Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AnaFromOW
Ares
Level 68
God Stats
1W - 3L
1,279 SR
Queue Stats
125W - 126L
1,508 Elo+
Party 1
Yu Huang
Yu Huang
StretchV
Yu Huang
Level 68
God Stats
2W - 3L
1,756 SR
Queue Stats
135W - 170L
1,456 Elo+
Solo
Charybdis
Charybdis
ToastrStrudl954
Charybdis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 252L
1,490 Elo+
Party 1
Chiron
Chiron
tefida
Chiron
Level 30
God Stats
1W - 2L
1,538 SR
Queue Stats
121W - 122L
1,483 Elo+
Solo
Team Averages
Level 68
1,515 SR
1,488 Elo+

VS

Team Averages
Level 68
1,517 SR
1,505 Elo+
Ah Muzen Cab
Ah Muzen Cab
Angel_Starflower
Ah Muzen Cab
Level 75
God Stats
2W - 0L
1,484 SR
Queue Stats
69W - 70L
1,483 Elo+
Solo
Hera
Hera
Imsofr3sh
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,509 Elo+
Party 2
Fenrir
Fenrir
Isaiastulon
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,491 Elo+
Party 2
Hun Batz
Hun Batz
Kuzenmir
Hun Batz
Level 74
God Stats
2W - 2L
1,352 SR
Queue Stats
235W - 215L
1,546 Elo+
Solo
Fafnir
Fafnir
ThunderDangus
Fafnir
Level 99
God Stats
2W - 0L
1,751 SR
Queue Stats
81W - 83L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
0 / 7 / 9
7,396
616
5,549
14,466
13,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
16
3 / 5 / 8
9,253
771
8,464
20,167
28,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
StretchV
Yu Huang
16
1 / 4 / 8
8,619
718
12,832
12,584
6,342
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ToastrStrudl954
Charybdis
13
4 / 10 / 5
8,598
717
7,761
14,376
7,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
tefida
Chiron
18
3 / 2 / 7
9,765
814
14,429
12,561
6,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Angel_Starflower
Ah Muzen Cab
17
5 / 1 / 21
9,990
833
16,402
12,090
5,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
16
8 / 2 / 16
10,184
849
20,560
6,264
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
14
2 / 3 / 16
9,032
753
4,690
13,683
15,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
Kuzenmir
Hun Batz
17
5 / 4 / 17
10,561
880
15,502
11,539
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

18
8 / 1 / 17
11,532
961
12,849
18,926
21,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
115
11
Kills
28
28
Deaths
11
37
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
7
9
0.64
L
Ares
3
5
8
1.4
W
Ah Muzen Cab
Angel_Starflower
Ah Muzen Cab
5
1
21
15.5
W
Hera
8
2
16
8
W
Fenrir
2
3
16
3.33
W
Hun Batz
Kuzenmir
Hun Batz
5
4
17
3.38
L
Yu Huang
StretchV
Yu Huang
1
4
8
1.25
W
8
1
17
16.5
L
Charybdis
ToastrStrudl954
Charybdis
4
10
5
0.65
L
Chiron
tefida
Chiron
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,035
Damage
70,003
74,154
Taken
62,502
61,409
Mitigated
52,298
17,683
Healing
21,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,549
731
606
399
14,466
13,316
0
6,629
7,837
0
7,768
L
Ares
8,464
1,714
969
3,413
20,167
28,224
0
10,118
10,049
13,845
0
W
Ah Muzen Cab
Angel_Starflower
Ah Muzen Cab
16,402
3,937
1,398
2,426
12,090
5,567
1,327
3,816
8,274
0
36,667
W
Hera
20,560
3,280
684
756
6,264
3,086
1,421
1,517
4,747
31,587
559
W
Fenrir
4,690
887
1,677
2,069
13,683
15,773
165
3,231
10,452
487
7,277
W
Hun Batz
Kuzenmir
Hun Batz
15,502
433
550
693
11,539
6,151
128
4,063
7,476
0
37,607
L
Yu Huang
StretchV
Yu Huang
12,832
1,561
660
908
12,584
6,342
0
5,462
7,122
33,556
0
W
12,849
2,803
3,916
7,499
18,926
21,721
150
8,669
10,257
16,492
1,819
L
Charybdis
ToastrStrudl954
Charybdis
7,761
2,714
1,305
699
14,376
7,387
0
7,060
7,316
0
17,768
L
Chiron
tefida
Chiron
14,429
2,806
3,703
5,021
12,561
6,140
0
3,702
8,859
0
34,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,631
Gold Earned
51,299
141
Minions Killed
149
0
Camps Cleared
0
1,146,842
Distance Traveled
1,261,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,396
616
12
1
0
239,938
0
L
Ares
9,253
771
13
1
0
236,550
0
W
Ah Muzen Cab
9,990
833
41
3
0
234,364
0
W
Hera
10,184
849
39
3
0
248,435
0
W
Fenrir
9,032
753
10
1
0
275,589
0
W
Hun Batz
10,561
880
51
4
0
257,844
0
L
Yu Huang
8,619
718
45
4
0
244,852
0
W
Fafnir
11,532
961
8
1
0
245,554
0
L
Charybdis
8,598
717
20
2
0
181,172
0
L
Chiron
9,765
814
51
4
0
244,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role