Player Matchup

Tyr
Tyr
Silver I
Hosebgainn
Tyr
Silver I
Level 137
God Stats
25W - 24L
1,569 SR
Queue Stats
43W - 49L
1,217 MMR
Solo
Kukulkan
Kukulkan
Gold IV
JuniorPsycho
Kukulkan
Gold IV
Level 159
God Stats
9W - 7L
1,696 SR
Queue Stats
48W - 52L
1,401 MMR
Solo
Ymir
Ymir
Silver III
LION SNATCH
Ymir
Silver III
Level 146
God Stats
19W - 19L
1,523 SR
Queue Stats
95W - 116L
981 MMR
Solo
Fenrir
Fenrir
Silver III
Ronyaldo
Fenrir
Silver III
Level 95
God Stats
1W - 1L
1,317 SR
Queue Stats
17W - 31L
1,137 MMR
Party 1
Izanami
Izanami
Silver II
painki11er30
Izanami
Silver II
Level 136
God Stats
41W - 48L
1,471 SR
Queue Stats
246W - 269L
1,179 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,515 SR
1,183 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,500 SR
1,177 MMR
Thanatos
Thanatos
Silver III
Dany-DGX
Thanatos
Silver III
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 117L
1,009 MMR
Solo
Cerberus
Cerberus
Gold V
Reaka mega
Cerberus
Gold V
Level 157
God Stats
3W - 10L
1,315 SR
Queue Stats
567W - 587L
1,317 MMR
Solo
Ra
Ra
Silver IV
Rogue_Warloc
Ra
Silver IV
Level 87
God Stats
2W - 2L
1,676 SR
Queue Stats
16W - 21L
1,416 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Soldbymagic
Kuzenbo
Silver I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 121L
1,113 MMR
Party 2
Sol
Sol
Gold III
Wolftherebel
Sol
Gold III
Level 121
God Stats
38W - 35L
1,511 SR
Queue Stats
430W - 454L
1,030 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
11,065
615
11,933
16,180
10,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
JuniorPsycho
Kukulkan
18
5 / 2 / 6
11,085
616
18,447
7,943
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
4 / 3 / 9
8,899
494
11,023
14,533
11,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Ronyaldo
Fenrir
17
15 / 3 / 3
11,330
629
15,890
15,645
6,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
painki11er30
Izanami
18
2 / 1 / 10
11,264
626
9,405
8,989
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
LancelotRatatoskrCthulhu

VS

Bans
AnubisAresGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dany-DGX
Thanatos
11
0 / 9 / 4
6,787
377
2,765
14,761
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
Reaka mega
Cerberus
16
4 / 3 / 0
9,661
537
10,816
21,944
20,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 7 / 3
7,908
439
7,802
12,587
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Soldbymagic
Kuzenbo
13
3 / 5 / 1
8,853
492
4,518
19,672
20,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 4 / 4
8,514
473
10,667
17,676
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
28
Kills
13
13
Deaths
28
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Dany-DGX
Thanatos
0
9
4
0.22
W
2
4
2
0.75
W
Kukulkan
JuniorPsycho
Kukulkan
5
2
6
4
W
4
3
9
2.83
L
Cerberus
Reaka mega
Cerberus
4
3
0
1.33
L
3
7
3
0.64
W
Fenrir
Ronyaldo
Fenrir
15
3
3
5.5
L
Kuzenbo
Soldbymagic
Kuzenbo
3
5
1
0.7
L
3
4
4
1.25
W
Izanami
painki11er30
Izanami
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,698
Damage
36,568
63,290
Taken
86,640
35,555
Mitigated
53,699
12,995
Healing
27,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Dany-DGX
Thanatos
2,765
615
0
3,648
14,761
4,566
0
5,313
9,123
0
31,039
W
11,933
1,557
0
5,045
16,180
10,915
1,404
9,550
6,593
0
84,181
W
Kukulkan
JuniorPsycho
Kukulkan
18,447
1,641
0
540
7,943
2,718
1,464
3,130
4,495
84,879
1,073
W
11,023
905
0
1,750
14,533
11,975
186
7,955
6,130
33,999
2,120
L
Cerberus
Reaka mega
Cerberus
10,816
629
0
8,547
21,944
20,198
0
2,805
18,986
74,952
1,559
L
7,802
158
379
3,258
12,587
3,885
0
3,308
8,818
40,272
0
W
Fenrir
Ronyaldo
Fenrir
15,890
1,967
0
3,219
15,645
6,596
408
7,393
8,053
0
69,398
L
Kuzenbo
Soldbymagic
Kuzenbo
4,518
1,715
0
2,011
19,672
20,046
0
8,448
10,407
16,675
0
L
10,667
4,573
0
9,741
17,676
5,004
0
6,863
10,105
57,217
3,205
W
Izanami
painki11er30
Izanami
9,405
6,172
0
2,441
8,989
3,351
6,732
4,496
4,316
0
98,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,643
Gold Earned
41,723
629
Minions Killed
394
0
Camps Cleared
0
1,861,861
Distance Traveled
1,583,065
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,787
377
39
2
0
239,969
0
W
Tyr
11,065
615
157
9
0
355,114
0
W
Kukulkan
11,085
616
157
9
0
346,392
2
W
Ymir
8,899
494
48
3
0
366,693
2
L
Cerberus
9,661
537
168
9
0
332,174
0
L
Ra
7,908
439
69
4
0
368,947
4
W
Fenrir
11,330
629
87
5
0
412,366
0
L
Kuzenbo
8,853
492
16
1
0
308,798
0
L
Sol
8,514
473
102
6
0
333,177
0
W
Izanami
11,264
626
180
10
0
381,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role