SR
Queue Stats
32W - 44L
1,261 Elo+
Solo
Team Averages
Level 85
1,473 SR
1,361 Elo+

VS

Team Averages
Level 133
1,431 SR
1,486 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BOZOdaRIddLEr88
Sylvanus
Level 156
God Stats
4W - 4L
1,418 SR
Queue Stats
147W - 145L
1,455 Elo+
Solo
Bastet
Bastet
EzraOnTheLow
Bastet
Level 102
God Stats
5W - 4L
1,502 SR
Queue Stats
172W - 158L
1,472 Elo+
Party 1
Apollo
Apollo
ThxtGuyMike
Apollo
Level 152
God Stats
8W - 16L
1,180 SR
Queue Stats
170W - 183L
1,486 Elo+
Solo
Chaac
Chaac
forsythguy
Chaac
Level 116
God Stats
34W - 27L
1,556 SR
Queue Stats
37W - 27L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BB Possibly
Ao Kuang
9
1 / 3 / 1
5,313
443
2,519
8,431
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,027
502
3,015
4,644
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
MeSoS0rry
Osiris
11
0 / 3 / 0
5,786
482
5,859
11,000
6,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 2
5,820
485
3,937
9,222
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Zukecake
Heimdallr
11
1 / 5 / 0
5,597
466
4,903
9,115
3,700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 0 / 1
6,899
575
4,175
6,019
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sylvanus
12
2 / 1 / 2
7,049
587
6,759
8,962
7,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bastet
12
3 / 0 / 0
6,781
565
2,214
7,648
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
12
4 / 2 / 1
6,518
543
6,538
7,456
2,568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
11
1 / 0 / 3
6,388
532
5,264
8,371
4,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
12
12
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
1
2.5
L
Ao Kuang
BB Possibly
Ao Kuang
1
3
1
0.5
W
Sylvanus
2
1
2
3
L
1
1
0
1
W
Bastet
3
0
0
3
L
Osiris
MeSoS0rry
Osiris
0
3
0
0
L
0
0
2
1
W
Apollo
4
2
1
2.25
L
Heimdallr
Zukecake
Heimdallr
1
5
0
0.2
W
Chaac
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,233
Damage
24,950
42,412
Taken
38,456
22,264
Mitigated
19,219
10,677
Healing
17,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,175
137
813
5,250
6,019
1,766
0
3,168
2,617
44,391
684
L
Ao Kuang
BB Possibly
Ao Kuang
2,519
454
0
973
8,431
2,753
0
2,657
5,769
32,879
277
W
Sylvanus
6,759
1,544
200
3,533
8,962
7,354
0
1,076
7,172
38,175
3,392
L
3,015
246
0
609
4,644
1,414
0
1,361
3,272
36,984
0
W
Bastet
2,214
487
0
1,531
7,648
2,628
0
879
6,652
0
44,527
L
Osiris
MeSoS0rry
Osiris
5,859
1,493
0
2,618
11,000
6,178
0
5,471
5,529
0
36,974
L
3,937
536
0
3,637
9,222
8,219
0
806
8,380
15,407
1,480
W
Apollo
6,538
3,539
0
2,915
7,456
2,568
128
2,722
4,720
0
42,081
L
Heimdallr
Zukecake
Heimdallr
4,903
3,338
0
2,840
9,115
3,700
0
0
9,115
0
44,887
W
Chaac
5,264
290
175
2,821
8,371
4,903
609
830
7,541
0
36,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,543
Gold Earned
33,635
302
Minions Killed
375
0
Camps Cleared
0
1,135,044
Distance Traveled
1,201,298
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,899
575
99
8
0
244,693
0
L
Ao Kuang
5,313
443
48
4
0
251,046
2
W
Sylvanus
7,049
587
76
6
0
193,849
0
L
Agni
6,027
502
88
7
0
235,044
2
W
Bastet
6,781
565
68
6
0
264,025
0
L
Osiris
5,786
482
66
6
0
222,295
0
L
Fafnir
5,820
485
23
2
0
239,608
2
W
Apollo
6,518
543
71
6
0
239,552
0
L
Heimdallr
5,597
466
77
6
0
187,051
0
W
Chaac
6,388
532
61
5
0
259,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role