Player Matchup

Awilix
Awilix
 
Awilix
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Dylan22OOO
Poseidon
Level 136
God Stats
8W - 4L
1,745 SR
Queue Stats
295W - 124L
1,662 Elo+
Solo
Surtr
Surtr
Moraug25
Surtr
Level 155
God Stats
6W - 3L
1,651 SR
Queue Stats
48W - 46L
1,556 Elo+
Solo
Ymir
Ymir
Ririk
Ymir
Level 158
God Stats
4W - 1L
1,606 SR
Queue Stats
127W - 122L
1,570 Elo+
Solo
Artemis
Artemis
ShrunkBiscuit
Artemis
Level 99
God Stats
7W - 1L
1,818 SR
Queue Stats
240W - 170L
1,632 Elo+
Solo
Team Averages
Level 141
1,664 SR
1,584 Elo+

VS

Team Averages
Level 114
1,518 SR
1,514 Elo+
Kumbhakarna
Kumbhakarna
ConradBAH
Kumbhakarna
Level 128
God Stats
0W - 3L
1,226 SR
Queue Stats
1W - 4L
1,354 Elo+
Party 1
Arachne
Arachne
HetzeI
Arachne
Level 101
God Stats
1W - 1L
1,877 SR
Queue Stats
33W - 24L
1,580 Elo+
Party 1
Ishtar
Ishtar
SpecterMBW
Ishtar
Level 59
God Stats
0W - 2L
1,375 SR
Queue Stats
1W - 2L
1,522 Elo+
Party 1
Raijin
Raijin
xrtsA
Raijin
Level 205
God Stats
4W - 5L
1,611 SR
Queue Stats
453W - 382L
1,525 Elo+
Solo
Nike
Nike
xrykn
Nike
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
1 / 2 / 5
8,472
847
4,729
5,786
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Poseidon
Dylan22OOO
Poseidon
17
3 / 1 / 7
10,115
1,012
11,516
5,910
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
Moraug25
Surtr
15
6 / 4 / 6
9,408
941
11,070
10,385
8,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
Ririk
Ymir
14
3 / 2 / 9
8,805
881
6,086
9,325
6,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Artemis
15
6 / 1 / 4
9,409
941
9,894
7,484
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ConradBAH
Kumbhakarna
13
0 / 3 / 5
7,785
779
1,435
9,156
6,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Arachne
HetzeI
Arachne
15
3 / 5 / 3
8,864
886
6,676
10,120
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
SpecterMBW
Ishtar
14
1 / 4 / 4
8,291
829
2,314
7,783
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
xrtsA
Raijin
14
3 / 4 / 2
8,900
890
10,723
8,788
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
xrykn
Nike
15
3 / 3 / 3
9,005
901
6,871
11,255
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
19
Kills
10
10
Deaths
19
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
2
5
1.75
L
Kumbhakarna
ConradBAH
Kumbhakarna
0
3
5
0.83
W
Poseidon
Dylan22OOO
Poseidon
3
1
7
6.5
L
Arachne
HetzeI
Arachne
3
5
3
0.9
W
Surtr
Moraug25
Surtr
6
4
6
2.25
W
Ymir
Ririk
Ymir
3
2
9
3.75
W
Artemis
6
1
4
8
L
Ishtar
SpecterMBW
Ishtar
1
4
4
0.75
L
Raijin
xrtsA
Raijin
3
4
2
1
L
Nike
xrykn
Nike
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,295
Damage
28,019
38,890
Taken
47,102
21,731
Mitigated
25,107
5,003
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,729
910
0
275
5,786
2,197
0
908
4,734
0
16,734
L
Kumbhakarna
ConradBAH
Kumbhakarna
1,435
132
0
1,125
9,156
6,664
0
3,400
5,211
9,302
0
W
Poseidon
Dylan22OOO
Poseidon
11,516
2,649
0
411
5,910
1,956
500
937
4,973
50,366
194
L
Arachne
HetzeI
Arachne
6,676
5,034
0
1,698
10,120
4,289
0
4,870
4,682
0
17,486
W
Surtr
Moraug25
Surtr
11,070
3,082
0
2,018
10,385
8,689
487
4,231
5,889
1,773
26,151
W
Ymir
Ririk
Ymir
6,086
1,406
0
1,799
9,325
6,183
306
3,581
5,561
12,909
0
W
Artemis
9,894
5,546
0
500
7,484
2,706
778
2,501
4,732
0
33,597
L
Ishtar
SpecterMBW
Ishtar
2,314
1,522
0
337
7,783
2,370
0
3,413
4,181
0
14,844
L
Raijin
xrtsA
Raijin
10,723
650
0
630
8,788
3,081
0
1,784
6,561
32,721
0
L
Nike
xrykn
Nike
6,871
188
0
1,398
11,255
8,703
0
3,589
7,009
0
19,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,209
Gold Earned
42,845
254
Minions Killed
180
0
Camps Cleared
0
983,510
Distance Traveled
954,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,472
847
35
4
0
198,784
0
L
Kumbhakarna
7,785
779
12
1
0
182,575
0
W
Poseidon
10,115
1,012
119
12
0
189,588
0
L
Arachne
8,864
886
27
3
0
207,662
0
W
Surtr
9,408
941
39
4
0
208,053
0
W
Ymir
8,805
881
10
1
0
198,520
0
W
Artemis
9,409
941
51
5
0
188,565
0
L
Ishtar
8,291
829
24
2
0
193,247
0
L
Raijin
8,900
890
80
8
0
172,519
0
L
Nike
9,005
901
37
4
0
198,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role