Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Xo NiCk oX
Scylla
Level 157
God Stats
3W - 1L
1,612 SR
Queue Stats
263W - 267L
1,496 Elo+
Party 2
Da Ji
Da Ji
crackinsculls414
Da Ji
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,456 Elo+
Solo
Bellona
Bellona
khalibater96
Bellona
Level 81
God Stats
4W - 0L
1,734 SR
Queue Stats
100W - 93L
1,500 Elo+
Party 2
Merlin
Merlin
workadaynest14
Merlin
Level 121
God Stats
3W - 4L
1,314 SR
Queue Stats
258W - 256L
1,514 Elo+
Party 2
Team Averages
Level 114
1,532 SR
1,493 Elo+

VS

Team Averages
Level 108
1,523 SR
1,478 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HAVI94
Sun Wukong
Level 159
God Stats
5W - 2L
1,430 SR
Queue Stats
231W - 239L
1,492 Elo+
Solo
Arachne
Arachne
JaeRocc93
Arachne
Level 105
God Stats
1W - 2L
1,703 SR
Queue Stats
106W - 120L
1,507 Elo+
Party 1
Hou Yi
Hou Yi
LidoPul
Hou Yi
Level 105
God Stats
3W - 5L
1,480 SR
Queue Stats
308W - 334L
1,465 Elo+
Solo
Chaac
Chaac
StevieP23
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
6 / 3 / 21
10,326
861
13,074
10,245
5,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
Xo NiCk oX
Scylla
18
5 / 0 / 21
11,380
948
9,548
7,004
2,430
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
11 / 4 / 12
10,561
880
9,891
10,714
5,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
khalibater96
Bellona
16
4 / 3 / 20
9,745
812
9,176
14,132
14,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
5 / 1 / 23
10,492
874
14,114
5,762
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 8 / 4
9,428
786
9,617
10,335
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
HAVI94
Sun Wukong
14
2 / 6 / 4
8,527
711
10,054
16,170
11,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
JaeRocc93
Arachne
13
2 / 5 / 5
7,793
649
5,949
12,520
13,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
LidoPul
Hou Yi
14
3 / 6 / 2
8,721
727
8,832
9,623
3,534
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
StevieP23
Chaac
14
0 / 6 / 6
8,017
668
4,833
12,606
13,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
32
31
Kills
11
11
Deaths
31
97
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
3
21
5.5
L
Merlin
 
Merlin
4
8
4
0.75
L
Sun Wukong
HAVI94
Sun Wukong
2
6
4
0.67
L
Arachne
JaeRocc93
Arachne
2
5
5
0.9
L
Hou Yi
LidoPul
Hou Yi
3
6
2
0.67
L
Chaac
StevieP23
Chaac
0
6
6
0.5
W
Scylla
Xo NiCk oX
Scylla
5
0
21
15.5
W
11
4
12
4.25
W
Bellona
khalibater96
Bellona
4
3
20
4.67
W
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,803
Damage
39,285
47,857
Taken
61,254
30,942
Mitigated
45,617
17,445
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,074
2,611
3,551
2,822
10,245
5,526
1,164
1,796
8,449
0
29,522
L
Merlin
 
Merlin
9,617
187
382
390
10,335
3,975
0
4,716
5,491
21,985
0
L
Sun Wukong
HAVI94
Sun Wukong
10,054
1,100
946
3,721
16,170
11,899
0
5,575
10,323
0
19,576
L
Arachne
JaeRocc93
Arachne
5,949
3,966
326
1,943
12,520
13,207
0
4,360
8,042
0
8,637
L
Hou Yi
LidoPul
Hou Yi
8,832
2,552
1,676
967
9,623
3,534
0
4,066
5,385
0
22,727
L
Chaac
StevieP23
Chaac
4,833
522
178
838
12,606
13,002
0
4,269
8,198
0
14,875
W
Scylla
Xo NiCk oX
Scylla
9,548
501
0
2,327
7,004
2,430
1,744
1,754
4,976
36,745
0
W
9,891
2,023
1,025
1,516
10,714
5,781
2,144
2,307
8,338
0
18,469
W
Bellona
khalibater96
Bellona
9,176
3,136
671
3,501
14,132
14,625
785
2,827
11,077
0
18,714
W
14,114
623
857
1,175
5,762
2,580
1,503
933
4,751
29,460
1,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,504
Gold Earned
42,486
182
Minions Killed
112
0
Camps Cleared
0
1,141,399
Distance Traveled
1,002,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,326
861
36
3
0
247,444
0
L
Merlin
9,428
786
30
3
0
174,030
0
L
Sun Wukong
8,527
711
20
2
0
217,167
0
L
Arachne
7,793
649
8
1
0
221,952
0
L
Hou Yi
8,721
727
34
3
0
191,090
0
L
Chaac
8,017
668
20
2
0
198,614
0
W
Scylla
11,380
948
59
5
0
232,916
0
W
Da Ji
10,561
880
31
3
0
217,080
0
W
Bellona
9,745
812
21
2
0
234,074
0
W
Merlin
10,492
874
35
3
0
209,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role