Player Matchup

Shiva
Shiva
LowNslowMk2VR
Shiva
Level 140
God Stats
4W - 12L
1,333 SR
Queue Stats
480W - 503L
1,489 Elo+
Solo
Agni
Agni
Modak666
Agni
Level 49
God Stats
0W - 2L
1,315 SR
Queue Stats
83W - 82L
1,418 Elo+
Party 1
Chaac
Chaac
Mphammer
Chaac
Level 128
God Stats
0W - 5L
1,076 SR
Queue Stats
166W - 174L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
SENPAI x117x
Sun Wukong
Level 114
God Stats
4W - 5L
1,617 SR
Queue Stats
640W - 643L
1,428 Elo+
Party 1
Yemoja
Yemoja
korenboyz
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,471 Elo+
Solo
Team Averages
Level 104
1,368 SR
1,458 Elo+

VS

Team Averages
Level 123
1,536 SR
1,495 Elo+
Ymir
Ymir
 
Ymir
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
SCharlesMx
Hachiman
Level 89
God Stats
4W - 3L
1,454 SR
Queue Stats
203W - 201L
1,494 Elo+
Party 2
Poseidon
Poseidon
WealthierStew18
Poseidon
Level 123
God Stats
3W - 0L
1,813 SR
Queue Stats
28W - 31L
1,500 Elo+
Party 2
Hel
Hel
clarkpd
Hel
Level 112
God Stats
5W - 5L
1,414 SR
Queue Stats
384W - 406L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
7,348
668
8,608
13,866
14,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
13
1 / 8 / 4
7,486
681
6,117
11,361
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Mphammer
Chaac
13
3 / 7 / 4
8,110
737
14,719
14,031
10,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
SENPAI x117x
Sun Wukong
13
3 / 4 / 4
7,347
668
10,823
13,932
11,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
korenboyz
Yemoja
16
2 / 1 / 6
8,707
792
7,128
6,404
3,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
5 / 1 / 13
9,715
883
8,127
17,919
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
 
Apollo
16
6 / 4 / 13
9,291
845
12,121
12,855
7,917
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
SCharlesMx
Hachiman
15
3 / 2 / 11
8,680
789
11,562
8,914
3,871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
16
7 / 1 / 11
9,392
854
10,825
6,837
3,112
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
15
1 / 2 / 17
8,780
798
12,728
11,855
5,296
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
10
Kills
22
22
Deaths
10
23
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
13
11.5
W
Apollo
 
Apollo
6
4
13
3.13
L
1
2
5
1.75
L
Agni
1
8
4
0.38
L
Chaac
Mphammer
Chaac
3
7
4
0.71
W
Hachiman
SCharlesMx
Hachiman
3
2
11
4.25
L
Sun Wukong
SENPAI x117x
Sun Wukong
3
4
4
1.25
W
Poseidon
7
1
11
12.5
W
Hel
1
2
17
4.75
L
Yemoja
korenboyz
Yemoja
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,395
Damage
55,363
59,594
Taken
58,380
44,513
Mitigated
33,436
20,152
Healing
31,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,127
606
650
7,745
17,919
13,240
228
5,309
12,610
18,715
706
W
Apollo
 
Apollo
12,121
7,923
431
2,918
12,855
7,917
1,488
2,859
9,996
0
20,368
L
8,608
320
1,445
1,748
13,866
14,613
0
5,642
8,224
0
20,601
L
Agni
6,117
1,403
25
235
11,361
3,625
0
6,213
5,148
11,475
0
L
Chaac
Mphammer
Chaac
14,719
987
282
3,028
14,031
10,980
0
7,035
6,996
0
24,640
W
Hachiman
SCharlesMx
Hachiman
11,562
6,971
693
851
8,914
3,871
143
1,540
7,374
0
22,387
L
Sun Wukong
SENPAI x117x
Sun Wukong
10,823
1,098
341
1,821
13,932
11,481
0
7,555
6,377
0
16,803
W
Poseidon
10,825
1,691
777
678
6,837
3,112
854
986
5,851
29,626
1,410
W
Hel
12,728
990
10,735
5,607
11,855
5,296
186
2,551
9,304
19,010
0
L
Yemoja
korenboyz
Yemoja
7,128
974
9,830
1,397
6,404
3,814
0
4,512
1,892
17,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
45,858
94
Minions Killed
120
0
Camps Cleared
0
921,797
Distance Traveled
1,084,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,715
883
23
2
0
184,108
0
W
Apollo
9,291
845
19
2
0
195,449
0
L
Shiva
7,348
668
20
2
0
178,560
0
L
Agni
7,486
681
17
2
0
172,761
0
L
Chaac
8,110
737
17
2
0
187,345
0
W
Hachiman
8,680
789
25
2
0
218,091
0
L
Sun Wukong
7,347
668
15
1
0
196,546
0
W
Poseidon
9,392
854
38
3
0
242,304
0
W
Hel
8,780
798
15
1
0
244,904
0
L
Yemoja
8,707
792
25
2
0
186,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role