Player Matchup

Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Casul9
Atlas
Level 107
God Stats
7W - 7L
1,683 SR
Queue Stats
231W - 315L
1,488 Elo+
Party 1
Medusa
Medusa
ChronosPC
Medusa
Level 47
God Stats
3W - 2L
1,525 SR
Queue Stats
194W - 295L
1,464 Elo+
Party 1
Ratatoskr
Ratatoskr
NoCuzUrGay
Ratatoskr
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,687 Elo+
Solo
Chaac
Chaac
ParkerSticks
Chaac
Level 101
God Stats
20W - 32L
1,483 SR
Queue Stats
269W - 370L
1,464 Elo+
Party 1
Team Averages
Level 91
1,538 SR
1,521 Elo+

VS

Team Averages
Level 99
1,629 SR
1,531 Elo+
Medusa
Medusa
BruceChrysler
Medusa
Level 111
God Stats
215W - 209L
1,584 SR
Queue Stats
219W - 215L
1,543 Elo+
Solo
Sol
Sol
FrogBert7785
Sol
Level 47
God Stats
16W - 22L
1,520 SR
Queue Stats
39W - 55L
1,506 Elo+
Solo
Surtr
Surtr
JUDGEM3NT4L285
Surtr
Level 159
God Stats
2W - 3L
1,605 SR
Queue Stats
45W - 41L
1,578 Elo+
Party 2
Discordia
Discordia
MeizdSP
Discordia
Level 43
God Stats
48W - 46L
1,941 SR
Queue Stats
153W - 169L
1,495 Elo+
Solo
Ymir
Ymir
OLT Whiplash
Ymir
Level 137
God Stats
0W - 6L
1,494 SR
Queue Stats
25W - 26L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 0 / 8
8,604
1,229
5,877
5,408
2,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atlas
Casul9
Atlas
14
2 / 1 / 12
8,671
1,239
7,842
7,432
5,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
ChronosPC
Medusa
13
4 / 4 / 7
8,579
1,226
6,201
8,301
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
NoCuzUrGay
Ratatoskr
13
7 / 3 / 7
8,723
1,246
10,856
10,154
3,466
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 13
7,367
1,052
3,702
6,523
5,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

312

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 2
8,906
1,272
11,618
11,444
3,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 0
6,261
894
0
0
0
Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
4 / 4 / 5
8,619
1,231
13,197
11,354
9,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
MeizdSP
Discordia
13
0 / 4 / 6
7,550
1,079
5,409
5,582
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 2 / 9
8,195
1,171
4,902
8,863
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
16
Kills
10
10
Deaths
16
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
8
7
L
6
6
2
1.17
W
Atlas
Casul9
Atlas
2
1
12
8
W
Medusa
ChronosPC
Medusa
4
4
7
1.88
L
0
0
0
0
L
4
4
5
1.63
L
Discordia
MeizdSP
Discordia
0
4
6
0.75
W
Ratatoskr
NoCuzUrGay
Ratatoskr
7
3
7
3.5
L
0
2
9
2.25
W
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,478
Damage
35,126
37,818
Taken
37,243
19,727
Mitigated
22,779
5,372
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,877
421
0
426
5,408
2,336
0
2,159
3,095
15,766
841
L
11,618
4,319
0
1,164
11,444
3,606
0
3,246
7,954
430
22,920
W
Atlas
Casul9
Atlas
7,842
2,752
0
1,066
7,432
5,222
0
1,657
5,508
20,029
0
W
Medusa
ChronosPC
Medusa
6,201
2,744
0
122
8,301
3,141
0
2,559
5,514
0
23,342
L
0
0
0
0
0
0
0
0
0
0
0
L
13,197
3,608
0
1,899
11,354
9,537
0
3,081
8,152
663
20,877
L
Discordia
MeizdSP
Discordia
5,409
52
0
0
5,582
1,829
0
3,558
1,900
30,982
0
W
Ratatoskr
NoCuzUrGay
Ratatoskr
10,856
4,647
0
1,976
10,154
3,466
0
2,483
7,565
0
18,729
L
4,902
817
0
1,388
8,863
7,807
0
3,635
5,194
12,944
321
W
3,702
443
0
1,782
6,523
5,562
0
1,440
4,938
0
12,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,944
Gold Earned
39,531
144
Minions Killed
129
6
Camps Cleared
5
704,145
Distance Traveled
519,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,604
1,229
32
5
0
134,196
0
L
Medusa
8,906
1,272
24
3
2
114,996
0
W
Atlas
8,671
1,239
20
3
0
147,015
0
W
Medusa
8,579
1,226
52
7
4
132,357
0
L
Sol
6,261
894
0
0
0
3,897
0
L
Surtr
8,619
1,231
15
2
2
139,002
0
L
Discordia
7,550
1,079
60
9
0
129,477
0
W
Ratatoskr
8,723
1,246
13
2
2
153,591
0
L
Ymir
8,195
1,171
30
4
1
132,406
0
W
Chaac
7,367
1,052
27
4
0
136,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role