Player Matchup

Sol
Sol
SilkyKatanaBoy
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
bigbossmeher
Merlin
Level 83
God Stats
89W - 90L
1,459 SR
Queue Stats
403W - 415L
1,459 Elo+
Solo
Atlas
Atlas
xZuulx
Atlas
Level 49
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 46
1,416 SR
1,486 Elo+

VS

Team Averages
Level 86
1,531 SR
1,425 Elo+
Nu Wa
Nu Wa
Agakin7361
Nu Wa
Level 99
God Stats
13W - 17L
1,443 SR
Queue Stats
866W - 908L
1,392 Elo+
Solo
Zeus
Zeus
JapJap003
Zeus
Level 94
God Stats
3W - 2L
1,607 SR
Queue Stats
37W - 47L
1,404 Elo+
Party 2
Horus
Horus
Jonathanr003
Horus
Level 65
God Stats
33W - 28L
1,543 SR
Queue Stats
153W - 165L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 3
7,923
720
2,192
14,233
3,102
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
15
3 / 6 / 3
9,431
857
7,357
8,511
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
xZuulx
Atlas
14
3 / 4 / 3
8,791
799
4,021
13,961
8,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
11 / 2 / 8
11,905
1,082
16,316
7,961
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
14
7 / 3 / 10
9,989
908
10,892
6,272
2,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
3 / 2 / 15
9,999
909
5,376
10,718
10,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
21
21
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
11
2
8
7.5
W
Zeus
7
3
10
4
W
3
2
15
5.25
L
0
11
3
0.14
L
Merlin
3
6
3
0.75
L
Atlas
xZuulx
Atlas
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,570
Damage
32,584
36,705
Taken
24,951
14,530
Mitigated
15,299
2,685
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
16,316
6,440
242
2,072
7,961
2,810
2,672
4,551
3,410
45,717
1,466
W
Zeus
10,892
1,346
265
489
6,272
2,122
1,181
4,483
1,789
32,303
0
W
5,376
2,240
1,473
3,304
10,718
10,367
561
4,444
6,274
397
21,193
L
2,192
549
0
1,328
14,233
3,102
739
10,676
3,534
15,806
0
L
Merlin
7,357
263
327
1,030
8,511
2,550
466
6,048
2,375
35,661
279
L
Atlas
xZuulx
Atlas
4,021
1,200
0
0
13,961
8,878
265
10,298
3,540
23,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,145
Gold Earned
31,893
111
Minions Killed
127
0
Camps Cleared
0
530,947
Distance Traveled
591,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,905
1,082
61
6
0
192,329
0
W
Zeus
9,989
908
44
4
0
172,252
0
W
Horus
9,999
909
22
2
0
226,690
0
L
Sol
7,923
720
33
3
0
161,666
0
L
Merlin
9,431
857
56
5
0
174,480
0
L
Atlas
8,791
799
22
2
0
194,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role