Player Matchup

Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold V
 
Geb
Gold V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum III
CHETOELPETO
Zeus
Platinum III
Level 148
God Stats
4W - 1L
1,626 SR
Queue Stats
79W - 89L
1,870 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
Fron7a
Cu Chulainn
Platinum III
Level 126
God Stats
14W - 10L
1,646 SR
Queue Stats
182W - 187L
1,696 MMR
Party 1
Da Ji
Da Ji
Platinum III
Kuzzen_27
Da Ji
Platinum III
Level 155
God Stats
12W - 18L
1,505 SR
Queue Stats
136W - 143L
1,783 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,555 SR
1,670 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,665 SR
1,633 MMR
Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold II
Deadmen25
Yemoja
Gold II
Level 156
God Stats
32W - 27L
1,874 SR
Queue Stats
268W - 277L
1,539 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
MAM3YTH0R MX
Sun Wukong
Diamond IV
Level 167
God Stats
154W - 121L
1,645 SR
Queue Stats
365W - 363L
2,058 MMR
Solo
Arachne
Arachne
Gold II
UήKŇ0ωŇ
Arachne
Gold II
Level 102
God Stats
13W - 7L
1,721 SR
Queue Stats
45W - 46L
1,530 MMR
Solo
Scylla
Scylla
Gold I
Wackinitgood
Scylla
Gold I
Level 117
God Stats
64W - 56L
1,585 SR
Queue Stats
297W - 307L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 0 / 0
8,050
575
5,119
3,207
955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Geb
 
Geb
13
0 / 0 / 7
7,907
565
6,730
9,572
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 2 / 1
8,978
641
5,846
7,089
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Fron7a
Cu Chulainn
14
6 / 0 / 3
9,577
684
7,651
7,765
6,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Kuzzen_27
Da Ji
14
6 / 5 / 4
8,240
589
9,042
13,488
6,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
Maman BrigitteChang'eKaliKumbhakarna

VS

Bans
Nu WaPersephoneArtioCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 4 / 0
7,025
502
3,814
9,604
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Deadmen25
Yemoja
7
0 / 2 / 0
5,528
395
1,339
7,428
3,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
MAM3YTH0R MX
Sun Wukong
12
3 / 5 / 2
7,404
529
7,662
14,159
8,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
UήKŇ0ωŇ
Arachne
14
1 / 2 / 5
7,515
537
5,711
9,533
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
13
2 / 6 / 2
7,675
548
5,416
7,622
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
19
Kills
6
7
Deaths
19
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
0
2
W
Geb
 
Geb
0
0
7
3.5
L
Danzaburou
 
Danzaburou
0
4
0
0
W
5
2
1
2.75
L
Yemoja
Deadmen25
Yemoja
0
2
0
0
W
Cu Chulainn
Fron7a
Cu Chulainn
6
0
3
7.5
W
Da Ji
Kuzzen_27
Da Ji
6
5
4
1.6
L
Sun Wukong
MAM3YTH0R MX
Sun Wukong
3
5
2
0.8
L
Arachne
UήKŇ0ωŇ
Arachne
1
2
5
1.75
L
Scylla
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,388
Damage
23,942
41,121
Taken
48,346
24,370
Mitigated
20,306
10,409
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,119
1,896
0
563
3,207
955
535
329
2,878
0
67,240
W
Geb
 
Geb
6,730
1,442
0
3,424
9,572
7,850
157
1,563
7,930
30,456
3,644
L
Danzaburou
 
Danzaburou
3,814
1,349
0
3,267
9,604
2,685
0
1,790
7,814
0
50,178
W
5,846
559
0
1,083
7,089
2,327
390
2,476
4,463
61,947
2,578
L
Yemoja
Deadmen25
Yemoja
1,339
490
1,803
2,270
7,428
3,788
0
1,977
5,371
11,824
0
W
Cu Chulainn
Fron7a
Cu Chulainn
7,651
1,259
0
3,089
7,765
6,545
428
1,228
6,236
11,338
53,584
W
Da Ji
Kuzzen_27
Da Ji
9,042
2,258
0
2,250
13,488
6,693
0
1,677
11,651
0
59,690
L
Sun Wukong
MAM3YTH0R MX
Sun Wukong
7,662
2,091
0
4,532
14,159
8,384
0
4,223
9,339
0
32,481
L
Arachne
UήKŇ0ωŇ
Arachne
5,711
4,533
0
3,267
9,533
3,618
0
1,551
7,853
0
50,170
L
Scylla
5,416
231
0
736
7,622
1,831
0
3,071
4,363
45,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,752
Gold Earned
35,147
524
Minions Killed
345
0
Camps Cleared
0
1,405,072
Distance Traveled
1,370,571
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,050
575
133
10
0
274,525
0
W
Geb
7,907
565
49
4
0
298,388
0
L
Danzaburou
7,025
502
93
7
0
253,950
1
W
Zeus
8,978
641
137
10
0
258,727
0
L
Yemoja
5,528
395
15
1
0
207,617
3
W
Cu Chulainn
9,577
684
114
8
0
270,510
1
W
Da Ji
8,240
589
91
7
0
302,922
0
L
Sun Wukong
7,404
529
62
4
0
296,538
0
L
Arachne
7,515
537
86
6
0
329,516
0
L
Scylla
7,675
548
89
6
0
282,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role