Player Matchup

Bellona
Bellona
 
Bellona
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Exalted_Outlaw
Poseidon
Level 155
God Stats
1W - 3L
1,515 SR
Queue Stats
141W - 128L
1,538 Elo+
Solo
Hou Yi
Hou Yi
JedayViny
Hou Yi
Level 15
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Surtr
Surtr
King_Niruton
Surtr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,360 Elo+
Party 2
Anubis
Anubis
meliodasyh
Anubis
Level 121
God Stats
1W - 1L
1,724 SR
Queue Stats
5W - 10L
1,487 Elo+
Party 2
Team Averages
Level 88
1,594 SR
1,477 Elo+

VS

Team Averages
Level 102
1,427 SR
1,481 Elo+
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Grosellho
Discordia
Level 69
God Stats
5W - 3L
1,347 SR
Queue Stats
259W - 236L
1,482 Elo+
Party 1
King Arthur
King Arthur
hf1tz5rlP0c
King Arthur
Level 122
God Stats
8W - 26L
1,338 SR
Queue Stats
792W - 771L
1,480 Elo+
Solo
Loki
Loki
sexo1234123
Loki
Level 67
God Stats
8W - 8L
1,450 SR
Queue Stats
67W - 78L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 3 / 0
4,727
473
2,316
8,420
7,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
8
1 / 8 / 1
5,071
507
5,242
7,274
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
JedayViny
Hou Yi
4
0 / 5 / 0
3,873
387
1,065
4,942
913
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 2 / 1
5,628
563
3,533
8,394
2,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Anubis
meliodasyh
Anubis
9
2 / 2 / 2
6,065
607
2,068
3,726
1,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
9 / 1 / 3
7,404
740
5,561
5,753
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
 
Ymir
10
6 / 1 / 8
7,261
726
4,438
6,780
4,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Grosellho
Discordia
10
2 / 1 / 6
5,899
590
4,355
3,647
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
hf1tz5rlP0c
King Arthur
11
1 / 1 / 1
6,389
639
4,766
9,053
5,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 1 / 1
5,600
560
1,095
7,657
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
20
20
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
W
Apollo
 
Apollo
9
1
3
10.5
W
Ymir
 
Ymir
6
1
8
10
L
Poseidon
1
8
1
0.19
W
Discordia
Grosellho
Discordia
2
1
6
5
L
Hou Yi
JedayViny
Hou Yi
0
5
0
0
L
2
2
1
1.25
W
King Arthur
hf1tz5rlP0c
King Arthur
1
1
1
1.5
L
Anubis
meliodasyh
Anubis
2
2
2
1.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,224
Damage
20,215
32,756
Taken
32,890
13,819
Mitigated
15,385
5,303
Healing
12,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,316
705
0
1,408
8,420
7,088
0
364
8,056
0
16,711
W
Apollo
 
Apollo
5,561
3,009
0
2,843
5,753
2,114
2,748
3,081
2,672
0
41,485
W
Ymir
 
Ymir
4,438
1,376
0
1,862
6,780
4,548
112
2,075
4,705
18,333
0
L
Poseidon
5,242
1,586
0
387
7,274
1,585
0
2,131
5,143
23,307
1,117
W
Discordia
Grosellho
Discordia
4,355
465
0
588
3,647
731
0
1,504
2,143
33,540
381
L
Hou Yi
JedayViny
Hou Yi
1,065
708
0
0
4,942
913
0
2,217
2,725
0
4,134
L
3,533
1,258
74
2,625
8,394
2,897
15
1,831
6,563
336
34,510
W
King Arthur
hf1tz5rlP0c
King Arthur
4,766
700
0
1,961
9,053
5,871
0
144
8,909
0
41,118
L
Anubis
meliodasyh
Anubis
2,068
76
0
809
3,726
1,336
0
2,818
908
28,060
763
W
1,095
285
0
5,218
7,657
2,121
0
577
7,080
0
31,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,364
Gold Earned
32,553
176
Minions Killed
299
0
Camps Cleared
0
1,004,957
Distance Traveled
1,061,270
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,727
473
24
2
0
208,190
0
W
Apollo
7,404
740
78
8
0
214,408
1
W
Ymir
7,261
726
25
3
0
226,515
4
L
Poseidon
5,071
507
33
3
0
185,615
0
W
Discordia
5,899
590
67
7
0
205,136
2
L
Hou Yi
3,873
387
3
0
0
189,193
0
L
Surtr
5,628
563
60
6
0
226,407
0
W
King Arthur
6,389
639
60
6
0
193,403
0
L
Anubis
6,065
607
56
6
0
195,552
2
W
Loki
5,600
560
69
7
0
221,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role