Player Matchup

Arachne
Arachne
Bishop2916
Arachne
Level 67
God Stats
4W - 2L
1,706 SR
Queue Stats
27W - 25L
1,494 Elo+
Solo
Persephone
Persephone
HanginDangle388
Persephone
Level 103
God Stats
11W - 15L
1,516 SR
Queue Stats
48W - 31L
1,599 Elo+
Solo
Medusa
Medusa
MangekyouxX
Medusa
Level 157
God Stats
22W - 28L
1,391 SR
Queue Stats
668W - 712L
1,407 Elo+
Solo
Achilles
Achilles
kikolay
Achilles
Level 180
God Stats
1W - 3L
1,466 SR
Queue Stats
405W - 448L
1,444 Elo+
Solo
Nu Wa
Nu Wa
nYeGiant
Nu Wa
Level 89
God Stats
80W - 65L
1,550 SR
Queue Stats
158W - 166L
1,542 Elo+
Solo
Team Averages
Level 119
1,526 SR
1,497 Elo+

VS

Team Averages
Level 77
1,529 SR
1,453 Elo+
Charybdis
Charybdis
CworD1337
Charybdis
Level 106
God Stats
168W - 135L
1,542 SR
Queue Stats
632W - 659L
1,446 Elo+
Solo
Jormungandr
Jormungandr
DivineChaosX7
Jormungandr
Level 65
God Stats
3W - 1L
1,807 SR
Queue Stats
14W - 15L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IjaySosa
Morgan Le Fay
Level 60
God Stats
8W - 6L
1,515 SR
Queue Stats
124W - 112L
1,432 Elo+
Solo
Bellona
Bellona
MadMoonChild233
Bellona
Level 86
God Stats
1W - 2L
1,245 SR
Queue Stats
8W - 11L
1,474 Elo+
Solo
Scylla
Scylla
walkwhenitrains
Scylla
Level 67
God Stats
7W - 5L
1,535 SR
Queue Stats
199W - 212L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bishop2916
Arachne
11
0 / 2 / 0
6,316
1,053
1,669
4,936
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Persephone
HanginDangle388
Persephone
11
0 / 1 / 1
6,607
1,101
6,512
5,859
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
0 / 6 / 0
6,176
1,029
976
7,212
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
kikolay
Achilles
12
1 / 3 / 1
6,752
1,125
3,492
7,619
6,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
nYeGiant
Nu Wa
13
1 / 1 / 1
7,343
1,224
7,731
3,391
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

295

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CworD1337
Charybdis
12
1 / 0 / 7
6,893
1,149
5,779
4,259
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
DivineChaosX7
Jormungandr
12
0 / 1 / 10
7,056
1,176
5,385
4,313
2,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
IjaySosa
Morgan Le Fay
13
9 / 0 / 2
8,812
1,469
9,576
3,181
1,173
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 0 / 5
6,877
1,146
1,571
8,372
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 7
7,576
1,263
4,599
3,351
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
13
13
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bishop2916
Arachne
0
2
0
0
W
Charybdis
CworD1337
Charybdis
1
0
7
4.5
W
Jormungandr
DivineChaosX7
Jormungandr
0
1
10
5
L
Persephone
HanginDangle388
Persephone
0
1
1
0.5
W
Morgan Le Fay
IjaySosa
Morgan Le Fay
9
0
2
10
W
1
0
5
3.5
L
Medusa
0
6
0
0
L
Achilles
kikolay
Achilles
1
3
1
0.5
L
Nu Wa
nYeGiant
Nu Wa
1
1
1
1.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,380
Damage
26,910
29,017
Taken
23,476
12,493
Mitigated
11,452
985
Healing
2,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bishop2916
Arachne
1,669
1,669
0
178
4,936
1,884
0
2,877
1,999
0
6,918
W
Charybdis
CworD1337
Charybdis
5,779
2,959
0
726
4,259
1,316
0
2,707
1,552
0
22,141
W
Jormungandr
DivineChaosX7
Jormungandr
5,385
630
0
361
4,313
2,562
0
2,820
982
17,800
0
L
Persephone
HanginDangle388
Persephone
6,512
423
0
306
5,859
1,589
0
3,568
2,156
15,492
0
W
Morgan Le Fay
IjaySosa
Morgan Le Fay
9,576
349
0
580
3,181
1,173
0
1,491
1,690
17,543
0
W
1,571
152
0
216
8,372
5,593
0
5,217
3,155
0
14,790
L
Medusa
976
626
0
36
7,212
1,841
0
4,300
2,781
0
4,939
L
Achilles
kikolay
Achilles
3,492
576
0
465
7,619
6,105
0
5,214
2,308
176
10,316
L
Nu Wa
nYeGiant
Nu Wa
7,731
1,683
0
0
3,391
1,074
0
2,800
505
27,066
0
W
4,599
155
85
310
3,351
808
0
2,184
1,167
16,719
824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,194
Gold Earned
37,214
107
Minions Killed
148
4
Camps Cleared
4
518,973
Distance Traveled
635,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,316
1,053
8
1
1
123,392
0
W
Charybdis
6,893
1,149
53
9
2
109,398
0
W
Jormungandr
7,056
1,176
17
3
0
123,528
0
L
Persephone
6,607
1,101
31
5
1
111,607
0
W
Morgan Le Fay
8,812
1,469
24
4
2
142,133
0
W
Bellona
6,877
1,146
19
3
0
129,217
0
L
Medusa
6,176
1,029
6
1
1
85,721
0
L
Achilles
6,752
1,125
26
4
0
82,633
0
L
Nu Wa
7,343
1,224
36
6
1
115,620
0
W
Scylla
7,576
1,263
35
6
0
131,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role