Player Matchup

Fenrir
Fenrir
BigJon69420
Fenrir
Level 24
God Stats
4W - 11L
1,084 SR
Queue Stats
8W - 19L
1,157 Elo+
Party 2
Athena
Athena
LLLLCrypticLLLL
Athena
Level 98
God Stats
0W - 2L
1,164 SR
Queue Stats
6W - 9L
1,190 Elo+
Party 2
Poseidon
Poseidon
OpZs Candy
Poseidon
Level 3
God Stats
0W - 2L
1,126 SR
Queue Stats
3W - 7L
1,246 Elo+
Party 2
Ne Zha
Ne Zha
XxGutiexX
Ne Zha
Level 121
God Stats
5W - 7L
1,617 SR
Queue Stats
43W - 70L
1,399 Elo+
Solo
Cernunnos
Cernunnos
Zgraen
Cernunnos
Level 115
God Stats
1W - 4L
1,321 SR
Queue Stats
14W - 26L
1,157 Elo+
Party 2
Team Averages
Level 72
1,263 SR
1,230 Elo+

VS

Team Averages
Level 96
1,548 SR
1,451 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
HeikoXI
Yemoja
Level 128
God Stats
3W - 5L
1,328 SR
Queue Stats
210W - 200L
1,477 Elo+
Party 1
Apollo
Apollo
MonsterX3246
Apollo
Level 39
God Stats
5W - 1L
1,691 SR
Queue Stats
44W - 58L
1,393 Elo+
Party 1
Ratatoskr
Ratatoskr
Tacos227
Ratatoskr
Level 65
God Stats
33W - 24L
1,608 SR
Queue Stats
59W - 71L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
to489my
Sun Wukong
Level 92
God Stats
116W - 80L
1,614 SR
Queue Stats
564W - 516L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 5 / 0
6,437
460
2,510
10,659
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 2
5,887
421
2,864
11,168
7,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
OpZs Candy
Poseidon
8
0 / 8 / 0
5,639
403
2,419
6,473
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
XxGutiexX
Ne Zha
12
1 / 5 / 3
6,469
462
5,094
11,477
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Zgraen
Cernunnos
11
5 / 5 / 0
7,062
504
7,320
10,675
2,908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
14 / 1 / 6
9,808
701
12,391
6,037
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
HeikoXI
Yemoja
11
2 / 3 / 7
6,810
486
3,362
11,390
5,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
12
0 / 1 / 7
7,300
521
5,497
5,811
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ratatoskr
Tacos227
Ratatoskr
16
6 / 0 / 9
9,262
662
8,558
9,527
3,722
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
to489my
Sun Wukong
15
4 / 2 / 1
9,402
672
5,687
8,130
3,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
7
Kills
26
26
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
14
1
6
17
L
Fenrir
1
5
0
0.2
W
Yemoja
HeikoXI
Yemoja
2
3
7
1.83
L
0
3
2
0.33
W
Apollo
0
1
7
3.5
L
Poseidon
OpZs Candy
Poseidon
0
8
0
0
W
Ratatoskr
Tacos227
Ratatoskr
6
0
9
10.5
L
Ne Zha
XxGutiexX
Ne Zha
1
5
3
0.5
L
Cernunnos
Zgraen
Cernunnos
5
5
0
1
W
Sun Wukong
to489my
Sun Wukong
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,207
Damage
35,495
50,452
Taken
40,895
20,380
Mitigated
16,013
8,817
Healing
13,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,391
591
0
1,862
6,037
1,818
466
1,956
3,921
48,761
603
L
Fenrir
2,510
1,111
0
1,676
10,659
4,733
0
644
9,975
0
33,501
W
Yemoja
HeikoXI
Yemoja
3,362
988
2,847
3,540
11,390
5,005
395
1,322
10,026
23,900
1,001
L
2,864
1,177
0
2,562
11,168
7,492
0
2,340
8,492
21,243
0
W
Apollo
5,497
3,652
0
2,276
5,811
1,706
513
493
5,318
0
42,792
L
Poseidon
OpZs Candy
Poseidon
2,419
816
0
0
6,473
1,147
0
4,060
2,043
17,960
889
W
Ratatoskr
Tacos227
Ratatoskr
8,558
2,264
0
0
9,527
3,722
0
1,327
8,160
0
89,290
L
Ne Zha
XxGutiexX
Ne Zha
5,094
1,210
0
1,834
11,477
4,100
0
3,161
8,054
0
43,199
L
Cernunnos
Zgraen
Cernunnos
7,320
2,030
0
2,745
10,675
2,908
54
3,933
6,411
0
39,490
W
Sun Wukong
to489my
Sun Wukong
5,687
1,214
0
2,565
8,130
3,762
450
117
8,013
0
63,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,494
Gold Earned
42,582
273
Minions Killed
405
0
Camps Cleared
0
1,377,331
Distance Traveled
1,441,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,808
701
68
5
0
331,110
0
L
Fenrir
6,437
460
66
5
0
273,936
0
W
Yemoja
6,810
486
32
2
0
252,216
0
L
Athena
5,887
421
24
2
0
315,844
0
W
Apollo
7,300
521
70
5
0
286,474
0
L
Poseidon
5,639
403
35
3
0
234,793
0
W
Ratatoskr
9,262
662
118
8
0
342,248
0
L
Ne Zha
6,469
462
80
6
0
281,699
0
L
Cernunnos
7,062
504
68
5
0
271,059
0
W
Sun Wukong
9,402
672
117
8
0
229,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role