Player Matchup

Guan Yu
Guan Yu
Jupiter_Nord
Guan Yu
Level 102
God Stats
1W - 6L
1,034 SR
Queue Stats
910W - 905L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
RIICHAR
Zhong Kui
Level 101
God Stats
8W - 10L
1,463 SR
Queue Stats
510W - 519L
1,573 Elo+
Solo
Ullr
Ullr
Worick0
Ullr
Level 123
God Stats
3W - 2L
1,542 SR
Queue Stats
82W - 86L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
kukis0915
Ao Kuang
Level 158
God Stats
1W - 3L
1,327 SR
Queue Stats
355W - 387L
1,412 Elo+
Solo
Poseidon
Poseidon
xKittywhipx
Poseidon
Level 123
God Stats
5W - 6L
1,575 SR
Queue Stats
197W - 188L
1,507 Elo+
Solo
Team Averages
Level 121
1,388 SR
1,482 Elo+

VS

Team Averages
Level 143
1,523 SR
1,440 Elo+
Sol
Sol
Abrasive3713
Sol
Level 115
God Stats
9W - 5L
1,491 SR
Queue Stats
212W - 218L
1,426 Elo+
Party 1
Chiron
Chiron
Ghost_Faan_YT
Chiron
Level 120
God Stats
1W - 2L
1,247 SR
Queue Stats
211W - 242L
1,483 Elo+
Solo
Guan Yu
Guan Yu
Revan0616
Guan Yu
Level 158
God Stats
4W - 1L
1,842 SR
Queue Stats
258W - 257L
1,437 Elo+
Party 1
Hera
Hera
guvarurt
Hera
Level 174
God Stats
12W - 7L
1,558 SR
Queue Stats
401W - 406L
1,423 Elo+
Solo
Shiva
Shiva
spaznebula
Shiva
Level 150
God Stats
13W - 13L
1,475 SR
Queue Stats
291W - 283L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jupiter_Nord
Guan Yu
15
1 / 6 / 6
8,345
759
7,869
25,460
16,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
RIICHAR
Zhong Kui
15
5 / 8 / 5
8,841
804
11,247
13,433
6,535
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Worick0
Ullr
16
5 / 7 / 3
9,048
823
9,494
15,162
5,179
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
kukis0915
Ao Kuang
13
4 / 9 / 5
8,234
749
4,606
13,507
4,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Poseidon
xKittywhipx
Poseidon
16
1 / 3 / 8
7,976
725
8,412
9,166
2,971
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 14
9,613
874
9,876
8,182
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 1 / 18
9,938
903
13,786
11,170
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Revan0616
Guan Yu
15
3 / 6 / 18
9,276
843
7,197
17,896
12,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hera
17
9 / 2 / 13
10,474
952
14,925
7,442
2,666
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shiva
18
8 / 3 / 18
10,957
996
22,848
19,823
11,834
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
114
16
Kills
33
33
Deaths
16
27
Assists
81
Player
Kills
Deaths
Assists
KDA
W
6
4
14
3.25
W
7
1
18
16
L
Guan Yu
Jupiter_Nord
Guan Yu
1
6
6
0.67
L
Zhong Kui
RIICHAR
Zhong Kui
5
8
5
0.94
W
Guan Yu
Revan0616
Guan Yu
3
6
18
2
L
Ullr
Worick0
Ullr
5
7
3
0.93
W
Hera
9
2
13
7.75
L
Ao Kuang
kukis0915
Ao Kuang
4
9
5
0.72
W
Shiva
8
3
18
5.67
L
Poseidon
xKittywhipx
Poseidon
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,628
Damage
68,632
76,728
Taken
64,513
35,718
Mitigated
32,999
22,060
Healing
24,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,876
2,933
463
1,701
8,182
2,745
3,347
3,290
4,892
26,978
0
W
13,786
3,611
1,045
4,335
11,170
3,692
1,744
5,592
5,578
0
22,148
L
Guan Yu
Jupiter_Nord
Guan Yu
7,869
745
2,109
9,774
25,460
16,601
0
10,356
15,104
0
18,053
L
Zhong Kui
RIICHAR
Zhong Kui
11,247
511
353
1,628
13,433
6,535
0
3,722
9,711
14,832
563
W
Guan Yu
Revan0616
Guan Yu
7,197
484
2,592
2,422
17,896
12,062
730
4,582
13,314
0
12,546
L
Ullr
Worick0
Ullr
9,494
3,432
296
2,010
15,162
5,179
0
4,713
10,449
602
21,157
W
Hera
14,925
4,794
756
1,935
7,442
2,666
575
3,213
4,229
30,667
423
L
Ao Kuang
kukis0915
Ao Kuang
4,606
596
549
1,302
13,507
4,432
0
4,228
9,279
8,486
0
W
Shiva
22,848
2,684
3,300
5,720
19,823
11,834
642
7,345
12,478
1,156
36,712
L
Poseidon
xKittywhipx
Poseidon
8,412
422
1,142
2,897
9,166
2,971
0
2,850
6,316
24,941
1,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,444
Gold Earned
50,258
88
Minions Killed
115
0
Camps Cleared
0
887,650
Distance Traveled
1,017,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,613
874
27
2
0
189,682
0
W
Chiron
9,938
903
14
1
0
221,341
0
L
Guan Yu
8,345
759
16
1
0
210,453
0
L
Zhong Kui
8,841
804
13
1
0
161,060
0
W
Guan Yu
9,276
843
8
1
0
200,925
0
L
Ullr
9,048
823
17
2
0
180,472
0
W
Hera
10,474
952
41
4
0
190,289
0
L
Ao Kuang
8,234
749
6
1
0
176,645
0
W
Shiva
10,957
996
25
2
0
215,216
0
L
Poseidon
7,976
725
36
3
0
159,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role