Player Matchup

Tiamat
Tiamat
HELLSTORMFENIX
Tiamat
Level 127
God Stats
7W - 5L
1,652 SR
Queue Stats
194W - 181L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
HalAid
Baron Samedi
Level 118
God Stats
0W - 2L
1,330 SR
Queue Stats
2W - 5L
1,248 Elo+
Solo
Sol
Sol
JEZSRLY
Sol
Level 152
God Stats
12W - 11L
1,599 SR
Queue Stats
320W - 282L
1,532 Elo+
Party 1
Ne Zha
Ne Zha
TTMACUTINO
Ne Zha
Level 137
God Stats
10W - 10L
1,538 SR
Queue Stats
191W - 170L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
Take_Money_Milla
Kuzenbo
Level 165
God Stats
4W - 5L
1,541 SR
Queue Stats
343W - 320L
1,517 Elo+
Solo
Team Averages
Level 140
1,532 SR
1,468 Elo+

VS

Team Averages
Level 104
1,591 SR
1,585 Elo+
Xbalanque
Xbalanque
DarknessWithinMe
Xbalanque
Level 52
God Stats
1W - 0L
2,029 SR
Queue Stats
6W - 0L
1,904 Elo+
Party 2
Serqet
Serqet
NatoJoker
Serqet
Level 123
God Stats
9W - 9L
1,504 SR
Queue Stats
286W - 256L
1,511 Elo+
Party 3
Loki
Loki
TSU00
Loki
Level 27
God Stats
1W - 1L
1,275 SR
Queue Stats
42W - 29L
1,580 Elo+
Party 3
Kuzenbo
Kuzenbo
ThrowingtheGame
Kuzenbo
Level 156
God Stats
3W - 4L
1,596 SR
Queue Stats
24W - 37L
1,420 Elo+
Party 2
Neith
Neith
yellowdragons68
Neith
Level 162
God Stats
2W - 3L
1,550 SR
Queue Stats
368W - 362L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,613
723
915
2,765
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Baron Samedi
HalAid
Baron Samedi
5
0 / 2 / 0
3,349
670
1,443
4,210
1,980
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
6
0 / 1 / 0
3,310
662
3,423
3,319
626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
TTMACUTINO
Ne Zha
4
0 / 1 / 0
3,184
637
0
3,097
836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 4 / 0
3,233
647
1,209
5,319
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
8
2 / 0 / 2
4,357
871
1,914
2,607
675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serqet
NatoJoker
Serqet
7
1 / 0 / 4
3,974
795
1,941
3,949
1,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
TSU00
Loki
8
4 / 0 / 0
4,952
990
2,885
2,812
695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 1
4,126
825
2,208
4,096
2,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 1
3,792
758
2,692
3,053
812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
10
10
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
2
0
2
3
L
0
2
0
0
L
Baron Samedi
HalAid
Baron Samedi
0
2
0
0
L
Sol
0
1
0
0
W
Serqet
NatoJoker
Serqet
1
0
4
3
W
Loki
TSU00
Loki
4
0
0
4
L
Ne Zha
TTMACUTINO
Ne Zha
0
1
0
0
L
0
4
0
0
W
2
0
1
2.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,990
Damage
11,640
18,710
Taken
16,517
7,529
Mitigated
5,892
5,316
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
1,914
856
0
500
2,607
675
0
1,106
1,461
0
23,356
L
915
48
0
558
2,765
1,153
0
42
2,723
15,898
0
L
Baron Samedi
HalAid
Baron Samedi
1,443
99
78
1,632
4,210
1,980
0
1,294
2,824
6,139
0
L
Sol
3,423
1,836
0
1,702
3,319
626
0
662
2,657
19,368
2,915
W
Serqet
NatoJoker
Serqet
1,941
372
0
1,846
3,949
1,025
0
428
3,521
0
15,286
W
Loki
TSU00
Loki
2,885
954
0
880
2,812
695
0
910
1,834
0
30,425
L
Ne Zha
TTMACUTINO
Ne Zha
0
0
0
796
3,097
836
0
210
2,887
0
12,729
L
1,209
391
0
550
5,319
2,934
0
0
5,319
10,444
0
W
2,208
1,104
0
1,224
4,096
2,685
0
2,356
1,740
7,940
0
W
2,692
425
0
1,027
3,053
812
0
1,794
1,259
0
20,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,689
Gold Earned
21,201
139
Minions Killed
179
0
Camps Cleared
0
545,790
Distance Traveled
668,194
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
4,357
871
44
9
0
160,545
0
L
Tiamat
3,613
723
35
7
0
120,218
0
L
Baron Samedi
3,349
670
10
2
0
124,690
0
L
Sol
3,310
662
41
8
0
107,780
0
W
Serqet
3,974
795
43
9
0
139,833
0
W
Loki
4,952
990
56
11
0
125,204
0
L
Ne Zha
3,184
637
27
5
0
70,946
0
L
Kuzenbo
3,233
647
26
5
0
122,156
0
W
Kuzenbo
4,126
825
6
1
0
137,514
2
W
Neith
3,792
758
30
6
0
105,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role