Player Matchup

Bastet
Bastet
IronFalda
Bastet
Level 148
God Stats
1W - 0L
1,591 SR
Queue Stats
51W - 56L
1,536 Elo+
Party 2
Bacchus
Bacchus
IronMihawk
Bacchus
Level 159
God Stats
2W - 1L
1,553 SR
Queue Stats
54W - 62L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
weedo35
Nu Wa
Level 155
God Stats
9W - 20L
1,357 SR
Queue Stats
290W - 278L
1,535 Elo+
Solo
Team Averages
Level 154
1,500 SR
1,531 Elo+

VS

Team Averages
Level 90
1,474 SR
1,515 Elo+
Ne Zha
Ne Zha
CAB00M 666
Ne Zha
Level 122
God Stats
9W - 14L
1,421 SR
Queue Stats
164W - 154L
1,549 Elo+
Solo
Olorun
Olorun
HelpMeWin
Olorun
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,495 Elo+
Party 1
Apollo
Apollo
Slowles
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IronFalda
Bastet
17
6 / 5 / 2
11,530
887
15,656
12,441
4,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
IronMihawk
Bacchus
14
0 / 5 / 7
9,585
737
5,285
14,345
16,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
weedo35
Nu Wa
18
6 / 3 / 5
12,476
960
14,826
9,484
3,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CAB00M 666
Ne Zha
15
8 / 5 / 4
10,580
814
9,104
16,397
10,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
HelpMeWin
Olorun
16
2 / 4 / 6
10,324
794
8,649
12,085
3,371
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
Slowles
Apollo
16
3 / 4 / 9
10,364
797
12,738
14,520
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
12
Kills
13
13
Deaths
13
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CAB00M 666
Ne Zha
8
5
4
2
L
Olorun
HelpMeWin
Olorun
2
4
6
1.25
W
Bastet
IronFalda
Bastet
6
5
2
1.4
W
Bacchus
IronMihawk
Bacchus
0
5
7
0.7
L
Apollo
Slowles
Apollo
3
4
9
1.88
W
Nu Wa
weedo35
Nu Wa
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,767
Damage
30,491
36,270
Taken
43,002
24,552
Mitigated
18,828
6,464
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CAB00M 666
Ne Zha
9,104
2,203
0
2,878
16,397
10,720
0
9,303
6,527
0
22,441
L
Olorun
HelpMeWin
Olorun
8,649
4,063
234
1,566
12,085
3,371
0
4,814
6,938
32,601
1,542
W
Bastet
IronFalda
Bastet
15,656
2,144
0
3,467
12,441
4,896
954
3,535
8,701
0
45,703
W
Bacchus
IronMihawk
Bacchus
5,285
569
0
1,631
14,345
16,449
72
3,191
10,855
10,346
0
L
Apollo
Slowles
Apollo
12,738
7,638
0
2,915
14,520
4,737
0
5,044
9,050
0
52,775
W
Nu Wa
weedo35
Nu Wa
14,826
4,543
234
1,132
9,484
3,207
2,040
1,666
7,382
49,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,591
Gold Earned
31,268
125
Minions Killed
182
0
Camps Cleared
0
690,839
Distance Traveled
692,350
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,580
814
26
2
0
221,698
5
L
Olorun
10,324
794
63
5
0
234,563
0
W
Bastet
11,530
887
46
4
0
259,448
0
W
Bacchus
9,585
737
12
1
0
213,924
0
L
Apollo
10,364
797
93
7
0
236,089
0
W
Nu Wa
12,476
960
67
5
0
217,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role