Player Matchup

Nu Wa
Nu Wa
Diegogarcia9177
Nu Wa
Level 67
God Stats
59W - 48L
1,514 SR
Queue Stats
140W - 145L
1,409 Elo+
Solo
Olorun
Olorun
Sircapsalot5150
Olorun
Level 64
God Stats
6W - 4L
1,711 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Loki
Loki
T_Leon16_T
Loki
Level 105
God Stats
4W - 3L
1,375 SR
Queue Stats
541W - 509L
1,498 Elo+
Party 2
Rama
Rama
eraasi
Rama
Level 85
God Stats
8W - 9L
1,526 SR
Queue Stats
97W - 79L
1,454 Elo+
Solo
Janus
Janus
linternaverde11
Janus
Level 148
God Stats
1W - 3L
1,107 SR
Queue Stats
907W - 894L
1,424 Elo+
Party 2
Team Averages
Level 94
1,447 SR
1,457 Elo+

VS

Team Averages
Level 87
1,515 SR
1,450 Elo+
Pele
Pele
 
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CwPatt3519
Heimdallr
Level 57
God Stats
35W - 33L
1,537 SR
Queue Stats
186W - 202L
1,426 Elo+
Party 1
Izanami
Izanami
JPJP777
Izanami
Level 108
God Stats
119W - 91L
1,503 SR
Queue Stats
316W - 323L
1,453 Elo+
Solo
Scylla
Scylla
MostPeculr
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,427 Elo+
Solo
Ymir
Ymir
wilders_dad_84
Ymir
Level 100
God Stats
48W - 43L
1,535 SR
Queue Stats
158W - 174L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,778
642
3,841
3,058
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
2 / 0 / 3
6,139
682
3,336
3,547
1,108
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
7 / 1 / 3
5,945
661
4,490
4,740
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
eraasi
Rama
9
1 / 3 / 2
4,752
528
2,463
5,414
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 1 / 1
5,364
596
3,899
3,491
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
1 / 4 / 1
4,060
451
2,495
5,837
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
CwPatt3519
Heimdallr
8
1 / 1 / 3
4,468
496
3,794
5,004
1,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
JPJP777
Izanami
10
1 / 1 / 0
5,764
640
2,120
4,609
1,065
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Scylla
MostPeculr
Scylla
8
0 / 5 / 1
4,568
508
1,490
4,571
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
2 / 3 / 1
4,714
524
1,651
6,461
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
5
6
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
4
1
0.38
L
Heimdallr
CwPatt3519
Heimdallr
1
1
3
2.5
W
1
1
1
1.5
L
Izanami
JPJP777
Izanami
1
1
0
1
L
Scylla
MostPeculr
Scylla
0
5
1
0.1
W
2
0
3
3.5
W
7
1
3
8.5
W
Rama
eraasi
Rama
1
3
2
0.67
W
3
1
1
3.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,029
Damage
11,550
20,250
Taken
26,482
5,244
Mitigated
8,948
5,730
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,495
659
0
1,021
5,837
1,576
0
1,868
3,818
0
14,233
L
Heimdallr
CwPatt3519
Heimdallr
3,794
1,202
0
1,933
5,004
1,300
0
1,600
3,194
0
26,712
W
3,841
1,339
0
230
3,058
679
0
0
3,058
33,881
942
L
Izanami
JPJP777
Izanami
2,120
1,237
0
1,895
4,609
1,065
271
2,640
1,634
0
58,304
L
Scylla
MostPeculr
Scylla
1,490
194
0
450
4,571
927
0
2,143
2,366
19,579
0
W
3,336
1,306
0
560
3,547
1,108
845
1,356
2,057
28,305
3,407
W
4,490
1,114
0
2,104
4,740
1,236
0
104
4,636
0
27,647
W
Rama
eraasi
Rama
2,463
1,869
0
1,892
5,414
1,374
0
1,018
4,396
0
14,737
W
3,899
252
0
944
3,491
847
431
529
2,962
33,266
203
L
1,651
475
262
2,166
6,461
4,080
0
1,721
4,489
4,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,978
Gold Earned
23,574
263
Minions Killed
217
0
Camps Cleared
0
881,924
Distance Traveled
834,685
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,060
451
20
2
0
138,024
0
L
Heimdallr
4,468
496
42
5
0
186,451
0
W
Nu Wa
5,778
642
73
8
0
164,668
0
L
Izanami
5,764
640
104
12
0
153,558
0
L
Scylla
4,568
508
41
5
0
166,768
0
W
Olorun
6,139
682
58
6
0
153,002
0
W
Loki
5,945
661
45
5
0
213,117
0
W
Rama
4,752
528
30
3
0
167,233
0
W
Janus
5,364
596
57
6
0
183,904
0
L
Ymir
4,714
524
10
1
0
189,884
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role