Player Matchup

Hades
Hades
AzaxSyndr
Hades
Level 88
God Stats
17W - 7L
1,484 SR
Queue Stats
105W - 90L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
Chxyan
Jormungandr
Level 120
God Stats
72W - 54L
1,527 SR
Queue Stats
245W - 236L
1,465 Elo+
Solo
Neith
Neith
Dirtracer21
Neith
Level 79
God Stats
5W - 3L
1,524 SR
Queue Stats
161W - 123L
1,516 Elo+
Solo
Fenrir
Fenrir
I-SneaKyy-I
Fenrir
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 69L
1,445 Elo+
Party 1
Anubis
Anubis
bxlltzz-
Anubis
Level 52
God Stats
6W - 3L
1,559 SR
Queue Stats
78W - 64L
1,444 Elo+
Party 1
Team Averages
Level 81
1,519 SR
1,467 Elo+

VS

Team Averages
Level 99
1,456 SR
1,445 Elo+
Cthulhu
Cthulhu
AceOfSpades2992
Cthulhu
Level 109
God Stats
6W - 8L
1,348 SR
Queue Stats
6W - 10L
1,363 Elo+
Party 2
Tiamat
Tiamat
FluidicRocket38
Tiamat
Level 82
God Stats
0W - 4L
1,188 SR
Queue Stats
76W - 70L
1,502 Elo+
Solo
Bellona
Bellona
MoliM129
Bellona
Level 117
God Stats
52W - 53L
1,521 SR
Queue Stats
64W - 64L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
WoodierSIMO
Danzaburou
Level 139
God Stats
20W - 11L
1,725 SR
Queue Stats
65W - 67L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
harleyqueen5403
Cliodhna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AzaxSyndr
Hades
14
4 / 0 / 1
8,362
697
6,211
7,910
3,586
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
Chxyan
Jormungandr
12
2 / 0 / 7
7,146
596
5,287
8,288
5,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 2
7,058
588
6,197
4,761
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
13
3 / 2 / 7
6,909
576
5,529
10,280
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
bxlltzz-
Anubis
13
5 / 1 / 6
7,541
628
4,782
8,314
2,787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,415
451
4,340
10,562
5,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 3 / 0
6,661
555
7,889
7,804
3,856
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
MoliM129
Bellona
10
0 / 4 / 0
5,776
481
3,425
10,375
5,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
WoodierSIMO
Danzaburou
10
0 / 1 / 1
5,629
469
2,086
5,496
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
8
1 / 5 / 0
5,185
432
5,094
10,917
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
16
Kills
3
3
Deaths
16
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hades
AzaxSyndr
Hades
4
0
1
4.5
W
Jormungandr
Chxyan
Jormungandr
2
0
7
5.5
W
2
0
2
3
L
2
3
0
0.67
W
Fenrir
3
2
7
3.25
L
Bellona
MoliM129
Bellona
0
4
0
0
L
Danzaburou
WoodierSIMO
Danzaburou
0
1
1
0.5
W
Anubis
bxlltzz-
Anubis
5
1
6
8
L
Cliodhna
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,006
Damage
22,834
39,553
Taken
45,154
16,951
Mitigated
17,900
22,639
Healing
17,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,340
346
268
2,446
10,562
5,212
0
3,822
6,740
19,402
0
W
Hades
AzaxSyndr
Hades
6,211
395
25
6,624
7,910
3,586
0
0
7,910
54,530
1,512
W
Jormungandr
Chxyan
Jormungandr
5,287
1,103
0
2,770
8,288
5,780
216
3,833
4,455
27,997
0
W
6,197
2,259
0
3,403
4,761
1,304
1,425
1,153
3,608
0
48,942
L
7,889
657
0
2,721
7,804
3,856
0
2,803
5,001
48,360
598
W
Fenrir
5,529
1,214
0
5,462
10,280
3,494
142
1,596
8,684
0
49,063
L
Bellona
MoliM129
Bellona
3,425
942
0
4,464
10,375
5,043
0
6,167
4,208
0
34,684
L
Danzaburou
WoodierSIMO
Danzaburou
2,086
669
0
3,167
5,496
1,379
0
469
5,027
0
38,716
W
Anubis
bxlltzz-
Anubis
4,782
72
0
4,355
8,314
2,787
306
5,462
2,852
43,248
428
L
Cliodhna
5,094
447
0
3,937
10,917
2,410
0
2,927
7,990
0
30,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,016
Gold Earned
28,666
396
Minions Killed
312
0
Camps Cleared
0
1,171,186
Distance Traveled
1,142,757
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,415
451
22
2
0
243,286
3
W
Hades
8,362
697
106
9
0
210,905
2
W
Jormungandr
7,146
596
41
3
0
253,276
0
W
Neith
7,058
588
86
7
0
216,110
2
L
Tiamat
6,661
555
98
8
0
212,344
0
W
Fenrir
6,909
576
80
7
0
270,413
0
L
Bellona
5,776
481
72
6
0
222,107
0
L
Danzaburou
5,629
469
70
6
0
200,103
0
W
Anubis
7,541
628
83
7
0
220,482
5
L
Cliodhna
5,185
432
50
4
0
264,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role