Player Matchup

Sol
Sol
BoiBobbyBo
Sol
Level 69
God Stats
23W - 11L
1,651 SR
Queue Stats
169W - 144L
1,511 Elo+
Party 2
Arachne
Arachne
HOPEQUINNE18
Arachne
Level 128
God Stats
0W - 2L
1,329 SR
Queue Stats
53W - 59L
1,472 Elo+
Party 3
Hades
Hades
Lambsauce23
Hades
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 86L
1,491 Elo+
Party 3
Vamana
Vamana
Matt09121
Vamana
Level 34
God Stats
1W - 1L
1,756 SR
Queue Stats
44W - 53L
1,390 Elo+
Party 2
Atlas
Atlas
Possum__Princess
Atlas
Level 154
God Stats
16W - 17L
1,602 SR
Queue Stats
257W - 228L
1,506 Elo+
Solo
Team Averages
Level 87
1,567 SR
1,474 Elo+

VS

Team Averages
Level 128
1,641 SR
1,515 Elo+
Ymir
Ymir
Dogememegod
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 48L
1,476 Elo+
Solo
Ah Puch
Ah Puch
PEMBORT
Ah Puch
Level 145
God Stats
14W - 5L
1,576 SR
Queue Stats
299W - 270L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SlyGoil
Danzaburou
Level 108
God Stats
125W - 105L
1,636 SR
Queue Stats
159W - 146L
1,543 Elo+
Solo
Lancelot
Lancelot
Warch1
Lancelot
Level 140
God Stats
4W - 1L
1,741 SR
Queue Stats
186W - 165L
1,541 Elo+
Party 1
Anubis
Anubis
kromarroth
Anubis
Level 161
God Stats
35W - 16L
1,752 SR
Queue Stats
217W - 188L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,085
509
5,694
5,464
994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
HOPEQUINNE18
Arachne
9
2 / 4 / 0
5,085
509
2,260
8,198
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
0 / 6 / 1
4,320
432
1,324
7,351
1,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
Matt09121
Vamana
8
0 / 5 / 0
4,479
448
1,423
7,973
4,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 3 / 2
4,607
461
3,264
8,694
3,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,747
575
2,869
5,950
2,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
PEMBORT
Ah Puch
11
3 / 0 / 2
6,920
692
6,234
4,968
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
SlyGoil
Danzaburou
10
2 / 1 / 0
5,985
599
4,632
5,719
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Warch1
Lancelot
11
5 / 2 / 3
6,378
638
3,709
7,167
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
kromarroth
Anubis
13
9 / 0 / 6
8,258
826
10,337
5,036
2,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
21
21
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
2
1
4
4
L
Arachne
HOPEQUINNE18
Arachne
2
4
0
0.5
L
0
6
1
0.08
L
Vamana
Matt09121
Vamana
0
5
0
0
W
Ah Puch
PEMBORT
Ah Puch
3
0
2
4
L
1
3
2
0.67
W
Danzaburou
SlyGoil
Danzaburou
2
1
0
2
W
Lancelot
Warch1
Lancelot
5
2
3
3.25
W
Anubis
kromarroth
Anubis
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,965
Damage
27,781
37,680
Taken
28,840
12,416
Mitigated
10,678
9,624
Healing
13,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,694
2,782
0
2,167
5,464
994
0
1,106
4,358
29,225
2,606
W
2,869
492
0
1,110
5,950
2,555
0
3,175
2,715
17,319
0
L
Arachne
HOPEQUINNE18
Arachne
2,260
1,579
0
1,705
8,198
2,098
0
3,011
5,097
0
28,722
L
1,324
126
40
1,520
7,351
1,657
0
4,523
2,828
11,805
0
L
Vamana
Matt09121
Vamana
1,423
553
0
1,632
7,973
4,605
0
5,263
2,137
0
18,207
W
Ah Puch
PEMBORT
Ah Puch
6,234
75
0
1,743
4,968
1,565
230
0
4,790
37,754
909
L
3,264
831
0
2,560
8,694
3,062
0
4,826
3,868
15,939
100
W
Danzaburou
SlyGoil
Danzaburou
4,632
1,787
0
2,917
5,719
1,601
894
3,114
2,360
0
35,945
W
Lancelot
Warch1
Lancelot
3,709
242
0
3,385
7,167
2,628
0
2,063
5,043
0
39,118
W
Anubis
kromarroth
Anubis
10,337
875
0
3,903
5,036
2,329
460
1,454
3,549
57,393
1,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,576
Gold Earned
33,288
168
Minions Killed
357
0
Camps Cleared
0
992,700
Distance Traveled
974,136
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,085
509
47
5
0
192,825
0
W
Ymir
5,747
575
29
3
0
201,352
4
L
Arachne
5,085
509
49
5
0
222,921
0
L
Hades
4,320
432
17
2
0
196,339
0
L
Vamana
4,479
448
34
3
0
174,510
0
W
Ah Puch
6,920
692
67
7
0
172,952
0
L
Atlas
4,607
461
21
2
0
206,105
9
W
Danzaburou
5,985
599
63
6
0
167,686
0
W
Lancelot
6,378
638
84
8
0
249,347
2
W
Anubis
8,258
826
114
11
0
182,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role