Player Matchup

Chaac
Chaac
NaCl PHD
Chaac
Level 66
God Stats
7W - 2L
1,579 SR
Queue Stats
57W - 43L
1,488 Elo+
Solo
Sylvanus
Sylvanus
Riffle_Vixen
Sylvanus
Level 41
God Stats
1W - 1L
1,282 SR
Queue Stats
46W - 38L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
TheToochGickler
Danzaburou
Level 39
God Stats
3W - 2L
1,468 SR
Queue Stats
26W - 36L
1,354 Elo+
Party 1
Persephone
Persephone
aCupOfSwag
Persephone
Level 108
God Stats
12W - 9L
1,495 SR
Queue Stats
215W - 219L
1,437 Elo+
Solo
Nemesis
Nemesis
vDexth
Nemesis
Level 83
God Stats
15W - 16L
1,496 SR
Queue Stats
22W - 32L
1,408 Elo+
Solo
Team Averages
Level 67
1,464 SR
1,426 Elo+

VS

Team Averages
Level 112
1,382 SR
1,405 Elo+
Mulan
Mulan
Carlos Raziel
Mulan
Level 115
God Stats
72W - 67L
1,521 SR
Queue Stats
287W - 284L
1,418 Elo+
Party 2
Poseidon
Poseidon
The3abaYaga
Poseidon
Level 129
God Stats
34W - 40L
1,437 SR
Queue Stats
316W - 344L
1,350 Elo+
Solo
Ra
Ra
Thunderrun7898
Ra
Level 80
God Stats
17W - 25L
1,461 SR
Queue Stats
162W - 173L
1,428 Elo+
Solo
Pele
Pele
soulfoulcabo
Pele
Level 106
God Stats
5W - 14L
1,339 SR
Queue Stats
255W - 253L
1,403 Elo+
Party 2
Medusa
Medusa
stanlyeenumber1
Medusa
Level 128
God Stats
2W - 7L
1,153 SR
Queue Stats
146W - 147L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NaCl PHD
Chaac
6
0 / 3 / 1
3,557
593
1,537
3,921
1,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Riffle_Vixen
Sylvanus
5
1 / 1 / 2
4,050
675
952
3,488
2,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
TheToochGickler
Danzaburou
6
0 / 2 / 1
3,677
613
1,641
2,996
826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
aCupOfSwag
Persephone
7
0 / 0 / 0
3,885
648
1,088
1,450
356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
vDexth
Nemesis
8
3 / 0 / 0
4,449
742
1,168
3,150
963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,339
723
2,711
4,433
1,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
The3abaYaga
Poseidon
1
0 / 0 / 0
2,634
439
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 1
3,780
630
1,574
2,014
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
3 / 2 / 0
4,072
679
2,057
4,409
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
0 / 2 / 1
3,478
580
2,034
4,018
971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
5
6
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Chaac
NaCl PHD
Chaac
0
3
1
0.17
W
Sylvanus
Riffle_Vixen
Sylvanus
1
1
2
2
L
Poseidon
The3abaYaga
Poseidon
0
0
0
0
W
Danzaburou
TheToochGickler
Danzaburou
0
2
1
0.25
L
0
0
1
0.5
W
Persephone
aCupOfSwag
Persephone
0
0
0
0
L
3
2
0
1.5
L
0
2
1
0.25
W
Nemesis
vDexth
Nemesis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,386
Damage
8,376
15,005
Taken
14,874
5,780
Mitigated
4,387
4,325
Healing
4,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,711
674
0
1,586
4,433
1,616
0
0
4,225
0
23,461
W
Chaac
NaCl PHD
Chaac
1,537
374
0
1,178
3,921
1,602
0
0
3,921
0
10,569
W
Sylvanus
Riffle_Vixen
Sylvanus
952
403
442
1,280
3,488
2,033
0
89
3,399
7,588
0
L
Poseidon
The3abaYaga
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
TheToochGickler
Danzaburou
1,641
647
0
402
2,996
826
0
509
2,487
0
14,806
L
1,574
138
192
585
2,014
460
0
720
1,294
18,746
0
W
Persephone
aCupOfSwag
Persephone
1,088
46
0
652
1,450
356
0
688
721
25,070
571
L
2,057
664
0
668
4,409
1,340
0
908
3,501
0
18,733
L
2,034
1,026
0
1,014
4,018
971
0
397
3,621
0
13,713
W
Nemesis
vDexth
Nemesis
1,168
337
0
371
3,150
963
0
247
2,903
0
21,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,618
Gold Earned
18,303
142
Minions Killed
141
0
Camps Cleared
0
621,107
Distance Traveled
499,642
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,339
723
41
7
0
121,772
0
W
Chaac
3,557
593
23
4
0
125,491
0
W
Sylvanus
4,050
675
8
1
0
101,420
0
L
Poseidon
2,634
439
0
0
0
6,126
0
W
Danzaburou
3,677
613
33
6
0
125,898
0
L
Ra
3,780
630
33
6
0
118,314
1
W
Persephone
3,885
648
36
6
0
114,929
0
L
Pele
4,072
679
37
6
0
126,352
0
L
Medusa
3,478
580
30
5
0
127,078
1
W
Nemesis
4,449
742
42
7
0
153,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role