Player Matchup

Neith
Neith
BruceLongBeef
Neith
Level 166
God Stats
2W - 0L
1,520 SR
Queue Stats
41W - 22L
1,631 Elo+
Party 2
Sylvanus
Sylvanus
Kmnds
Sylvanus
Level 196
God Stats
1W - 2L
1,887 SR
Queue Stats
135W - 80L
1,673 Elo+
Party 2
Gilgamesh
Gilgamesh
UniversalEnemy7
Gilgamesh
Level 141
God Stats
5W - 5L
1,335 SR
Queue Stats
577W - 539L
1,519 Elo+
Solo
Discordia
Discordia
ηαte
Discordia
Level 144
God Stats
4W - 2L
1,970 SR
Queue Stats
214W - 169L
1,616 Elo+
Party 2
Thor
Thor
υzıı
Thor
Level 233
God Stats
7W - 14L
1,496 SR
Queue Stats
239W - 212L
1,565 Elo+
Party 2
Team Averages
Level 176
1,642 SR
1,601 Elo+

VS

Team Averages
Level 136
1,565 SR
1,600 Elo+
Ix Chel
Ix Chel
FBIAgentLitler
Ix Chel
Level 155
God Stats
20W - 21L
1,542 SR
Queue Stats
65W - 98L
1,540 Elo+
Party 1
Ravana
Ravana
FlickNick9
Ravana
Level 168
God Stats
5W - 7L
1,477 SR
Queue Stats
430W - 411L
1,614 Elo+
Solo
Medusa
Medusa
Samuria7
Medusa
Level 94
God Stats
16W - 11L
1,691 SR
Queue Stats
251W - 205L
1,642 Elo+
Party 1
Sobek
Sobek
SittingDuckmin
Sobek
Level 128
God Stats
2W - 8L
1,445 SR
Queue Stats
303W - 291L
1,602 Elo+
Solo
Cerberus
Cerberus
Thrøngler
Cerberus
Level 133
God Stats
8W - 5L
1,670 SR
Queue Stats
500W - 474L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,917
538
5,411
6,206
1,833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Kmnds
Sylvanus
10
1 / 2 / 5
6,057
551
3,148
11,033
5,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
UniversalEnemy7
Gilgamesh
12
2 / 2 / 6
6,722
611
6,292
11,843
6,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
ηαte
Discordia
12
6 / 0 / 3
7,303
664
9,786
3,893
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
υzıı
Thor
12
4 / 0 / 2
6,872
625
5,377
7,540
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,344
486
2,889
6,881
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
FlickNick9
Ravana
10
1 / 2 / 0
5,592
508
3,151
6,493
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
Samuria7
Medusa
13
3 / 1 / 1
6,732
612
6,465
6,650
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
0 / 3 / 4
5,870
534
4,657
11,692
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cerberus
Thrøngler
Cerberus
11
2 / 4 / 1
6,437
585
6,505
10,812
6,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
6
6
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
0
4
1
0.13
L
Ravana
FlickNick9
Ravana
1
2
0
0.5
W
Sylvanus
Kmnds
Sylvanus
1
2
5
1.75
L
Medusa
Samuria7
Medusa
3
1
1
3.5
L
0
3
4
0.67
L
Cerberus
Thrøngler
Cerberus
2
4
1
0.63
W
Gilgamesh
UniversalEnemy7
Gilgamesh
2
2
6
2.5
W
Discordia
ηαte
Discordia
6
0
3
7.5
W
Thor
υzıı
Thor
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,014
Damage
23,667
40,515
Taken
42,528
17,091
Mitigated
22,789
17,565
Healing
16,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,411
2,356
0
1,825
6,206
1,833
0
1,281
4,919
0
37,901
L
2,889
52
1,152
1,217
6,881
1,847
0
3,160
3,640
26,583
0
L
Ravana
FlickNick9
Ravana
3,151
1,031
0
2,712
6,493
2,102
0
3,073
3,420
0
39,463
W
Sylvanus
Kmnds
Sylvanus
3,148
527
3,436
4,326
11,033
5,340
0
4,286
6,541
18,806
0
L
Medusa
Samuria7
Medusa
6,465
3,301
0
2,247
6,650
2,538
0
1,733
4,917
0
59,961
L
4,657
530
0
4,239
11,692
9,408
0
4,282
7,289
19,168
0
L
Cerberus
Thrøngler
Cerberus
6,505
533
0
4,861
10,812
6,894
0
686
9,591
34,550
2,289
W
Gilgamesh
UniversalEnemy7
Gilgamesh
6,292
1,837
0
3,296
11,843
6,533
0
5,353
5,657
0
42,086
W
Discordia
ηαte
Discordia
9,786
394
0
1,504
3,893
1,096
0
809
3,018
44,916
0
W
Thor
υzıı
Thor
5,377
1,652
0
3,178
7,540
2,289
0
1,068
6,320
0
43,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,871
Gold Earned
29,975
325
Minions Killed
366
0
Camps Cleared
0
1,195,435
Distance Traveled
1,107,876
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,917
538
73
7
0
228,094
0
L
Ix Chel
5,344
486
67
6
0
194,464
4
L
Ravana
5,592
508
74
7
0
238,715
0
W
Sylvanus
6,057
551
32
3
0
238,422
3
L
Medusa
6,732
612
115
10
0
253,197
0
L
Sobek
5,870
534
24
2
0
223,752
4
L
Cerberus
6,437
585
86
8
0
197,748
0
W
Gilgamesh
6,722
611
68
6
0
235,964
0
W
Discordia
7,303
664
81
7
0
247,050
2
W
Thor
6,872
625
71
6
0
245,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role