Player Matchup

Mercury
Mercury
Scifiguy26
Mercury
Level 134
God Stats
0W - 2L
1,186 SR
Queue Stats
56W - 70L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
Thymatic
Zhong Kui
Level 104
God Stats
3W - 1L
1,722 SR
Queue Stats
85W - 85L
1,477 Elo+
Party 1
Artemis
Artemis
ZealousCross
Artemis
Level 155
God Stats
21W - 23L
1,476 SR
Queue Stats
274W - 264L
1,566 Elo+
Party 1
Baron Samedi
Baron Samedi
londonthecelt
Baron Samedi
Level 52
God Stats
2W - 5L
1,419 SR
Queue Stats
51W - 63L
1,428 Elo+
Solo
Bacchus
Bacchus
vHachimanv1405
Bacchus
Level 69
God Stats
2W - 3L
1,587 SR
Queue Stats
132W - 118L
1,519 Elo+
Solo
Team Averages
Level 103
1,478 SR
1,492 Elo+

VS

Team Averages
Level 80
1,595 SR
1,460 Elo+
Rama
Rama
Blackkimba
Rama
Level 94
God Stats
2W - 1L
1,490 SR
Queue Stats
209W - 189L
1,512 Elo+
Solo
Poseidon
Poseidon
Cclaker
Poseidon
Level 59
God Stats
3W - 1L
1,843 SR
Queue Stats
55W - 62L
1,470 Elo+
Solo
Nu Wa
Nu Wa
ClaraBis
Nu Wa
Level 67
God Stats
39W - 40L
1,517 SR
Queue Stats
94W - 98L
1,479 Elo+
Solo
Hercules
Hercules
CrippinAintEasy
Hercules
Level 33
God Stats
4W - 3L
1,577 SR
Queue Stats
18W - 32L
1,347 Elo+
Solo
Nemesis
Nemesis
Erebusskii
Nemesis
Level 147
God Stats
13W - 10L
1,548 SR
Queue Stats
221W - 202L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Scifiguy26
Mercury
10
3 / 1 / 0
6,509
501
2,578
5,806
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Thymatic
Zhong Kui
14
3 / 1 / 3
8,538
657
6,177
10,702
6,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ZealousCross
Artemis
11
0 / 5 / 1
6,315
486
8,444
9,516
3,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
londonthecelt
Baron Samedi
13
3 / 2 / 0
8,005
616
4,503
8,564
4,100
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 0
6,042
465
2,460
9,168
9,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,067
544
5,445
7,802
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Cclaker
Poseidon
13
1 / 4 / 1
6,881
529
3,597
6,908
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nu Wa
ClaraBis
Nu Wa
12
1 / 3 / 6
7,269
559
6,843
4,484
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
12
4 / 0 / 4
7,915
609
6,523
10,596
9,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Erebusskii
Nemesis
13
2 / 2 / 2
7,158
551
3,742
9,589
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
9
Kills
12
12
Deaths
9
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Poseidon
Cclaker
Poseidon
1
4
1
0.38
W
Nu Wa
ClaraBis
Nu Wa
1
3
6
1.33
W
Hercules
4
0
4
6
W
Nemesis
Erebusskii
Nemesis
2
2
2
1.5
L
Mercury
Scifiguy26
Mercury
3
1
0
3
L
Zhong Kui
Thymatic
Zhong Kui
3
1
3
4.5
L
Artemis
ZealousCross
Artemis
0
5
1
0.1
L
Baron Samedi
londonthecelt
Baron Samedi
3
2
0
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,162
Damage
26,150
43,756
Taken
39,379
25,015
Mitigated
19,261
14,261
Healing
13,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,445
4,465
0
3,503
7,802
2,983
741
1,260
6,542
0
49,889
W
Poseidon
Cclaker
Poseidon
3,597
1,195
0
876
6,908
2,163
0
5,205
1,703
48,801
0
W
Nu Wa
ClaraBis
Nu Wa
6,843
806
0
1,070
4,484
1,371
36
3,235
1,249
39,181
0
W
Hercules
6,523
2,257
0
3,517
10,596
9,418
44
1,200
9,396
0
25,564
W
Nemesis
Erebusskii
Nemesis
3,742
1,228
0
4,124
9,589
3,326
941
2,109
7,480
0
45,874
L
Mercury
Scifiguy26
Mercury
2,578
239
0
665
5,806
1,886
0
1,217
4,589
0
23,219
L
Zhong Kui
Thymatic
Zhong Kui
6,177
1,242
0
4,643
10,702
6,909
2,841
3,761
6,941
60,695
2,220
L
Artemis
ZealousCross
Artemis
8,444
4,482
0
1,907
9,516
3,104
416
1,188
8,328
0
43,852
L
Baron Samedi
londonthecelt
Baron Samedi
4,503
537
0
3,841
8,564
4,100
594
3,840
4,724
53,911
2,068
L
2,460
260
127
3,078
9,168
9,016
0
434
8,734
19,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,409
Gold Earned
36,290
356
Minions Killed
350
0
Camps Cleared
0
1,125,842
Distance Traveled
1,236,239
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,067
544
85
7
0
218,665
0
W
Poseidon
6,881
529
96
7
0
225,784
0
W
Nu Wa
7,269
559
58
4
0
238,820
0
W
Hercules
7,915
609
40
3
0
289,643
0
W
Nemesis
7,158
551
71
5
0
263,327
6
L
Mercury
6,509
501
42
3
0
219,298
0
L
Zhong Kui
8,538
657
114
9
0
233,178
0
L
Artemis
6,315
486
71
5
0
235,417
0
L
Baron Samedi
8,005
616
102
8
0
200,024
0
L
Bacchus
6,042
465
27
2
0
237,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role