Player Matchup

Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Gold II
DrCalaverita
Chronos
Gold II
Level 149
God Stats
6W - 2L
1,999 SR
Queue Stats
75W - 69L
1,623 MMR
Party 1
Ullr
Ullr
Diamond IV
EmiliaMp3
Ullr
Diamond IV
Level 146
God Stats
2W - 5L
1,515 SR
Queue Stats
390W - 377L
2,083 MMR
Solo
Awilix
Awilix
Platinum II
HakaizX
Awilix
Platinum II
Level 154
God Stats
26W - 21L
1,568 SR
Queue Stats
401W - 409L
1,812 MMR
Solo
Athena
Athena
Platinum IV
Migbrhue
Athena
Platinum IV
Level 201
God Stats
0W - 1L
1,735 SR
Queue Stats
64W - 60L
1,831 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,663 SR
1,770 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 164
1,461 SR
1,783 MMR
Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anhur
Anhur
Gold IV
ILUC4SI
Anhur
Gold IV
Level 156
God Stats
1W - 3L
1,422 SR
Queue Stats
19W - 16L
1,526 MMR
Party 2
Ymir
Ymir
Platinum II
SoulKiih
Ymir
Platinum II
Level 162
God Stats
2W - 2L
1,496 SR
Queue Stats
135W - 132L
1,796 MMR
Solo
Serqet
Serqet
Masters
Tokën
Serqet
Masters
Level 166
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 22L
2,477 MMR
Party 3
Vamana
Vamana
Gold V
ZhaiFel
Vamana
Gold V
Level 156
God Stats
1W - 1L
1,387 SR
Queue Stats
12W - 12L
1,614 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 3 / 2
5,594
559
4,236
7,849
5,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
DrCalaverita
Chronos
11
1 / 1 / 1
6,149
615
3,440
4,737
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
10
0 / 2 / 2
5,517
552
2,434
6,649
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
HakaizX
Awilix
10
2 / 2 / 1
5,343
534
3,832
7,162
2,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Migbrhue
Athena
8
1 / 1 / 2
5,534
553
2,562
6,510
4,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
HachimanKumbhakarnaGilgameshCthulhu

VS

Bans
GebMercuryBastetSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
3 / 0 / 2
6,635
664
3,493
2,877
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
ILUC4SI
Anhur
12
1 / 0 / 0
6,279
628
2,193
3,770
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
9
0 / 2 / 4
5,524
552
2,110
7,186
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
Tokën
Serqet
11
5 / 1 / 3
6,415
642
6,801
7,341
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
ZhaiFel
Vamana
10
0 / 2 / 4
6,001
600
5,728
7,571
3,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
9
9
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
2
0.67
W
Vulcan
 
Vulcan
3
0
2
4
L
Chronos
DrCalaverita
Chronos
1
1
1
1.5
L
Ullr
0
2
2
0.5
L
Awilix
HakaizX
Awilix
2
2
1
1.25
W
Anhur
ILUC4SI
Anhur
1
0
0
1
L
Athena
Migbrhue
Athena
1
1
2
2
W
Ymir
0
2
4
1
W
Serqet
Tokën
Serqet
5
1
3
6.5
W
Vamana
ZhaiFel
Vamana
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,504
Damage
20,325
32,907
Taken
28,745
15,300
Mitigated
12,852
7,624
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,236
874
0
3,460
7,849
5,339
0
268
7,063
0
31,967
W
Vulcan
 
Vulcan
3,493
208
0
1,545
2,877
886
0
474
2,403
51,657
0
L
Chronos
DrCalaverita
Chronos
3,440
708
0
896
4,737
1,386
0
475
4,232
42,708
836
L
Ullr
2,434
701
0
1,036
6,649
1,999
408
2,245
4,146
0
46,238
L
Awilix
HakaizX
Awilix
3,832
1,159
0
678
7,162
2,191
0
975
5,750
0
39,453
W
Anhur
ILUC4SI
Anhur
2,193
1,136
0
1,709
3,770
1,063
0
1,555
2,029
0
45,521
L
Athena
Migbrhue
Athena
2,562
968
0
1,554
6,510
4,385
0
1,393
4,995
12,622
156
W
Ymir
2,110
369
0
1,649
7,186
4,731
0
2,516
4,520
18,855
0
W
Serqet
Tokën
Serqet
6,801
2,124
0
3,462
7,341
2,376
0
644
6,593
0
37,169
W
Vamana
ZhaiFel
Vamana
5,728
2,638
0
3,078
7,571
3,796
0
526
6,588
0
33,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,137
Gold Earned
30,854
303
Minions Killed
341
0
Camps Cleared
0
1,097,637
Distance Traveled
1,102,012
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,594
559
49
5
0
200,758
3
W
Vulcan
6,635
664
96
10
0
229,424
2
L
Chronos
6,149
615
100
10
0
214,531
2
L
Ullr
5,517
552
77
8
0
198,082
0
L
Awilix
5,343
534
65
7
0
245,594
4
W
Anhur
6,279
628
89
9
0
195,889
0
L
Athena
5,534
553
12
1
0
238,672
0
W
Ymir
5,524
552
32
3
0
202,529
3
W
Serqet
6,415
642
62
6
0
257,740
1
W
Vamana
6,001
600
62
6
0
216,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role