Player Matchup

Amaterasu
Amaterasu
Bushmastrr
Amaterasu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,512 Elo+
Party 2
Chaac
Chaac
D is 4 Daddy
Chaac
Level 117
God Stats
1W - 2L
1,534 SR
Queue Stats
30W - 27L
1,549 Elo+
Party 2
Poseidon
Poseidon
Icy Vibes
Poseidon
Level 159
God Stats
0W - 1L
1,794 SR
Queue Stats
96W - 90L
1,572 Elo+
Party 2
Kuzenbo
Kuzenbo
Kykerino
Kuzenbo
Level 145
God Stats
6W - 5L
1,447 SR
Queue Stats
97W - 96L
1,542 Elo+
Party 2
Scylla
Scylla
rbki
Scylla
Level 145
God Stats
2W - 4L
1,450 SR
Queue Stats
71W - 85L
1,542 Elo+
Party 2
Team Averages
Level 130
1,545 SR
1,543 Elo+

VS

Team Averages
Level 125
1,471 SR
1,504 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ace33325
Chaac
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 55L
1,540 Elo+
Party 1
Ao Kuang
Ao Kuang
JediSage2000
Ao Kuang
Level 82
God Stats
3W - 1L
1,327 SR
Queue Stats
94W - 77L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
RainingPoncho
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 156L
1,520 Elo+
Party 1
Hun Batz
Hun Batz
Zabberwalk
Hun Batz
Level 158
God Stats
3W - 1L
1,530 SR
Queue Stats
288W - 292L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bushmastrr
Amaterasu
7
0 / 0 / 0
4,728
788
221
1,205
384
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 7
5,982
997
2,640
4,891
4,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Icy Vibes
Poseidon
12
3 / 2 / 5
6,478
1,080
4,980
3,468
800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
Kykerino
Kuzenbo
12
4 / 2 / 5
6,593
1,099
3,582
7,183
7,108
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
rbki
Scylla
14
1 / 1 / 7
6,445
1,074
5,395
3,481
1,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 1 / 2
7,082
1,180
5,176
4,334
1,465
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chaac
Ace33325
Chaac
12
2 / 2 / 3
6,696
1,116
4,151
5,688
6,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
JediSage2000
Ao Kuang
9
2 / 3 / 2
6,244
1,041
1,118
3,768
1,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 3 / 3
6,238
1,040
2,925
3,883
1,788
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Zabberwalk
Hun Batz
11
1 / 2 / 3
6,258
1,043
5,773
3,423
1,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
10
Kills
7
7
Deaths
11
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
2
2
W
Chaac
Ace33325
Chaac
2
2
3
1.75
L
Amaterasu
Bushmastrr
Amaterasu
0
0
0
0
L
2
2
7
2.75
L
Poseidon
Icy Vibes
Poseidon
3
2
5
2.75
W
Ao Kuang
JediSage2000
Ao Kuang
2
3
2
1
L
Kuzenbo
Kykerino
Kuzenbo
4
2
5
3.25
W
1
3
3
0.83
W
Hun Batz
Zabberwalk
Hun Batz
1
2
3
1.25
L
Scylla
rbki
Scylla
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,818
Damage
19,143
20,228
Taken
21,096
13,701
Mitigated
12,739
6,315
Healing
5,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,176
359
236
1,284
4,334
1,465
489
3,244
1,090
19,729
0
W
Chaac
Ace33325
Chaac
4,151
733
397
2,462
5,688
6,107
80
2,833
2,855
0
12,058
L
Amaterasu
Bushmastrr
Amaterasu
221
0
58
316
1,205
384
0
561
644
0
515
L
2,640
361
211
933
4,891
4,384
0
1,609
3,282
0
4,678
L
Poseidon
Icy Vibes
Poseidon
4,980
578
370
1,212
3,468
800
0
1,125
2,310
12,641
0
W
Ao Kuang
JediSage2000
Ao Kuang
1,118
261
159
367
3,768
1,475
0
2,859
909
2,869
488
L
Kuzenbo
Kykerino
Kuzenbo
3,582
980
588
1,638
7,183
7,108
0
4,127
3,056
6,748
0
W
2,925
469
29
116
3,883
1,788
482
3,126
757
3,982
383
W
Hun Batz
Zabberwalk
Hun Batz
5,773
598
184
204
3,423
1,904
0
1,895
1,528
0
12,959
L
Scylla
rbki
Scylla
5,395
599
472
517
3,481
1,025
0
1,464
1,978
17,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,226
Gold Earned
32,518
64
Minions Killed
77
0
Camps Cleared
0
516,927
Distance Traveled
559,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,082
1,180
38
6
0
124,872
0
W
Chaac
6,696
1,116
9
2
0
117,134
0
L
Amaterasu
4,728
788
0
0
0
22,652
0
L
Chaac
5,982
997
4
1
0
117,728
0
L
Poseidon
6,478
1,080
18
3
0
125,513
0
W
Ao Kuang
6,244
1,041
9
2
0
101,106
0
L
Kuzenbo
6,593
1,099
5
1
0
125,966
0
W
Nu Wa
6,238
1,040
4
1
0
100,649
0
W
Hun Batz
6,258
1,043
17
3
0
116,171
0
L
Scylla
6,445
1,074
37
6
0
125,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role