Player Matchup

Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
ICUCREAM
Discordia
Level 89
God Stats
11W - 4L
1,756 SR
Queue Stats
412W - 390L
1,426 Elo+
Party 3
Apollo
Apollo
IFinishGames619
Apollo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,493 Elo+
Party 2
Janus
Janus
TacoMiller64
Janus
Level 146
God Stats
1W - 1L
1,190 SR
Queue Stats
28W - 42L
1,440 Elo+
Party 2
Cliodhna
Cliodhna
Wandererchan
Cliodhna
Level 215
God Stats
5W - 5L
1,476 SR
Queue Stats
729W - 752L
1,526 Elo+
Solo
Team Averages
Level 134
1,484 SR
1,477 Elo+

VS

Team Averages
Level 139
1,443 SR
1,533 Elo+
Ganesha
Ganesha
 
Ganesha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
A Liminal Space
King Arthur
Level 168
God Stats
6W - 6L
1,610 SR
Queue Stats
1,016W - 1,040L
1,549 Elo+
Party 1
Chronos
Chronos
OHIOisAWESOME
Chronos
Level 167
God Stats
2W - 7L
1,102 SR
Queue Stats
398W - 406L
1,552 Elo+
Party 1
Charybdis
Charybdis
Odins-Geri-Freki
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,560 Elo+
Solo
Nox
Nox
drunkinmunky80
Nox
Level 271
God Stats
11W - 14L
1,501 SR
Queue Stats
808W - 817L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 0 / 5
6,478
1,080
4,184
4,773
3,989
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Discordia
ICUCREAM
Discordia
11
2 / 0 / 5
6,255
1,043
4,004
723
238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 2 / 8
5,711
952
3,838
4,327
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 2 / 8
6,014
1,002
5,466
4,019
1,521
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Wandererchan
Cliodhna
11
4 / 0 / 4
6,531
1,089
4,330
2,778
1,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 1 / 4
5,973
996
3,238
5,600
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
A Liminal Space
King Arthur
10
2 / 3 / 0
5,673
946
3,664
9,360
4,389
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
11
0 / 3 / 3
5,543
924
5,135
6,040
2,255
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
5
0 / 0 / 0
4,452
742
0
0
0
11
2 / 1 / 0
5,884
981
2,336
2,535
960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
8
Kills
4
4
Deaths
8
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
5
4.5
L
Ganesha
 
Ganesha
0
1
4
2
L
King Arthur
A Liminal Space
King Arthur
2
3
0
0.67
W
Discordia
ICUCREAM
Discordia
2
0
5
4.5
W
0
2
8
2
L
Chronos
0
3
3
0.5
L
Charybdis
0
0
0
0
W
0
2
8
2
W
Cliodhna
Wandererchan
Cliodhna
4
0
4
6
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,822
Damage
14,373
16,620
Taken
23,535
8,589
Mitigated
12,319
5,350
Healing
6,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,184
1,240
727
1,485
4,773
3,989
0
3,051
1,722
8,274
404
L
Ganesha
 
Ganesha
3,238
0
474
1,722
5,600
4,715
0
3,076
2,476
11,734
0
L
King Arthur
A Liminal Space
King Arthur
3,664
178
68
2,175
9,360
4,389
0
4,734
4,559
0
5,895
W
Discordia
ICUCREAM
Discordia
4,004
0
0
0
723
238
0
346
377
10,404
406
W
3,838
1,405
376
742
4,327
1,737
42
2,722
1,605
0
9,266
L
Chronos
5,135
732
397
811
6,040
2,255
0
3,455
2,473
13,214
0
L
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
5,466
319
450
289
4,019
1,521
0
3,014
1,005
13,058
523
W
Cliodhna
Wandererchan
Cliodhna
4,330
310
880
401
2,778
1,104
0
1,576
1,202
0
9,408
L
2,336
112
831
404
2,535
960
0
1,536
999
9,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,989
Gold Earned
27,525
73
Minions Killed
53
0
Camps Cleared
0
589,711
Distance Traveled
450,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,478
1,080
4
1
0
119,125
0
L
Ganesha
5,973
996
0
0
0
103,557
0
L
King Arthur
5,673
946
15
3
0
101,373
0
W
Discordia
6,255
1,043
11
2
0
108,810
0
W
Apollo
5,711
952
23
4
0
123,463
0
L
Chronos
5,543
924
16
3
0
125,763
0
L
Charybdis
4,452
742
0
0
0
0
0
W
Janus
6,014
1,002
22
4
0
103,120
0
W
Cliodhna
6,531
1,089
13
2
0
135,193
0
L
Nox
5,884
981
22
4
0
120,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role