Player Matchup

Horus
Horus
Hellbornmage
Horus
Level 116
God Stats
9W - 9L
1,527 SR
Queue Stats
77W - 76L
1,500 Elo+
Solo
Neith
Neith
SlimDizzy420730
Neith
Level 19
God Stats
9W - 8L
1,498 SR
Queue Stats
34W - 34L
1,380 Elo+
Party 1
Raijin
Raijin
TheeFiddleKid
Raijin
Level 99
God Stats
2W - 6L
1,320 SR
Queue Stats
145W - 134L
1,435 Elo+
Solo
Cliodhna
Cliodhna
TikTokDizzy_slim
Cliodhna
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,380 Elo+
Party 1
Hades
Hades
TurkbodyPhil
Hades
Level 87
God Stats
12W - 16L
1,510 SR
Queue Stats
151W - 167L
1,452 Elo+
Solo
Team Averages
Level 81
1,471 SR
1,430 Elo+

VS

Team Averages
Level 68
1,499 SR
1,339 Elo+
Jormungandr
Jormungandr
CloneCT7567
Jormungandr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,364 Elo+
Party 2
Ares
Ares
Icurtmyself
Ares
Level 28
God Stats
17W - 25L
1,443 SR
Queue Stats
25W - 44L
1,313 Elo+
Party 2
Mulan
Mulan
Jacob_Sosa
Mulan
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
238W - 236L
1,423 Elo+
Solo
Hun Batz
Hun Batz
Mixed_Kitsune
Hun Batz
Level 121
God Stats
5W - 2L
1,599 SR
Queue Stats
42W - 66L
1,349 Elo+
Party 2
Nut
Nut
SpeedyDragon02
Nut
Level 19
God Stats
5W - 11L
1,454 SR
Queue Stats
9W - 26L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,708
519
3,956
8,958
6,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
2 / 5 / 0
5,770
525
6,143
7,702
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
5 / 1 / 1
7,378
671
5,206
4,233
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 4 / 2
5,477
498
2,837
6,373
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 4 / 1
5,642
513
4,091
6,882
3,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CloneCT7567
Jormungandr
10
1 / 3 / 4
5,678
516
5,524
9,393
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 3
6,816
620
4,041
8,321
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
12
5 / 2 / 2
7,042
640
5,639
10,041
5,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Mixed_Kitsune
Hun Batz
12
4 / 3 / 4
7,044
640
5,256
8,486
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 1 / 3
5,853
532
2,895
3,297
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
9
Kills
16
17
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CloneCT7567
Jormungandr
1
3
4
1
L
1
3
1
0.5
W
4
0
3
5.5
W
Mulan
5
2
2
3
W
Hun Batz
Mixed_Kitsune
Hun Batz
4
3
4
2
L
2
5
0
0.4
W
2
1
3
3.5
L
5
1
1
5.5
L
1
4
2
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,233
Damage
23,355
34,148
Taken
39,538
15,394
Mitigated
19,593
7,337
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CloneCT7567
Jormungandr
5,524
1,016
0
700
9,393
2,991
115
3,976
4,965
27,972
0
L
3,956
1,653
304
2,730
8,958
6,404
0
2,302
6,472
0
22,073
W
4,041
73
0
3,052
8,321
7,050
196
0
8,321
21,658
2,126
W
Mulan
5,639
1,491
0
1,921
10,041
5,706
0
4,092
5,949
0
42,495
W
Hun Batz
Mixed_Kitsune
Hun Batz
5,256
2,582
0
0
8,486
2,860
0
482
7,884
0
35,789
L
6,143
2,356
142
748
7,702
2,364
673
3,341
4,293
0
33,274
W
2,895
1,517
0
1,201
3,297
986
520
0
3,297
0
22,286
L
5,206
464
0
375
4,233
1,352
920
1,141
2,826
41,391
941
L
2,837
1,014
225
406
6,373
1,718
416
1,802
4,347
0
16,567
L
4,091
501
0
2,407
6,882
3,556
0
0
6,882
26,431
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,975
Gold Earned
32,433
270
Minions Killed
235
0
Camps Cleared
0
1,048,896
Distance Traveled
1,084,969
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,678
516
45
4
0
249,835
0
L
Horus
5,708
519
32
3
0
206,359
3
W
Ares
6,816
620
25
2
0
207,698
0
W
Mulan
7,042
640
60
5
0
194,331
0
W
Hun Batz
7,044
640
63
6
0
235,393
0
L
Neith
5,770
525
59
5
0
191,307
0
W
Nut
5,853
532
42
4
0
197,712
6
L
Raijin
7,378
671
97
9
0
225,284
2
L
Cliodhna
5,477
498
32
3
0
222,822
0
L
Hades
5,642
513
50
5
0
203,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role