Player Matchup

Da Ji
Da Ji
BoredMillenial
Da Ji
Level 108
God Stats
8W - 6L
1,516 SR
Queue Stats
148W - 135L
1,513 Elo+
Solo
Janus
Janus
MysticalToucan
Janus
Level 149
God Stats
3W - 9L
1,412 SR
Queue Stats
165W - 173L
1,375 Elo+
Party 2
Khepri
Khepri
RustyDolphin_
Khepri
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 147L
1,440 Elo+
Party 2
Ravana
Ravana
brayanC289
Ravana
Level 109
God Stats
7W - 3L
1,702 SR
Queue Stats
341W - 308L
1,491 Elo+
Party 1
Rama
Rama
wexblind
Rama
Level 174
God Stats
1W - 5L
1,471 SR
Queue Stats
166W - 160L
1,554 Elo+
Party 1
Team Averages
Level 133
1,520 SR
1,475 Elo+

VS

Team Averages
Level 109
1,436 SR
1,494 Elo+
Nu Wa
Nu Wa
Fame Battle716
Nu Wa
Level 129
God Stats
252W - 198L
1,489 SR
Queue Stats
322W - 280L
1,457 Elo+
Party 3
Aphrodite
Aphrodite
Jamal144173
Aphrodite
Level 120
God Stats
2W - 5L
1,137 SR
Queue Stats
261W - 239L
1,480 Elo+
Party 3
Mulan
Mulan
MaTr1Xx
Mulan
Level 109
God Stats
7W - 4L
1,506 SR
Queue Stats
69W - 77L
1,451 Elo+
Solo
Maui
Maui
Supreme_Carti-
Maui
Level 82
God Stats
2W - 0L
1,535 SR
Queue Stats
58W - 45L
1,563 Elo+
Solo
Poseidon
Poseidon
TrueBren
Poseidon
Level 103
God Stats
11W - 7L
1,515 SR
Queue Stats
200W - 176L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,293
450
3,465
12,705
4,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 2
8,173
584
4,326
5,142
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 5
7,055
504
3,662
13,443
13,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
brayanC289
Ravana
13
1 / 3 / 0
7,824
559
6,048
10,906
6,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
15
8 / 2 / 0
8,726
623
12,178
11,076
4,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
7,482
534
9,484
7,855
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Aphrodite
Jamal144173
Aphrodite
14
3 / 1 / 4
8,107
579
8,672
10,211
5,834
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mulan
MaTr1Xx
Mulan
14
6 / 1 / 4
8,277
591
7,611
11,021
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 3 / 5
7,835
560
6,914
12,476
11,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
TrueBren
Poseidon
14
2 / 2 / 1
8,812
629
4,141
4,608
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
11
Kills
16
16
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
4
4
3
1.38
W
Aphrodite
Jamal144173
Aphrodite
3
1
4
5
W
Mulan
MaTr1Xx
Mulan
6
1
4
8
L
2
1
2
3
L
0
4
5
0.63
W
1
3
5
1.17
W
Poseidon
TrueBren
Poseidon
2
2
1
1.25
L
Ravana
brayanC289
Ravana
1
3
0
0.33
L
Rama
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,679
Damage
36,822
53,272
Taken
46,171
30,959
Mitigated
26,685
12,324
Healing
19,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,465
430
0
2,223
12,705
4,863
0
3,218
9,392
0
42,344
W
9,484
4,789
311
479
7,855
3,992
273
1,736
6,117
29,514
4,916
W
Aphrodite
Jamal144173
Aphrodite
8,672
817
666
7,941
10,211
5,834
0
1,024
8,463
45,495
553
W
Mulan
MaTr1Xx
Mulan
7,611
1,809
0
6,139
11,021
4,345
0
1,331
9,525
0
51,826
L
4,326
82
0
470
5,142
1,557
982
2,545
2,379
54,237
0
L
3,662
742
0
970
13,443
13,073
0
7,129
6,314
15,989
1,085
W
6,914
2,657
0
2,339
12,476
11,208
64
2,079
10,357
43,754
50
W
Poseidon
TrueBren
Poseidon
4,141
0
91
1,466
4,608
1,306
1,484
1,281
3,179
65,551
1,552
L
Ravana
brayanC289
Ravana
6,048
611
0
3,604
10,906
6,888
0
6,972
3,934
0
57,790
L
Rama
12,178
10,029
0
5,057
11,076
4,578
0
8,379
2,638
0
85,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,071
Gold Earned
40,513
447
Minions Killed
413
0
Camps Cleared
0
1,308,315
Distance Traveled
1,291,394
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,293
450
63
5
0
276,826
1
W
Nu Wa
7,482
534
56
4
0
218,967
0
W
Aphrodite
8,107
579
87
6
0
245,818
3
W
Mulan
8,277
591
87
6
0
269,313
2
L
Janus
8,173
584
123
9
0
286,008
0
L
Khepri
7,055
504
26
2
0
279,995
2
W
Maui
7,835
560
55
4
0
242,635
0
W
Poseidon
8,812
629
128
9
0
314,661
0
L
Ravana
7,824
559
92
7
0
233,433
0
L
Rama
8,726
623
143
10
0
232,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role