Player Matchup

Ymir
Ymir
BispoChibateiro
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,141 Elo+
Party 1
Nu Wa
Nu Wa
Fafunago00
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,141 Elo+
Party 1
Nut
Nut
NOOB_Vermelho
Nut
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,141 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,141 Elo+

VS

Team Averages
Level 88
1,488 SR
1,425 Elo+
Ah Puch
Ah Puch
J-Bird504
Ah Puch
Level 82
God Stats
36W - 20L
1,590 SR
Queue Stats
458W - 462L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
THE STEP BROS
Sun Wukong
Level 118
God Stats
1W - 4L
1,373 SR
Queue Stats
7W - 12L
1,354 Elo+
Solo
Loki
Loki
goncla
Loki
Level 63
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 9L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
7,648
637
2,121
10,346
5,526
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
14
2 / 3 / 2
8,433
703
6,809
7,582
2,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 1
8,225
685
4,140
9,046
3,017
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
J-Bird504
Ah Puch
17
2 / 0 / 5
10,532
878
9,493
4,843
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
THE STEP BROS
Sun Wukong
16
2 / 2 / 2
9,810
818
5,649
9,434
5,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
goncla
Loki
15
4 / 2 / 4
10,083
840
8,611
7,656
2,502
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
8
8
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Nu Wa
2
3
2
1
W
Ah Puch
J-Bird504
Ah Puch
2
0
5
4.5
L
2
3
1
0.83
W
Sun Wukong
THE STEP BROS
Sun Wukong
2
2
2
1.5
W
Loki
goncla
Loki
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,070
Damage
23,753
26,974
Taken
21,933
10,753
Mitigated
9,996
2,323
Healing
5,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,121
294
200
424
10,346
5,526
0
3,632
6,277
6,764
0
L
Nu Wa
6,809
2,908
127
585
7,582
2,210
0
2,067
5,186
26,621
0
W
Ah Puch
J-Bird504
Ah Puch
9,493
164
0
2,017
4,843
1,691
641
2,246
2,597
51,907
919
L
4,140
1,634
0
987
9,046
3,017
0
2,847
5,780
0
21,177
W
Sun Wukong
THE STEP BROS
Sun Wukong
5,649
802
0
2,491
9,434
5,803
863
2,826
6,608
0
34,794
W
Loki
goncla
Loki
8,611
3,175
0
802
7,656
2,502
968
3,941
3,715
0
25,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,306
Gold Earned
30,425
85
Minions Killed
192
0
Camps Cleared
0
529,672
Distance Traveled
702,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,648
637
16
1
0
195,575
0
L
Nu Wa
8,433
703
28
2
0
151,931
0
W
Ah Puch
10,532
878
102
9
0
226,498
0
L
Nut
8,225
685
41
3
0
182,166
0
W
Sun Wukong
9,810
818
55
5
0
224,058
0
W
Loki
10,083
840
35
3
0
251,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role