Player Matchup

Awilix
Awilix
AJ104259
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 86L
1,419 Elo+
Party 1
Bacchus
Bacchus
Clairebear92884
Bacchus
Level 154
God Stats
23W - 27L
1,552 SR
Queue Stats
675W - 720L
1,432 Elo+
Party 1
Osiris
Osiris
MrDUP
Osiris
Level 246
God Stats
49W - 38L
1,527 SR
Queue Stats
453W - 448L
1,384 Elo+
Solo
Heimdallr
Heimdallr
WaitWhat5026
Heimdallr
Level 64
God Stats
0W - 2L
1,486 SR
Queue Stats
16W - 28L
1,360 Elo+
Party 1
Neith
Neith
nathiaraangelina
Neith
Level 148
God Stats
222W - 224L
1,521 SR
Queue Stats
448W - 446L
1,453 Elo+
Solo
Team Averages
Level 144
1,517 SR
1,410 Elo+

VS

Team Averages
Level 102
1,528 SR
1,400 Elo+
Cthulhu
Cthulhu
AkaAzul
Cthulhu
Level 128
God Stats
4W - 5L
1,660 SR
Queue Stats
137W - 145L
1,387 Elo+
Party 2
Fenrir
Fenrir
DestroNeos
Fenrir
Level 100
God Stats
23W - 12L
1,615 SR
Queue Stats
143W - 132L
1,414 Elo+
Party 2
Achilles
Achilles
Mil2Gz
Achilles
Level 86
God Stats
25W - 23L
1,594 SR
Queue Stats
140W - 147L
1,466 Elo+
Solo
Charybdis
Charybdis
Mrmisterr285
Charybdis
Level 69
God Stats
3W - 3L
1,223 SR
Queue Stats
62W - 63L
1,407 Elo+
Party 2
Atlas
Atlas
iToxicxSync
Atlas
Level 129
God Stats
2W - 2L
1,546 SR
Queue Stats
7W - 12L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AJ104259
Awilix
11
0 / 9 / 0
6,211
444
2,866
14,046
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 0
6,838
488
2,789
9,339
7,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Osiris
MrDUP
Osiris
13
1 / 1 / 0
8,187
585
7,628
14,039
12,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Heimdallr
WaitWhat5026
Heimdallr
11
0 / 4 / 1
6,639
474
8,233
11,452
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 2 / 0
7,551
539
2,806
10,307
3,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AkaAzul
Cthulhu
15
7 / 0 / 2
8,639
617
10,257
6,476
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
DestroNeos
Fenrir
13
3 / 1 / 1
7,189
514
7,165
11,621
6,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Achilles
Mil2Gz
Achilles
15
3 / 0 / 4
7,963
569
6,199
10,258
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Mrmisterr285
Charybdis
14
2 / 1 / 6
7,652
547
9,972
11,742
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
4 / 0 / 6
7,772
555
5,000
7,742
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
19
19
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
AJ104259
Awilix
0
9
0
0
W
Cthulhu
AkaAzul
Cthulhu
7
0
2
8
L
1
3
0
0.33
W
Fenrir
DestroNeos
Fenrir
3
1
1
3.5
W
Achilles
Mil2Gz
Achilles
3
0
4
5
L
Osiris
MrDUP
Osiris
1
1
0
1
W
Charybdis
Mrmisterr285
Charybdis
2
1
6
5
L
Heimdallr
WaitWhat5026
Heimdallr
0
4
1
0.13
W
4
0
6
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,322
Damage
38,593
59,183
Taken
47,839
31,565
Mitigated
27,451
17,585
Healing
18,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AJ104259
Awilix
2,866
877
0
3,145
14,046
4,323
105
2,837
11,209
0
36,319
W
Cthulhu
AkaAzul
Cthulhu
10,257
88
0
496
6,476
3,068
0
313
6,163
57,381
561
L
2,789
250
1,221
1,604
9,339
7,357
0
2,299
7,040
22,480
1,835
W
Fenrir
DestroNeos
Fenrir
7,165
1,161
0
3,317
11,621
6,639
0
0
11,621
0
34,260
W
Achilles
Mil2Gz
Achilles
6,199
1,480
0
6,723
10,258
6,382
23
92
10,166
0
67,911
L
Osiris
MrDUP
Osiris
7,628
3,202
0
6,117
14,039
12,838
610
0
14,039
0
61,169
W
Charybdis
Mrmisterr285
Charybdis
9,972
4,468
254
6,155
11,742
4,540
2,382
1,229
10,513
0
61,955
L
Heimdallr
WaitWhat5026
Heimdallr
8,233
2,612
0
1,015
11,452
3,513
183
3,157
8,295
0
39,967
W
5,000
1,965
0
1,464
7,742
6,822
105
934
6,808
25,055
0
L
2,806
249
0
4,483
10,307
3,534
364
6,964
3,343
0
62,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,426
Gold Earned
39,215
369
Minions Killed
403
0
Camps Cleared
0
1,266,085
Distance Traveled
1,477,240
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,211
444
64
5
0
249,443
0
W
Cthulhu
8,639
617
108
8
0
298,080
0
L
Bacchus
6,838
488
33
2
0
263,556
5
W
Fenrir
7,189
514
50
4
0
269,171
2
W
Achilles
7,963
569
108
8
0
330,734
3
L
Osiris
8,187
585
97
7
0
226,609
0
W
Charybdis
7,652
547
104
7
0
314,959
0
L
Heimdallr
6,639
474
62
4
0
262,533
0
W
Atlas
7,772
555
33
2
0
264,296
0
L
Neith
7,551
539
113
8
0
263,944
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role