Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DarthKiwi-
Olorun
Level 107
God Stats
2W - 1L
1,757 SR
Queue Stats
190W - 178L
1,548 Elo+
Solo
Surtr
Surtr
ElderStifNoodle
Surtr
Level 149
God Stats
9W - 19L
1,436 SR
Queue Stats
506W - 485L
1,524 Elo+
Solo
Skadi
Skadi
JDoty_
Skadi
Level 128
God Stats
0W - 1L
1,786 SR
Queue Stats
79W - 88L
1,452 Elo+
Party 1
Tyr
Tyr
PAPILORD 2913
Tyr
Level 69
God Stats
1W - 3L
1,380 SR
Queue Stats
140W - 143L
1,449 Elo+
Solo
Team Averages
Level 115
1,572 SR
1,495 Elo+

VS

Team Averages
Level 121
1,495 SR
1,455 Elo+
Artemis
Artemis
 
Artemis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NonStickStuff
Chaac
Level 108
God Stats
60W - 38L
1,656 SR
Queue Stats
296W - 281L
1,521 Elo+
Solo
Ares
Ares
Tobyy24
Ares
Level 44
God Stats
1W - 3L
1,324 SR
Queue Stats
9W - 20L
1,289 Elo+
Solo
Da Ji
Da Ji
YourWAIFUsuck5
Da Ji
Level 158
God Stats
3W - 2L
1,659 SR
Queue Stats
96W - 99L
1,462 Elo+
Solo
Eset
Eset
hollowlight56
Eset
Level 158
God Stats
1W - 1L
1,336 SR
Queue Stats
200W - 220L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 2 / 0
4,601
575
3,980
6,094
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
DarthKiwi-
Olorun
9
0 / 2 / 1
4,790
599
2,272
4,578
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
3 / 3 / 0
4,971
621
5,261
6,987
3,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
JDoty_
Skadi
9
0 / 2 / 0
4,530
566
3,856
4,558
1,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,547
443
421
4,419
1,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 1 / 3
5,139
642
3,631
5,972
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 2
5,424
678
3,908
6,035
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Tobyy24
Ares
8
4 / 0 / 1
5,421
678
2,671
5,494
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
2 / 0 / 3
4,614
577
2,940
3,723
978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
2 / 2 / 1
5,481
685
3,725
4,582
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
11
11
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Artemis
 
Artemis
2
1
3
3.5
L
Olorun
DarthKiwi-
Olorun
0
2
1
0.25
L
3
3
0
1
L
Skadi
JDoty_
Skadi
0
2
0
0
W
1
0
2
2
L
0
2
0
0
W
Ares
Tobyy24
Ares
4
0
1
4.5
W
2
0
3
3.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,790
Damage
16,875
26,636
Taken
25,806
11,681
Mitigated
11,333
3,925
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,980
171
0
560
6,094
4,436
0
396
5,698
27,024
0
W
Artemis
 
Artemis
3,631
942
0
3,357
5,972
1,813
0
126
5,754
0
32,008
L
Olorun
DarthKiwi-
Olorun
2,272
1,064
0
1,420
4,578
1,327
0
3,146
1,432
27,867
0
L
5,261
2,727
0
1,070
6,987
3,249
0
2,511
4,476
1,538
22,611
L
Skadi
JDoty_
Skadi
3,856
923
0
750
4,558
1,044
0
120
4,438
0
30,505
W
3,908
531
0
1,986
6,035
3,495
0
3,246
2,789
0
38,167
L
421
148
0
125
4,419
1,625
0
142
4,277
0
9,245
W
Ares
Tobyy24
Ares
2,671
814
0
1,892
5,494
3,583
0
383
4,994
12,407
0
W
2,940
616
0
1,479
3,723
978
0
939
2,762
0
14,515
W
3,725
392
89
1,110
4,582
1,464
0
2,060
2,462
31,195
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,439
Gold Earned
26,079
236
Minions Killed
245
0
Camps Cleared
0
769,317
Distance Traveled
795,964
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,601
575
62
8
0
164,826
3
W
Artemis
5,139
642
64
8
0
153,314
0
L
Olorun
4,790
599
64
8
0
137,602
0
L
Surtr
4,971
621
40
5
0
173,341
0
L
Skadi
4,530
566
55
7
0
154,277
2
W
Chaac
5,424
678
70
9
0
141,769
0
L
Tyr
3,547
443
15
2
0
139,271
0
W
Ares
5,421
678
12
2
0
166,646
5
W
Da Ji
4,614
577
30
4
0
177,769
0
W
Eset
5,481
685
69
9
0
156,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role