Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DHA Smith1
Shiva
Level 160
God Stats
2W - 1L
1,399 SR
Queue Stats
198W - 207L
1,495 Elo+
Solo
Guan Yu
Guan Yu
Lāundry
Guan Yu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,476 Elo+
Solo
Kukulkan
Kukulkan
Samurai_doido-
Kukulkan
Level 140
God Stats
2W - 1L
1,443 SR
Queue Stats
110W - 121L
1,441 Elo+
Party 2
Chaac
Chaac
ZuBu_DK
Chaac
Level 120
God Stats
6W - 1L
1,743 SR
Queue Stats
96W - 97L
1,435 Elo+
Party 2
Team Averages
Level 141
1,517 SR
1,469 Elo+

VS

Team Averages
Level 99
1,545 SR
1,425 Elo+
Terra
Terra
BuddasB3stBud
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,427 Elo+
Party 1
Zhong Kui
Zhong Kui
Jeantye
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,466 Elo+
Solo
Hachiman
Hachiman
ShogunOfPain
Hachiman
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 167L
1,457 Elo+
Solo
Kumbhakarna
Kumbhakarna
Yue Fei x
Kumbhakarna
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,414 Elo+
Solo
Poseidon
Poseidon
ichirakus
Poseidon
Level 144
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 9L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 2 / 24
9,534
1,059
13,468
6,986
3,644
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
13
6 / 4 / 17
8,932
992
8,331
13,366
13,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Guan Yu
Lāundry
Guan Yu
15
8 / 2 / 23
10,005
1,112
7,199
18,421
12,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
17
7 / 1 / 25
10,187
1,132
14,520
6,081
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
ZuBu_DK
Chaac
16
9 / 2 / 20
9,655
1,073
13,470
14,576
11,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 7
6,848
761
5,571
16,478
10,745
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
Jeantye
Zhong Kui
11
0 / 8 / 6
6,644
738
7,126
13,285
10,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ShogunOfPain
Hachiman
14
3 / 5 / 4
7,725
858
14,479
9,782
3,542
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Yue Fei x
Kumbhakarna
10
1 / 7 / 5
6,563
729
4,017
12,702
9,823
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
ichirakus
Poseidon
15
6 / 8 / 4
9,759
1,084
12,341
10,154
3,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
36
35
Kills
10
11
Deaths
35
109
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
24
8.5
L
0
7
7
0.5
W
Shiva
6
4
17
3.63
L
Zhong Kui
Jeantye
Zhong Kui
0
8
6
0.38
W
Guan Yu
Lāundry
Guan Yu
8
2
23
9.75
W
Kukulkan
7
1
25
19.5
L
Hachiman
ShogunOfPain
Hachiman
3
5
4
1
L
Kumbhakarna
Yue Fei x
Kumbhakarna
1
7
5
0.5
W
Chaac
ZuBu_DK
Chaac
9
2
20
9.5
L
Poseidon
ichirakus
Poseidon
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,988
Damage
43,534
59,430
Taken
62,401
43,380
Mitigated
38,255
31,279
Healing
13,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,468
602
452
1,273
6,986
3,644
2,280
3,446
3,540
35,673
0
L
5,571
448
3,889
3,871
16,478
10,745
0
7,445
8,713
12,738
1,085
W
Shiva
8,331
1,245
2,330
2,420
13,366
13,182
387
5,626
7,740
0
9,572
L
Zhong Kui
Jeantye
Zhong Kui
7,126
1,556
0
985
13,285
10,675
0
7,557
5,156
11,020
0
W
Guan Yu
Lāundry
Guan Yu
7,199
536
9,853
8,231
18,421
12,808
980
9,461
8,960
0
9,780
W
Kukulkan
14,520
979
1,281
1,967
6,081
2,509
2,621
3,290
2,791
30,993
0
L
Hachiman
ShogunOfPain
Hachiman
14,479
6,724
1,092
1,726
9,782
3,542
0
2,676
6,847
0
27,152
L
Kumbhakarna
Yue Fei x
Kumbhakarna
4,017
357
315
302
12,702
9,823
0
4,238
7,934
6,440
0
W
Chaac
ZuBu_DK
Chaac
13,470
1,430
441
3,031
14,576
11,237
1,704
6,718
7,858
0
25,031
L
Poseidon
ichirakus
Poseidon
12,341
1,648
494
395
10,154
3,470
0
4,716
5,072
28,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,313
Gold Earned
37,539
116
Minions Killed
87
0
Camps Cleared
0
865,792
Distance Traveled
744,236
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,534
1,059
41
5
0
170,542
0
L
Terra
6,848
761
13
1
0
167,408
0
W
Shiva
8,932
992
4
0
0
163,953
0
L
Zhong Kui
6,644
738
13
1
0
152,475
0
W
Guan Yu
10,005
1,112
5
1
0
207,854
0
W
Kukulkan
10,187
1,132
43
5
0
168,963
1
L
Hachiman
7,725
858
21
2
0
132,569
0
L
Kumbhakarna
6,563
729
2
0
0
160,435
0
W
Chaac
9,655
1,073
23
3
0
154,480
0
L
Poseidon
9,759
1,084
38
4
0
131,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role