Player Matchup

Anhur
Anhur
Dadz423
Anhur
Level 167
God Stats
2W - 0L
1,512 SR
Queue Stats
81W - 67L
1,502 Elo+
Party 2
Bacchus
Bacchus
Riskyjimbo90
Bacchus
Level 67
God Stats
1W - 1L
1,588 SR
Queue Stats
31W - 29L
1,460 Elo+
Party 2
Zhong Kui
Zhong Kui
forge920
Zhong Kui
Level 159
God Stats
14W - 12L
1,491 SR
Queue Stats
69W - 68L
1,474 Elo+
Party 2
Team Averages
Level 131
1,530 SR
1,478 Elo+

VS

Team Averages
Level 110
1,526 SR
1,401 Elo+
Danzaburou
Danzaburou
BigGordo1200
Danzaburou
Level 79
God Stats
132W - 140L
1,433 SR
Queue Stats
234W - 261L
1,325 Elo+
Party 1
Pele
Pele
HudWayne8
Pele
Level 150
God Stats
2W - 3L
1,829 SR
Queue Stats
208W - 201L
1,522 Elo+
Solo
Xing Tian
Xing Tian
Jin-SPQR
Xing Tian
Level 102
God Stats
0W - 2L
1,317 SR
Queue Stats
237W - 253L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dadz423
Anhur
16
3 / 0 / 4
9,651
804
9,516
6,776
2,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
Riskyjimbo90
Bacchus
16
3 / 1 / 4
9,467
789
5,805
12,073
10,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
forge920
Zhong Kui
17
1 / 1 / 6
9,814
818
15,474
9,917
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigGordo1200
Danzaburou
14
0 / 3 / 0
8,696
725
8,990
8,468
2,885
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Pele
16
2 / 2 / 0
9,849
821
7,911
12,126
4,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
Jin-SPQR
Xing Tian
15
0 / 2 / 2
8,434
703
5,205
18,154
12,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
7
Kills
2
2
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigGordo1200
Danzaburou
0
3
0
0
W
Anhur
Dadz423
Anhur
3
0
4
5
L
Pele
2
2
0
1
L
Xing Tian
Jin-SPQR
Xing Tian
0
2
2
0.5
W
Bacchus
Riskyjimbo90
Bacchus
3
1
4
5
W
Zhong Kui
forge920
Zhong Kui
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,795
Damage
22,106
28,766
Taken
38,748
20,186
Mitigated
19,525
11,912
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigGordo1200
Danzaburou
8,990
2,302
0
2,038
8,468
2,885
729
4,945
3,523
0
34,191
W
Anhur
Dadz423
Anhur
9,516
5,436
0
2,844
6,776
2,356
0
1,118
5,658
0
34,652
L
Pele
7,911
495
0
4,102
12,126
4,151
496
5,978
6,069
0
51,135
L
Xing Tian
Jin-SPQR
Xing Tian
5,205
244
299
4,270
18,154
12,489
0
9,246
8,756
12,239
135
W
Bacchus
Riskyjimbo90
Bacchus
5,805
993
0
3,914
12,073
10,635
0
2,415
9,613
15,314
979
W
Zhong Kui
forge920
Zhong Kui
15,474
2,016
0
5,154
9,917
7,195
26
1,570
8,301
49,686
2,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
26,979
156
Minions Killed
162
0
Camps Cleared
0
653,684
Distance Traveled
690,753
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,696
725
67
6
0
192,444
0
W
Anhur
9,651
804
57
5
0
212,100
0
L
Pele
9,849
821
89
7
0
254,169
7
L
Xing Tian
8,434
703
6
1
0
244,140
0
W
Bacchus
9,467
789
16
1
0
238,945
0
W
Zhong Kui
9,814
818
83
7
0
202,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role