Player Matchup

Janus
Janus
Bronze III
Azgani99
Janus
Bronze III
Level 119
God Stats
1W - 0L
1,475 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver III
Bychinoo
Lancelot
Silver III
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,493 MMR
Solo
Medusa
Medusa
Gold III
Danterojo33
Medusa
Gold III
Level 193
God Stats
18W - 15L
1,610 SR
Queue Stats
274W - 284L
1,480 MMR
Solo
Ganesha
Ganesha
Bronze III
SirBeefingtonIV
Ganesha
Bronze III
Level 40
God Stats
2W - 0L
1,870 SR
Queue Stats
26W - 23L
1,488 MMR
Solo
Horus
Horus
Gold III
llllMeta
Horus
Gold III
Level 159
God Stats
6W - 6L
1,538 SR
Queue Stats
193W - 185L
1,469 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,598 SR
1,486 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,538 SR
1,506 MMR
Ishtar
Ishtar
Gold IV
 
Ishtar
Gold IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
Lowkey trick
Ares
Gold I
Level 158
God Stats
6W - 6L
1,519 SR
Queue Stats
221W - 222L
1,490 MMR
Solo
Amaterasu
Amaterasu
Bronze III
ValuedSins
Amaterasu
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Raijin
Raijin
Bronze III
oDENEXo
Raijin
Bronze III
Level 31
God Stats
6W - 3L
1,698 SR
Queue Stats
39W - 36L
1,500 MMR
Solo
Nemesis
Nemesis
Gold II
phillydr
Nemesis
Gold II
Level 65
God Stats
12W - 10L
1,472 SR
Queue Stats
430W - 438L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azgani99
Janus
7
2 / 0 / 0
3,903
781
1,939
2,614
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Bychinoo
Lancelot
6
0 / 0 / 0
3,176
635
517
3,503
1,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
6
0 / 1 / 0
3,165
633
2,645
3,267
806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 2 / 0
3,206
641
440
4,542
1,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
llllMeta
Horus
7
2 / 0 / 0
4,405
881
1,120
1,994
724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
ThorSobekThanatosMaman Brigitte

VS

Bans
PeleAthenaAchillesRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
2 / 0 / 1
3,522
704
2,976
2,721
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

6
1 / 0 / 2
3,544
709
1,770
3,098
1,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
ValuedSins
Amaterasu
2
0 / 2 / 0
2,599
520
250
1,970
825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
oDENEXo
Raijin
7
0 / 2 / 0
3,448
690
1,882
2,547
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
phillydr
Nemesis
6
0 / 0 / 0
3,115
623
680
2,564
536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
4
Kills
3
3
Deaths
4
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
0
1
2.5
W
Janus
Azgani99
Janus
2
0
0
2
W
Lancelot
Bychinoo
Lancelot
0
0
0
0
W
Medusa
0
1
0
0
L
1
0
2
2
W
0
2
0
0
L
Amaterasu
ValuedSins
Amaterasu
0
2
0
0
W
Horus
llllMeta
Horus
2
0
0
2
L
Raijin
oDENEXo
Raijin
0
2
0
0
L
Nemesis
phillydr
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,661
Damage
7,558
15,920
Taken
12,900
4,826
Mitigated
4,698
6,116
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,976
2,023
0
1,487
2,721
871
0
87
2,634
0
19,642
W
Janus
Azgani99
Janus
1,939
200
0
1,318
2,614
657
0
1,277
1,337
18,562
786
W
Lancelot
Bychinoo
Lancelot
517
51
0
1,055
3,503
1,163
0
523
2,980
0
16,505
W
Medusa
2,645
758
0
640
3,267
806
0
934
2,333
0
17,386
L
1,770
228
0
1,140
3,098
1,797
0
167
2,931
7,437
0
W
440
69
684
1,189
4,542
1,476
0
918
3,624
7,105
0
L
Amaterasu
ValuedSins
Amaterasu
250
163
0
484
1,970
825
0
0
1,884
0
3,685
W
Horus
llllMeta
Horus
1,120
569
0
1,230
1,994
724
0
0
1,907
0
20,726
L
Raijin
oDENEXo
Raijin
1,882
409
0
702
2,547
669
0
1,461
924
17,854
0
L
Nemesis
phillydr
Nemesis
680
153
0
1,580
2,564
536
0
364
2,120
0
9,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,855
Gold Earned
16,228
160
Minions Killed
116
0
Camps Cleared
0
545,295
Distance Traveled
432,406
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,522
704
35
7
0
91,501
0
W
Janus
3,903
781
50
10
0
108,478
0
W
Lancelot
3,176
635
32
6
0
123,256
0
W
Medusa
3,165
633
40
8
0
99,564
0
L
Ares
3,544
709
10
2
0
104,763
4
W
Ganesha
3,206
641
0
0
0
116,796
2
L
Amaterasu
2,599
520
7
1
0
45,064
0
W
Horus
4,405
881
38
8
0
97,201
0
L
Raijin
3,448
690
39
8
0
87,418
0
L
Nemesis
3,115
623
25
5
0
103,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role