Player Matchup

Cerberus
Cerberus
Diamond V
SexyVillian
Cerberus
Diamond V
Level 138
God Stats
0W - 1L
1,643 SR
Queue Stats
56W - 48L
2,158 MMR
Solo
Anhur
Anhur
Platinum IV
Thugas_sidekick
Anhur
Platinum IV
Level 115
God Stats
3W - 3L
1,636 SR
Queue Stats
39W - 29L
1,968 MMR
Party 1
King Arthur
King Arthur
Platinum III
reallymayne
King Arthur
Platinum III
Level 43
God Stats
6W - 4L
1,670 SR
Queue Stats
31W - 33L
1,851 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 99
1,650 SR
1,993 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 165
1,495 SR
1,972 MMR
Nu Wa
Nu Wa
Platinum I
AP IMABEAST
Nu Wa
Platinum I
Level 181
God Stats
22W - 17L
1,593 SR
Queue Stats
87W - 78L
1,871 MMR
Solo
Medusa
Medusa
Diamond IV
GlowFires
Medusa
Diamond IV
Level 157
God Stats
21W - 18L
1,534 SR
Queue Stats
184W - 168L
2,025 MMR
Party 2
Xing Tian
Xing Tian
Diamond IV
InaneSoldier145
Xing Tian
Diamond IV
Level 158
God Stats
3W - 3L
1,358 SR
Queue Stats
130W - 83L
2,020 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SexyVillian
Cerberus
10
0 / 4 / 0
6,547
655
3,717
11,380
5,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
0 / 4 / 0
7,515
752
6,047
11,919
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
reallymayne
King Arthur
12
0 / 5 / 0
6,967
697
8,059
14,877
10,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ne ZhaCthulhuKumbhakarnaFafnirAchilles

VS

Bans
SerqetAgniKuzenboVulcanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
9,438
944
10,768
4,904
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
GlowFires
Medusa
15
8 / 0 / 5
9,869
987
11,463
8,974
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
InaneSoldier145
Xing Tian
15
2 / 0 / 11
8,707
871
10,535
12,043
11,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
13
13
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Medusa
GlowFires
Medusa
8
0
5
10.5
W
Xing Tian
InaneSoldier145
Xing Tian
2
0
11
7.5
L
Cerberus
SexyVillian
Cerberus
0
4
0
0
L
0
4
0
0
L
King Arthur
reallymayne
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,823
Damage
32,766
38,176
Taken
25,921
18,516
Mitigated
15,814
4,024
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,768
4,445
0
1,775
4,904
1,489
1,585
663
4,204
39,070
742
W
Medusa
GlowFires
Medusa
11,463
4,156
0
3,917
8,974
3,147
2,069
1,861
7,040
0
48,092
W
Xing Tian
InaneSoldier145
Xing Tian
10,535
889
0
2,851
12,043
11,178
279
1,842
9,879
20,892
1,451
L
Cerberus
SexyVillian
Cerberus
3,717
98
0
1,294
11,380
5,218
0
6,365
4,720
17,382
0
L
6,047
2,961
0
1,594
11,919
3,266
0
5,178
6,470
0
40,599
L
King Arthur
reallymayne
King Arthur
8,059
308
139
997
14,877
10,032
0
8,731
5,768
1,243
26,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,029
Gold Earned
28,014
151
Minions Killed
150
0
Camps Cleared
0
475,554
Distance Traveled
572,382
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,438
944
56
6
0
186,812
0
W
Medusa
9,869
987
72
7
0
180,750
1
W
Xing Tian
8,707
871
22
2
0
204,820
1
L
Cerberus
6,547
655
45
5
0
147,705
0
L
Anhur
7,515
752
74
7
0
171,759
0
L
King Arthur
6,967
697
32
3
0
156,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role