Player Matchup

Baron Samedi
Baron Samedi
DIMEINO
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
EasyPeasy52
Hou Yi
Level 112
God Stats
1W - 0L
1,544 SR
Queue Stats
32W - 34L
1,456 Elo+
Party 2
Raijin
Raijin
Hamham246
Raijin
Level 136
God Stats
11W - 3L
1,777 SR
Queue Stats
195W - 196L
1,523 Elo+
Party 2
Lancelot
Lancelot
MouseyPineapple
Lancelot
Level 105
God Stats
19W - 20L
1,543 SR
Queue Stats
279W - 268L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
kurjaky
Sun Wukong
Level 129
God Stats
7W - 2L
1,777 SR
Queue Stats
208W - 161L
1,543 Elo+
Solo
Team Averages
Level 110
1,628 SR
1,506 Elo+

VS

Team Averages
Level 99
1,578 SR
1,549 Elo+
Pele
Pele
Atanarix
Pele
Level 147
God Stats
0W - 1L
1,738 SR
Queue Stats
269W - 261L
1,518 Elo+
Solo
Olorun
Olorun
Juanfrico777
Olorun
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 130L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
KrislaWave
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,618 Elo+
Party 1
Ares
Ares
MAXIMUS-Aur3l1o
Ares
Level 125
God Stats
2W - 2L
1,650 SR
Queue Stats
317W - 293L
1,538 Elo+
Solo
Janus
Janus
Mox95
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DIMEINO
Baron Samedi
11
0 / 6 / 8
7,050
470
4,209
11,425
8,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
13
2 / 3 / 2
7,715
514
4,558
8,960
2,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Hamham246
Raijin
15
4 / 3 / 8
8,712
581
9,509
7,711
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
16
12 / 3 / 2
9,297
620
13,541
12,268
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
kurjaky
Sun Wukong
17
8 / 0 / 3
10,186
679
14,767
14,752
11,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 7 / 1
7,378
492
7,025
16,351
6,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
14
6 / 3 / 2
8,977
598
6,914
8,124
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
KrislaWave
Cu Chulainn
13
0 / 7 / 2
7,548
503
7,214
16,276
11,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
6 / 4 / 8
8,834
589
11,266
17,427
19,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Mox95
Janus
11
0 / 6 / 6
6,609
441
7,006
8,424
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
26
Kills
15
15
Deaths
27
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Pele
3
7
1
0.5
W
Baron Samedi
DIMEINO
Baron Samedi
0
6
8
0.67
W
Hou Yi
2
3
2
1
W
Raijin
Hamham246
Raijin
4
3
8
2.67
L
Olorun
6
3
2
2.33
L
Cu Chulainn
KrislaWave
Cu Chulainn
0
7
2
0.14
L
6
4
8
2.5
W
Lancelot
12
3
2
4.33
L
Janus
Mox95
Janus
0
6
6
0.5
W
Sun Wukong
kurjaky
Sun Wukong
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,584
Damage
39,425
55,116
Taken
66,602
30,730
Mitigated
43,864
17,672
Healing
10,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,025
1,003
0
1,951
16,351
6,325
18
2,617
13,442
0
60,388
W
Baron Samedi
DIMEINO
Baron Samedi
4,209
555
132
1,536
11,425
8,621
84
8,027
3,398
18,076
0
W
Hou Yi
4,558
1,768
0
2,734
8,960
2,878
0
5,939
3,021
0
52,566
W
Raijin
Hamham246
Raijin
9,509
848
0
1,558
7,711
2,651
192
3,154
4,557
58,777
1,906
L
Olorun
6,914
3,353
413
3,423
8,124
3,271
1,459
1,362
6,718
64,266
4,177
L
Cu Chulainn
KrislaWave
Cu Chulainn
7,214
1,260
0
1,212
16,276
11,934
0
914
15,320
10,884
48,690
L
11,266
1,094
0
3,224
17,427
19,717
0
5,191
11,882
24,878
564
W
Lancelot
13,541
1,931
0
5,386
12,268
5,125
0
4,423
7,845
0
70,550
L
Janus
Mox95
Janus
7,006
298
0
100
8,424
2,617
66
2,546
5,606
38,443
0
W
Sun Wukong
kurjaky
Sun Wukong
14,767
2,436
0
6,326
14,752
11,455
0
4,683
10,069
0
84,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,960
Gold Earned
39,346
478
Minions Killed
430
0
Camps Cleared
0
1,527,316
Distance Traveled
1,481,650
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,378
492
85
6
0
336,391
4
W
Baron Samedi
7,050
470
18
1
0
269,001
0
W
Hou Yi
7,715
514
97
6
0
298,182
3
W
Raijin
8,712
581
123
8
0
291,495
4
L
Olorun
8,977
598
137
9
0
304,147
4
L
Cu Chulainn
7,548
503
110
7
0
263,205
2
L
Ares
8,834
589
26
2
0
309,458
0
W
Lancelot
9,297
620
104
7
0
360,720
0
L
Janus
6,609
441
72
5
0
268,449
0
W
Sun Wukong
10,186
679
136
9
0
307,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role