Player Matchup

Skadi
Skadi
Diamond V
CertifiedYapper
Skadi
Diamond V
Level 205
God Stats
19W - 9L
1,782 SR
Queue Stats
255W - 234L
2,137 MMR
Solo
Bellona
Bellona
Platinum I
EOS KRONUS
Bellona
Platinum I
Level 227
God Stats
17W - 6L
1,868 SR
Queue Stats
244W - 230L
2,132 MMR
Solo
Atlas
Atlas
Platinum II
Fish1n
Atlas
Platinum II
Level 148
God Stats
3W - 3L
1,566 SR
Queue Stats
442W - 435L
1,889 MMR
Party 1
Awilix
Awilix
Platinum IV
Scοpey
Awilix
Platinum IV
Level 149
God Stats
1W - 5L
1,408 SR
Queue Stats
156W - 147L
1,842 MMR
Party 1
Thoth
Thoth
Platinum I
oBoss Red
Thoth
Platinum I
Level 174
God Stats
0W - 2L
1,430 SR
Queue Stats
279W - 286L
2,103 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 181
1,611 SR
2,021 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 170
1,510 SR
1,990 MMR
Fenrir
Fenrir
Diamond V
Aúto
Fenrir
Diamond V
Level 146
God Stats
6W - 5L
1,614 SR
Queue Stats
300W - 286L
1,817 MMR
Solo
Merlin
Merlin
Masters
BioPrecision
Merlin
Masters
Level 231
God Stats
3W - 5L
1,587 SR
Queue Stats
309W - 250L
2,671 MMR
Solo
Izanami
Izanami
Platinum II
IWantMyOne
Izanami
Platinum II
Level 158
God Stats
2W - 3L
1,434 SR
Queue Stats
75W - 62L
1,859 MMR
Solo
Fafnir
Fafnir
Platinum IV
MidnightinNYC_
Fafnir
Platinum IV
Level 167
God Stats
31W - 20L
1,708 SR
Queue Stats
116W - 104L
1,799 MMR
Solo
Nu Wa
Nu Wa
Platinum I
NOMxCHYLD
Nu Wa
Platinum I
Level 146
God Stats
1W - 0L
1,204 SR
Queue Stats
297W - 275L
1,804 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,263
559
6,594
9,091
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
EOS KRONUS
Bellona
12
0 / 4 / 1
6,813
524
6,656
12,944
10,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Atlas
Fish1n
Atlas
11
3 / 5 / 1
7,577
583
6,015
13,936
9,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Awilix
Scοpey
Awilix
13
3 / 4 / 3
7,179
552
5,621
10,213
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
oBoss Red
Thoth
12
0 / 3 / 2
6,885
530
4,305
7,025
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuAchillesAmaterasu

VS

Bans
HerculesLokiIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aúto
Fenrir
15
10 / 2 / 5
8,517
655
11,796
12,400
6,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
13
3 / 2 / 1
7,284
560
6,472
7,145
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
IWantMyOne
Izanami
13
0 / 1 / 3
7,224
556
3,872
6,519
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 6
7,158
551
3,952
9,634
8,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
NOMxCHYLD
Nu Wa
14
6 / 0 / 4
8,470
652
10,893
10,424
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
19
19
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aúto
Fenrir
10
2
5
6.25
W
Merlin
3
2
1
1.75
L
0
3
0
0
L
Bellona
EOS KRONUS
Bellona
0
4
1
0.13
L
Atlas
Fish1n
Atlas
3
5
1
0.7
W
Izanami
IWantMyOne
Izanami
0
1
3
1.5
W
0
1
6
3
W
Nu Wa
NOMxCHYLD
Nu Wa
6
0
4
8
L
Awilix
Scοpey
Awilix
3
4
3
1.13
L
Thoth
oBoss Red
Thoth
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,191
Damage
36,985
53,209
Taken
46,122
28,400
Mitigated
23,515
12,017
Healing
19,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aúto
Fenrir
11,796
3,334
0
4,999
12,400
6,178
0
2,180
10,147
0
62,167
W
Merlin
6,472
368
0
1,080
7,145
2,009
0
3,706
3,439
51,740
1,042
L
6,594
1,407
0
2,021
9,091
2,751
0
1,453
7,638
0
63,077
L
Bellona
EOS KRONUS
Bellona
6,656
2,488
0
5,151
12,944
10,184
0
6,352
6,541
0
45,517
L
Atlas
Fish1n
Atlas
6,015
1,986
0
1,768
13,936
9,298
0
4,766
8,978
19,111
61
W
Izanami
IWantMyOne
Izanami
3,872
2,195
0
3,292
6,519
2,289
960
931
5,588
0
60,673
W
3,952
1,174
0
4,538
9,634
8,976
4
3,026
6,608
24,907
0
W
Nu Wa
NOMxCHYLD
Nu Wa
10,893
3,775
45
5,286
10,424
4,063
0
640
9,283
49,564
908
L
Awilix
Scοpey
Awilix
5,621
2,094
0
789
10,213
3,949
0
3,062
7,151
0
59,317
L
Thoth
oBoss Red
Thoth
4,305
171
0
2,288
7,025
2,218
0
5,057
1,757
39,542
143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,717
Gold Earned
38,653
355
Minions Killed
429
0
Camps Cleared
0
1,333,898
Distance Traveled
1,320,564
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,517
655
104
8
0
301,894
0
W
Merlin
7,284
560
100
8
0
262,156
3
L
Skadi
7,263
559
104
8
0
241,830
0
L
Bellona
6,813
524
69
5
0
262,348
0
L
Atlas
7,577
583
22
2
0
272,394
0
W
Izanami
7,224
556
118
9
0
251,641
2
W
Fafnir
7,158
551
24
2
0
282,815
0
W
Nu Wa
8,470
652
83
6
0
222,058
2
L
Awilix
7,179
552
95
7
0
295,768
0
L
Thoth
6,885
530
65
5
0
261,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role