Player Matchup

Poseidon
Poseidon
Bronze III
GNbunny_FPS
Poseidon
Bronze III
Level 43
God Stats
0W - 1L
1,637 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cerberus
Cerberus
Bronze III
IvYgirl__
Cerberus
Bronze III
Level 44
God Stats
0W - 1L
1,420 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Medusa
Medusa
Platinum III
Vângola
Medusa
Platinum III
Level 165
God Stats
15W - 10L
1,742 SR
Queue Stats
601W - 463L
1,734 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,600 SR
1,578 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 175
1,691 SR
1,980 MMR
Aphrodite
Aphrodite
Gold II
Krooxn
Aphrodite
Gold II
Level 144
God Stats
5W - 1L
1,708 SR
Queue Stats
303W - 335L
1,427 MMR
Solo
Bacchus
Bacchus
Diamond III
Wïsdome
Bacchus
Diamond III
Level 218
God Stats
13W - 3L
1,960 SR
Queue Stats
325W - 164L
2,242 MMR
Party 1
Achilles
Achilles
Diamond II
lnVerNeSs
Achilles
Diamond II
Level 164
God Stats
8W - 6L
1,405 SR
Queue Stats
294W - 129L
2,271 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GNbunny_FPS
Poseidon
10
2 / 8 / 2
7,511
751
3,828
8,484
2,348
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
IvYgirl__
Cerberus
12
3 / 3 / 1
7,565
757
7,711
10,622
8,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Vângola
Medusa
15
2 / 5 / 2
8,888
889
7,582
10,465
3,600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CthulhuKuzenboSerqetFafnirNe Zha

VS

Bans
KumbhakarnaHou YiAthenaAnhurHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Krooxn
Aphrodite
15
3 / 2 / 10
9,214
921
6,668
10,335
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Wïsdome
Bacchus
14
4 / 1 / 8
9,123
912
8,209
9,475
10,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
lnVerNeSs
Achilles
14
8 / 4 / 3
9,063
906
10,586
11,768
8,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
15
16
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Poseidon
GNbunny_FPS
Poseidon
2
8
2
0.38
L
Cerberus
IvYgirl__
Cerberus
3
3
1
1.17
W
Aphrodite
Krooxn
Aphrodite
3
2
10
4
L
Medusa
Vângola
Medusa
2
5
2
0.6
W
Bacchus
Wïsdome
Bacchus
4
1
8
8
W
Achilles
lnVerNeSs
Achilles
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,121
Damage
25,463
29,571
Taken
31,578
14,230
Mitigated
22,184
4,461
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
GNbunny_FPS
Poseidon
3,828
511
0
526
8,484
2,348
0
2,656
5,828
13,405
0
L
Cerberus
IvYgirl__
Cerberus
7,711
337
0
2,810
10,622
8,282
0
5,908
4,675
9,029
0
W
Aphrodite
Krooxn
Aphrodite
6,668
1,462
2,924
5,920
10,335
3,235
1,001
4,502
5,392
30,285
0
L
Medusa
Vângola
Medusa
7,582
2,487
0
1,125
10,465
3,600
0
5,925
4,481
0
31,552
W
Bacchus
Wïsdome
Bacchus
8,209
1,687
0
1,186
9,475
10,608
0
2,543
6,572
19,561
648
W
Achilles
lnVerNeSs
Achilles
10,586
3,138
0
2,196
11,768
8,341
391
3,340
8,006
0
21,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,964
Gold Earned
27,400
98
Minions Killed
100
0
Camps Cleared
0
494,607
Distance Traveled
513,959
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,511
751
23
2
0
141,401
0
L
Cerberus
7,565
757
14
1
0
193,753
1
W
Aphrodite
9,214
921
47
5
0
167,509
0
L
Medusa
8,888
889
61
6
0
159,453
0
W
Bacchus
9,123
912
32
3
0
190,658
0
W
Achilles
9,063
906
21
2
0
155,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role