Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
KitoDude
Aphrodite
Level 158
God Stats
1W - 2L
1,612 SR
Queue Stats
133W - 154L
1,409 Elo+
Solo
Jormungandr
Jormungandr
LowNslowMk2VR
Jormungandr
Level 140
God Stats
10W - 3L
1,812 SR
Queue Stats
477W - 499L
1,500 Elo+
Solo
Hercules
Hercules
Shire2246
Hercules
Level 77
God Stats
1W - 2L
1,258 SR
Queue Stats
26W - 35L
1,453 Elo+
Solo
Thor
Thor
h0shikage
Thor
Level 155
God Stats
2W - 4L
1,438 SR
Queue Stats
224W - 233L
1,471 Elo+
Solo
Team Averages
Level 131
1,524 SR
1,467 Elo+

VS

Team Averages
Level 129
1,476 SR
1,494 Elo+
Ne Zha
Ne Zha
PatriotPower
Ne Zha
Level 149
God Stats
16W - 7L
1,673 SR
Queue Stats
776W - 822L
1,453 Elo+
Solo
Poseidon
Poseidon
PremiumDinosaur
Poseidon
Level 141
God Stats
2W - 0L
1,415 SR
Queue Stats
149W - 146L
1,504 Elo+
Party 1
Nut
Nut
SinXectra
Nut
Level 82
God Stats
1W - 1L
1,266 SR
Queue Stats
187W - 192L
1,517 Elo+
Party 1
Hun Batz
Hun Batz
WiryNoodle
Hun Batz
Level 157
God Stats
7W - 2L
1,739 SR
Queue Stats
535W - 516L
1,497 Elo+
Party 1
Yemoja
Yemoja
zBurritoBandito
Yemoja
Level 116
God Stats
6W - 8L
1,288 SR
Queue Stats
345W - 320L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
0 / 3 / 4
8,598
717
10,458
13,838
6,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
KitoDude
Aphrodite
14
1 / 4 / 3
8,119
677
7,720
15,777
7,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
LowNslowMk2VR
Jormungandr
15
1 / 3 / 2
8,672
723
9,379
13,879
11,119
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Shire2246
Hercules
14
1 / 4 / 3
7,760
647
4,748
14,368
11,153
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
12
0 / 4 / 3
7,499
625
8,465
9,715
3,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
6 / 1 / 9
9,963
830
15,885
12,081
5,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
17
7 / 1 / 8
10,433
869
17,965
11,688
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 10
9,063
755
10,689
8,728
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
WiryNoodle
Hun Batz
16
3 / 2 / 13
9,604
800
15,718
13,552
9,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 0 / 9
8,442
704
2,420
8,128
3,838
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
3
Kills
18
18
Deaths
6
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
4
0.67
L
Aphrodite
KitoDude
Aphrodite
1
4
3
0.63
L
Jormungandr
LowNslowMk2VR
Jormungandr
1
3
2
0.67
W
Ne Zha
6
1
9
10.5
W
Poseidon
7
1
8
11
L
Hercules
Shire2246
Hercules
1
4
3
0.63
W
2
2
10
3.5
W
Hun Batz
WiryNoodle
Hun Batz
3
2
13
4.75
L
Thor
0
4
3
0.38
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,770
Damage
62,677
67,577
Taken
54,177
39,865
Mitigated
28,032
31,955
Healing
31,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
10,458
2,952
639
2,250
13,838
6,576
0
2,950
10,888
0
25,130
L
Aphrodite
KitoDude
Aphrodite
7,720
541
8,276
9,231
15,777
7,812
0
3,671
12,106
15,628
489
L
Jormungandr
LowNslowMk2VR
Jormungandr
9,379
1,166
623
1,617
13,879
11,119
0
4,607
9,272
30,494
428
W
Ne Zha
15,885
999
1,575
2,714
12,081
5,916
837
4,141
7,940
0
28,501
W
Poseidon
17,965
2,067
201
576
11,688
4,815
226
2,919
8,769
37,823
1,928
L
Hercules
Shire2246
Hercules
4,748
597
156
4,446
14,368
11,153
0
6,348
8,020
199
8,825
W
10,689
3,679
0
381
8,728
3,743
1,007
2,488
6,240
0
18,720
W
Hun Batz
WiryNoodle
Hun Batz
15,718
1,749
87
730
13,552
9,720
759
4,238
9,314
1,865
25,802
L
Thor
8,465
695
2,594
2,123
9,715
3,205
0
3,479
6,236
0
13,400
W
2,420
748
20,698
4,871
8,128
3,838
608
3,051
5,077
4,437
944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,648
Gold Earned
47,505
122
Minions Killed
132
0
Camps Cleared
0
1,059,655
Distance Traveled
1,157,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,598
717
23
2
0
207,682
0
L
Aphrodite
8,119
677
32
3
0
217,145
0
L
Jormungandr
8,672
723
41
3
0
204,812
0
W
Ne Zha
9,963
830
22
2
0
242,370
0
W
Poseidon
10,433
869
50
4
0
220,486
0
L
Hercules
7,760
647
13
1
0
215,127
0
W
Nut
9,063
755
28
2
0
216,656
0
W
Hun Batz
9,604
800
22
2
0
246,123
0
L
Thor
7,499
625
13
1
0
214,889
0
W
Yemoja
8,442
704
10
1
0
231,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role