Player Matchup

Cthulhu
Cthulhu
Crystaljr
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,168 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
What a sweat872
Morgan Le Fay
Level 7
God Stats
0W - 2L
1,318 SR
Queue Stats
2W - 6L
1,254 Elo+
Party 2
Charybdis
Charybdis
ZzNephewzZ
Charybdis
Level 63
God Stats
0W - 1L
1,744 SR
Queue Stats
13W - 20L
1,322 Elo+
Party 2
Team Averages
Level 26
1,521 SR
1,248 Elo+

VS

Team Averages
Level 69
1,548 SR
1,349 Elo+
Janus
Janus
jajacks10
Janus
Level 99
God Stats
98W - 102L
1,487 SR
Queue Stats
170W - 182L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
xHBX11
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,226 Elo+
Party 1
Lancelot
Lancelot
xXEthan J
Lancelot
Level 100
God Stats
6W - 4L
1,656 SR
Queue Stats
76W - 74L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crystaljr
Cthulhu
14
1 / 3 / 0
7,859
714
2,952
12,255
8,987
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
What a sweat872
Morgan Le Fay
12
0 / 6 / 0
7,607
692
2,359
7,862
2,311
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
ZzNephewzZ
Charybdis
13
1 / 8 / 1
8,805
800
3,677
10,335
2,928
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
jajacks10
Janus
15
3 / 1 / 6
9,706
882
7,250
3,510
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
xHBX11
Sun Wukong
14
1 / 0 / 8
8,783
798
4,860
7,257
3,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
xXEthan J
Lancelot
16
12 / 2 / 2
10,848
986
12,449
9,121
5,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
16
17
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Crystaljr
Cthulhu
1
3
0
0.33
L
Morgan Le Fay
What a sweat872
Morgan Le Fay
0
6
0
0
L
Charybdis
ZzNephewzZ
Charybdis
1
8
1
0.19
W
Janus
jajacks10
Janus
3
1
6
6
W
Sun Wukong
xHBX11
Sun Wukong
1
0
8
5
W
Lancelot
xXEthan J
Lancelot
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,988
Damage
24,559
30,452
Taken
19,888
14,226
Mitigated
10,588
253
Healing
3,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Crystaljr
Cthulhu
2,952
294
0
0
12,255
8,987
0
4,224
7,619
11,506
1,350
L
Morgan Le Fay
What a sweat872
Morgan Le Fay
2,359
489
0
192
7,862
2,311
88
1,957
5,759
15,712
758
L
Charybdis
ZzNephewzZ
Charybdis
3,677
2,107
0
61
10,335
2,928
0
555
9,780
0
26,184
W
Janus
jajacks10
Janus
7,250
365
0
1,169
3,510
1,084
1,323
1,115
2,395
35,994
0
W
Sun Wukong
xHBX11
Sun Wukong
4,860
528
0
1,013
7,257
3,811
0
1,744
5,513
0
24,047
W
Lancelot
xXEthan J
Lancelot
12,449
1,379
0
1,081
9,121
5,693
890
1,972
7,149
0
26,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,271
Gold Earned
29,337
93
Minions Killed
120
0
Camps Cleared
0
482,631
Distance Traveled
617,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,859
714
23
2
0
199,228
0
L
Morgan Le Fay
7,607
692
29
3
0
131,838
0
L
Charybdis
8,805
800
41
4
0
151,565
0
W
Janus
9,706
882
63
6
0
182,417
0
W
Sun Wukong
8,783
798
33
3
0
204,152
0
W
Lancelot
10,848
986
24
2
0
231,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role