Player Matchup

Cernunnos
Cernunnos
Platinum V
Percival__1999
Cernunnos
Platinum V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
2,026 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum III
TheByahkee
Gilgamesh
Platinum III
Level 159
God Stats
6W - 3L
1,825 SR
Queue Stats
40W - 24L
2,155 MMR
Party 2
Vulcan
Vulcan
Bronze III
xBLAME_RNGx
Vulcan
Bronze III
Level 127
God Stats
1W - 0L
1,536 SR
Queue Stats
1W - 1L
1,455 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,621 SR
1,879 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,451 SR
1,562 MMR
Ne Zha
Ne Zha
Platinum III
HeavensExile
Ne Zha
Platinum III
Level 149
God Stats
8W - 10L
1,406 SR
Queue Stats
404W - 422L
1,648 MMR
Party 1
Raijin
Raijin
Gold V
basedanwar
Raijin
Gold V
Level 81
God Stats
10W - 15L
1,473 SR
Queue Stats
569W - 653L
1,379 MMR
Solo
Bacchus
Bacchus
Platinum III
xSIL3NTx4SYLUMx
Bacchus
Platinum III
Level 148
God Stats
15W - 14L
1,474 SR
Queue Stats
417W - 441L
1,659 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Percival__1999
Cernunnos
20
2 / 1 / 7
12,997
812
9,839
12,678
4,970
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gilgamesh
TheByahkee
Gilgamesh
20
4 / 1 / 5
12,933
808
16,367
18,877
17,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
20
4 / 1 / 5
13,140
821
13,805
7,660
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CthulhuAchillesKumbhakarnaSerqetKuzenbo

VS

Bans
MulanMedusaHeraDiscordiaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
1 / 4 / 2
10,631
664
9,671
16,184
14,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Raijin
basedanwar
Raijin
17
1 / 3 / 2
11,097
694
9,832
11,247
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
1 / 3 / 2
10,757
672
10,098
17,168
24,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
4
2
0.5
W
Cernunnos
Percival__1999
Cernunnos
2
1
7
5.5
W
Gilgamesh
TheByahkee
Gilgamesh
4
1
5
6.5
L
Raijin
basedanwar
Raijin
1
3
2
0.67
W
Vulcan
4
1
5
6.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,011
Damage
29,601
39,215
Taken
44,599
25,762
Mitigated
43,657
12,095
Healing
6,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
9,671
1,182
0
2,466
16,184
14,929
0
4,071
11,819
0
33,282
W
Cernunnos
Percival__1999
Cernunnos
9,839
4,000
0
5,441
12,678
4,970
1,689
6,319
5,987
0
64,580
W
Gilgamesh
TheByahkee
Gilgamesh
16,367
4,353
0
5,191
18,877
17,995
1,136
8,819
9,254
379
56,553
L
Raijin
basedanwar
Raijin
9,832
400
0
2,868
11,247
4,182
0
3,757
7,351
47,588
0
W
Vulcan
13,805
161
0
1,463
7,660
2,797
995
3,259
4,098
48,705
0
L
10,098
505
0
855
17,168
24,546
0
5,463
11,116
23,559
699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,070
Gold Earned
32,485
234
Minions Killed
181
0
Camps Cleared
0
961,523
Distance Traveled
833,090
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,631
664
37
2
0
255,248
0
W
Cernunnos
12,997
812
104
7
0
305,617
0
W
Gilgamesh
12,933
808
60
4
0
325,339
5
L
Raijin
11,097
694
111
7
0
277,653
1
W
Vulcan
13,140
821
70
4
0
330,567
0
L
Bacchus
10,757
672
33
2
0
300,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role