Player Matchup

Lancelot
Lancelot
ELMQ
Lancelot
Level 63
God Stats
3W - 3L
1,656 SR
Queue Stats
279W - 273L
1,457 Elo+
Solo
Achilles
Achilles
KingMo33rd
Achilles
Level 105
God Stats
561W - 585L
1,472 SR
Queue Stats
567W - 589L
1,389 Elo+
Solo
Merlin
Merlin
bigbossmeher
Merlin
Level 83
God Stats
90W - 94L
1,430 SR
Queue Stats
487W - 509L
1,423 Elo+
Solo
Team Averages
Level 84
1,519 SR
1,423 Elo+

VS

Team Averages
Level 77
1,404 SR
1,432 Elo+
Medusa
Medusa
CarFreaK8701
Medusa
Level 62
God Stats
1W - 4L
1,345 SR
Queue Stats
78W - 77L
1,486 Elo+
Party 1
Kuzenbo
Kuzenbo
KBrowell01
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 64L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
TheFist13F4640
Baron Samedi
Level 61
God Stats
10W - 12L
1,367 SR
Queue Stats
295W - 318L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ELMQ
Lancelot
13
3 / 1 / 4
7,900
790
9,457
8,792
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
KingMo33rd
Achilles
15
6 / 0 / 4
8,871
887
5,212
7,007
7,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
15
1 / 2 / 8
8,632
863
10,279
5,187
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 4 / 0
6,748
675
4,359
6,651
2,175
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
KBrowell01
Kuzenbo
13
1 / 2 / 2
7,926
793
7,479
10,816
10,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
TheFist13F4640
Baron Samedi
12
2 / 4 / 0
7,507
751
3,722
9,769
4,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
3
3
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
4
0
0
W
Lancelot
ELMQ
Lancelot
3
1
4
5
L
Kuzenbo
KBrowell01
Kuzenbo
1
2
2
1
W
Achilles
KingMo33rd
Achilles
6
0
4
8
L
Baron Samedi
TheFist13F4640
Baron Samedi
2
4
0
0.5
W
Merlin
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,948
Damage
15,560
20,986
Taken
27,236
14,024
Mitigated
17,513
3,374
Healing
4,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,359
1,663
0
1,032
6,651
2,175
0
1,951
4,445
0
15,293
W
Lancelot
ELMQ
Lancelot
9,457
1,318
0
1,804
8,792
4,411
0
4,284
4,508
0
26,888
L
Kuzenbo
KBrowell01
Kuzenbo
7,479
1,926
198
1,587
10,816
10,954
13
5,034
5,397
22,777
111
W
Achilles
KingMo33rd
Achilles
5,212
412
0
292
7,007
7,609
0
3,710
3,297
0
9,920
L
Baron Samedi
TheFist13F4640
Baron Samedi
3,722
191
305
885
9,769
4,384
0
2,923
6,426
15,328
0
W
Merlin
10,279
291
429
849
5,187
2,004
53
3,132
2,055
44,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,403
Gold Earned
22,181
130
Minions Killed
96
0
Camps Cleared
0
537,490
Distance Traveled
518,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,748
675
28
3
0
167,731
0
W
Lancelot
7,900
790
29
3
0
231,890
0
L
Kuzenbo
7,926
793
40
4
0
199,260
0
W
Achilles
8,871
887
11
1
0
121,416
0
L
Baron Samedi
7,507
751
28
3
0
151,901
0
W
Merlin
8,632
863
90
9
0
184,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role