Player Matchup

Pele
Pele
AleiMJ
Pele
Level 109
God Stats
7W - 4L
1,730 SR
Queue Stats
346W - 304L
1,540 Elo+
Party 1
Freya
Freya
FuzzyHOBOS
Freya
Level 148
God Stats
3W - 0L
1,432 SR
Queue Stats
651W - 624L
1,437 Elo+
Solo
Ah Puch
Ah Puch
Killerdragon591
Ah Puch
Level 95
God Stats
9W - 3L
1,733 SR
Queue Stats
274W - 239L
1,557 Elo+
Party 2
Geb
Geb
This kinetic
Geb
Level 92
God Stats
8W - 4L
1,676 SR
Queue Stats
200W - 162L
1,576 Elo+
Party 2
Neith
Neith
badbitxhsonly
Neith
Level 103
God Stats
35W - 31L
1,561 SR
Queue Stats
339W - 306L
1,536 Elo+
Party 1
Team Averages
Level 109
1,626 SR
1,529 Elo+

VS

Team Averages
Level 125
1,474 SR
1,413 Elo+
Kukulkan
Kukulkan
JessWitchLange
Kukulkan
Level 163
God Stats
0W - 1L
1,334 SR
Queue Stats
66W - 73L
1,488 Elo+
Solo
Izanami
Izanami
Pu Pu PLATA
Izanami
Level 149
God Stats
2W - 2L
1,468 SR
Queue Stats
92W - 90L
1,525 Elo+
Solo
Ganesha
Ganesha
SantSSMM
Ganesha
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,278 Elo+
Party 3
Medusa
Medusa
Spantastic
Medusa
Level 84
God Stats
27W - 26L
1,569 SR
Queue Stats
353W - 307L
1,499 Elo+
Solo
Hun Batz
Hun Batz
krityc
Hun Batz
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AleiMJ
Pele
15
6 / 2 / 2
9,085
534
11,712
13,392
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Freya
16
2 / 0 / 4
9,188
540
7,501
6,265
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

17
5 / 0 / 1
10,624
625
6,987
6,283
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 3 / 9
8,051
474
6,774
16,172
13,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
4 / 0 / 3
9,582
564
6,712
6,827
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 2 / 0
7,806
459
2,338
6,593
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Pu Pu PLATA
Izanami
15
0 / 5 / 0
9,213
542
3,038
12,070
4,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
SantSSMM
Ganesha
13
0 / 3 / 4
7,816
460
6,499
15,901
15,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Spantastic
Medusa
15
0 / 2 / 3
8,495
500
7,400
10,010
3,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
krityc
Hun Batz
14
5 / 5 / 0
8,210
483
7,188
14,405
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
17
Kills
5
5
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
AleiMJ
Pele
6
2
2
3.5
W
Freya
2
0
4
4
L
Kukulkan
0
2
0
0
W
5
0
1
5.5
L
Izanami
Pu Pu PLATA
Izanami
0
5
0
0
L
Ganesha
SantSSMM
Ganesha
0
3
4
0.67
L
Medusa
Spantastic
Medusa
0
2
3
0.75
W
0
3
9
1.5
W
4
0
3
5.5
L
Hun Batz
krityc
Hun Batz
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,686
Damage
26,463
48,939
Taken
58,979
26,941
Mitigated
33,067
19,241
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
AleiMJ
Pele
11,712
2,854
0
5,289
13,392
5,241
0
2,460
10,932
0
79,298
W
Freya
7,501
2,220
0
3,400
6,265
2,369
832
313
5,952
64,365
2,461
L
Kukulkan
2,338
70
0
433
6,593
2,584
0
542
6,051
63,044
1,644
W
6,987
348
0
3,646
6,283
3,010
380
393
5,890
74,328
922
L
Izanami
Pu Pu PLATA
Izanami
3,038
2,327
0
2,608
12,070
4,846
0
4,019
7,715
0
81,992
L
Ganesha
SantSSMM
Ganesha
6,499
529
0
3,262
15,901
15,821
0
7,156
7,949
26,041
0
L
Medusa
Spantastic
Medusa
7,400
2,748
0
2,459
10,010
3,618
0
4,109
5,509
0
79,496
W
6,774
1,223
0
2,000
16,172
13,567
0
3,586
12,586
27,122
663
W
6,712
1,324
0
4,906
6,827
2,754
692
2,085
4,742
0
85,876
L
Hun Batz
krityc
Hun Batz
7,188
1,570
0
2,473
14,405
6,198
0
3,474
10,639
0
50,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,530
Gold Earned
41,540
575
Minions Killed
540
0
Camps Cleared
0
1,736,816
Distance Traveled
1,625,491
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,085
534
117
7
0
405,020
4
W
Freya
9,188
540
138
8
0
332,742
0
L
Kukulkan
7,806
459
125
7
0
269,946
0
W
Ah Puch
10,624
625
137
8
0
312,596
8
L
Izanami
9,213
542
181
11
0
290,986
5
L
Ganesha
7,816
460
6
0
0
336,624
0
L
Medusa
8,495
500
147
9
0
351,095
1
W
Geb
8,051
474
30
2
0
338,939
12
W
Neith
9,582
564
153
9
0
347,519
2
L
Hun Batz
8,210
483
81
5
0
376,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role