Player Matchup

Cu Chulainn
Cu Chulainn
J_demonkidd
Cu Chulainn
Level 116
God Stats
34W - 17L
1,525 SR
Queue Stats
61W - 38L
1,498 Elo+
Party 2
Skadi
Skadi
Kotoamatstukami
Skadi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,456 Elo+
Party 3
Chang'e
Chang'e
LilLairo
Chang'e
Level 135
God Stats
2W - 0L
1,956 SR
Queue Stats
34W - 25L
1,609 Elo+
Party 3
Chaac
Chaac
NonStickStuff
Chaac
Level 108
God Stats
60W - 38L
1,648 SR
Queue Stats
296W - 281L
1,511 Elo+
Solo
Hades
Hades
Outlastharony
Hades
Level 46
God Stats
4W - 1L
1,508 SR
Queue Stats
11W - 10L
1,347 Elo+
Party 2
Team Averages
Level 94
1,627 SR
1,484 Elo+

VS

Team Averages
Level 134
1,521 SR
1,497 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
AZSunDevil01
Set
Level 146
God Stats
18W - 24L
1,525 SR
Queue Stats
298W - 287L
1,496 Elo+
Party 1
Ix Chel
Ix Chel
Charizarding_23
Ix Chel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,539 Elo+
Solo
Surtr
Surtr
Kozmic-Soda
Surtr
Level 147
God Stats
4W - 9L
1,478 SR
Queue Stats
484W - 501L
1,488 Elo+
Solo
Charybdis
Charybdis
soulstar404
Charybdis
Level 107
God Stats
44W - 29L
1,604 SR
Queue Stats
227W - 222L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
J_demonkidd
Cu Chulainn
10
4 / 0 / 1
5,759
576
5,316
6,859
4,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 2
5,512
551
3,953
3,913
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
LilLairo
Chang'e
12
2 / 0 / 3
6,281
628
3,243
5,272
1,546
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 0 / 2
7,895
790
8,337
7,695
4,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 0
5,071
507
2,889
5,057
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 2 / 2
4,893
489
4,316
7,202
5,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 4 / 0
5,305
531
1,138
8,588
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 0 / 0
5,975
598
2,229
3,668
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 0
5,390
539
2,821
9,363
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charybdis
soulstar404
Charybdis
10
2 / 2 / 0
5,666
567
3,502
7,149
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
14
Kills
3
3
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
2
0.5
L
0
4
0
0
L
1
0
0
1
W
Cu Chulainn
J_demonkidd
Cu Chulainn
4
0
1
4.5
W
1
2
2
1
L
0
6
0
0
W
Chang'e
LilLairo
Chang'e
2
0
3
3.5
W
7
0
2
8
W
0
1
0
0
L
Charybdis
soulstar404
Charybdis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,738
Damage
14,006
28,796
Taken
35,970
12,878
Mitigated
15,624
10,348
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,316
543
324
2,327
7,202
5,463
0
1,081
5,704
24,589
705
L
1,138
606
0
457
8,588
3,552
0
1,193
7,319
0
39,872
L
2,229
179
380
2,326
3,668
1,063
0
2,250
1,418
37,712
1,165
W
Cu Chulainn
J_demonkidd
Cu Chulainn
5,316
270
0
2,137
6,859
4,106
456
2,246
4,613
0
28,588
W
3,953
1,171
0
119
3,913
1,071
294
1,696
2,217
0
28,356
L
2,821
1,195
0
2,293
9,363
3,497
0
555
8,764
998
33,269
W
Chang'e
LilLairo
Chang'e
3,243
80
402
2,479
5,272
1,546
528
258
5,014
41,949
0
W
8,337
1,363
0
3,384
7,695
4,509
698
268
7,427
0
60,019
W
2,889
121
0
1,827
5,057
1,646
0
2,137
2,920
23,512
0
L
Charybdis
soulstar404
Charybdis
3,502
1,662
0
3,049
7,149
2,049
0
802
6,148
0
37,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,518
Gold Earned
27,229
336
Minions Killed
340
0
Camps Cleared
0
1,055,773
Distance Traveled
977,038
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,893
489
30
3
0
203,364
0
L
Set
5,305
531
71
7
0
220,191
0
L
Ix Chel
5,975
598
88
9
0
196,209
0
W
Cu Chulainn
5,759
576
38
4
0
197,445
4
W
Skadi
5,512
551
55
6
0
201,646
0
L
Surtr
5,390
539
64
6
0
175,546
0
W
Chang'e
6,281
628
78
8
0
233,039
0
W
Chaac
7,895
790
114
11
0
207,180
0
W
Hades
5,071
507
51
5
0
216,463
0
L
Charybdis
5,666
567
87
9
0
181,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role