Player Matchup

Tiamat
Tiamat
ItsXylo
Tiamat
Level 102
God Stats
13W - 15L
1,482 SR
Queue Stats
260W - 288L
1,376 Elo+
Party 2
Artemis
Artemis
Luisarevalo101
Artemis
Level 47
God Stats
4W - 8L
1,500 SR
Queue Stats
5W - 12L
1,096 Elo+
Solo
Bacchus
Bacchus
guccissosa
Bacchus
Level 61
God Stats
25W - 26L
1,468 SR
Queue Stats
260W - 288L
1,376 Elo+
Party 2
Team Averages
Level 70
1,484 SR
1,283 Elo+

VS

Team Averages
Level 47
1,487 SR
1,417 Elo+
Cerberus
Cerberus
ChaseNDubz
Cerberus
Level 7
God Stats
6W - 6L
1,374 SR
Queue Stats
11W - 11L
1,410 Elo+
Party 1
Skadi
Skadi
StackedSSycle
Skadi
Level 67
God Stats
25W - 13L
1,707 SR
Queue Stats
135W - 141L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xxxSonofOdinxxx
Morgan Le Fay
Level 67
God Stats
6W - 8L
1,380 SR
Queue Stats
157W - 170L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ItsXylo
Tiamat
16
3 / 5 / 4
10,934
781
11,971
13,531
7,539
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 5 / 1
10,975
784
9,006
11,592
3,797
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
guccissosa
Bacchus
15
1 / 4 / 6
9,771
698
5,465
16,123
20,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChaseNDubz
Cerberus
16
0 / 1 / 10
10,712
765
5,991
14,573
13,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 4 / 6
12,435
888
17,816
12,517
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
xxxSonofOdinxxx
Morgan Le Fay
18
7 / 3 / 4
12,309
879
11,225
8,486
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
13
14
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChaseNDubz
Cerberus
0
1
10
5
L
Tiamat
ItsXylo
Tiamat
3
5
4
1
L
3
5
1
0.7
W
6
4
6
2.25
L
Bacchus
guccissosa
Bacchus
1
4
6
1
W
Morgan Le Fay
xxxSonofOdinxxx
Morgan Le Fay
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,442
Damage
35,032
41,246
Taken
35,576
31,374
Mitigated
22,347
5,598
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChaseNDubz
Cerberus
5,991
300
0
2,011
14,573
13,967
856
5,160
8,681
10,739
1,353
L
Tiamat
ItsXylo
Tiamat
11,971
677
0
3,503
13,531
7,539
0
3,555
9,689
35,030
534
L
9,006
3,484
0
1,096
11,592
3,797
470
4,983
6,496
0
41,841
W
17,816
7,677
153
957
12,517
4,886
1,486
6,547
5,167
0
64,485
L
Bacchus
guccissosa
Bacchus
5,465
451
0
999
16,123
20,038
155
7,497
8,279
10,136
0
W
Morgan Le Fay
xxxSonofOdinxxx
Morgan Le Fay
11,225
1,583
0
1,145
8,486
3,494
975
3,741
4,292
37,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
35,456
98
Minions Killed
165
0
Camps Cleared
0
618,428
Distance Traveled
714,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,712
765
21
2
0
242,303
0
L
Tiamat
10,934
781
45
3
0
202,934
0
L
Artemis
10,975
784
47
3
0
198,131
0
W
Skadi
12,435
888
95
7
0
225,937
0
L
Bacchus
9,771
698
6
0
0
217,363
0
W
Morgan Le Fay
12,309
879
49
4
0
246,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role